Player Matchup

Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
HermitXIII
Tyr
Gold I
Level 63
God Stats
7W - 4L
1,550 SR
Queue Stats
98W - 88L
1,595 MMR
Party 1
Ne Zha
Ne Zha
Gold II
SaltyObject
Ne Zha
Gold II
Level 153
God Stats
8W - 10L
1,595 SR
Queue Stats
139W - 135L
1,597 MMR
Solo
Olorun
Olorun
Diamond V
Xaele
Olorun
Diamond V
Level 147
God Stats
51W - 29L
1,720 SR
Queue Stats
244W - 233L
2,065 MMR
Solo
Rama
Rama
Gold V
xeyrst
Rama
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,472 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,573 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,568 SR
1,688 MMR
Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
FallJoeT
Charybdis
Gold I
Level 160
God Stats
8W - 9L
1,570 SR
Queue Stats
453W - 459L
1,669 MMR
Solo
Agni
Agni
Platinum II
RtShadowsRip
Agni
Platinum II
Level 123
God Stats
22W - 23L
1,560 SR
Queue Stats
229W - 209L
1,957 MMR
Solo
Bacchus
Bacchus
Gold II
canofcorn3196
Bacchus
Gold II
Level 60
God Stats
53W - 33L
1,522 SR
Queue Stats
516W - 516L
1,647 MMR
Solo
Guan Yu
Guan Yu
Gold I
wakingthelions
Guan Yu
Gold I
Level 88
God Stats
0W - 3L
1,689 SR
Queue Stats
189W - 196L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 2 / 8
17,685
655
22,441
21,865
10,363
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 2 / 13
13,804
511
12,839
22,369
32,430
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
20
11 / 5 / 10
16,130
597
24,440
31,218
15,099
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Xaele
Olorun
20
5 / 5 / 8
14,638
542
16,815
23,461
18,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rama
xeyrst
Rama
20
11 / 6 / 6
16,741
620
24,996
29,987
11,829
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabKing ArthurBakasuraBastet

VS

Bans
AtlasBaron SamediUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
3 / 6 / 3
13,767
510
11,405
32,499
15,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Charybdis
FallJoeT
Charybdis
19
10 / 11 / 3
13,533
501
24,897
27,030
10,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
5 / 7 / 5
14,249
528
18,748
16,624
7,472
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
17
0 / 8 / 10
11,217
415
9,724
27,035
37,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
1 / 5 / 10
12,253
454
11,082
28,021
43,163
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
37
Kills
19
20
Deaths
37
45
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
8
5.5
L
Mercury
 
Mercury
3
6
3
0.75
L
Charybdis
FallJoeT
Charybdis
10
11
3
1.05
W
3
2
13
4.75
L
5
7
5
1.07
W
Ne Zha
11
5
10
3.2
W
Olorun
Xaele
Olorun
5
5
8
1.8
L
Bacchus
0
8
10
0.63
L
1
5
10
1.2
W
Rama
xeyrst
Rama
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,531
Damage
75,856
128,900
Taken
131,209
88,469
Mitigated
114,546
51,261
Healing
26,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,441
17,453
0
11,629
21,865
10,363
4,085
3,439
18,426
0
158,356
L
Mercury
 
Mercury
11,405
3,449
0
10,430
32,499
15,363
1,104
3,801
28,698
0
138,701
L
Charybdis
FallJoeT
Charybdis
24,897
13,099
0
5,019
27,030
10,983
0
1,224
25,806
0
91,551
W
12,839
1,078
0
6,033
22,369
32,430
372
6,641
15,728
0
35,683
L
18,748
1,602
0
1,120
16,624
7,472
0
1,916
14,708
152,110
0
W
Ne Zha
24,440
8,402
0
9,714
31,218
15,099
2,165
8,194
23,024
0
126,011
W
Olorun
Xaele
Olorun
16,815
7,444
1,225
8,917
23,461
18,748
1,818
7,712
15,749
130,219
14,862
L
Bacchus
9,724
234
0
2,021
27,035
37,565
0
4,541
22,494
39,667
0
L
11,082
1,607
1,526
6,060
28,021
43,163
0
3,452
24,569
0
82,326
W
Rama
xeyrst
Rama
24,996
21,830
0
13,743
29,987
11,829
7,063
7,149
22,838
0
183,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,998
Gold Earned
65,019
819
Minions Killed
705
0
Camps Cleared
0
2,504,480
Distance Traveled
2,426,779
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,685
655
249
9
0
483,585
4
L
Mercury
13,767
510
197
7
0
604,128
6
L
Charybdis
13,533
501
120
4
0
422,685
4
W
Tyr
13,804
511
40
1
0
570,419
5
L
Agni
14,249
528
217
8
0
452,649
4
W
Ne Zha
16,130
597
133
5
0
532,025
5
W
Olorun
14,638
542
197
7
0
464,951
5
L
Bacchus
11,217
415
44
2
0
445,509
5
L
Guan Yu
12,253
454
127
5
0
501,808
4
W
Rama
16,741
620
200
7
0
453,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role