Player Matchup

Atlas
Atlas
 
Atlas
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Fleur96
Bacchus
Level 160
God Stats
4W - 13L
1,113 SR
Queue Stats
750W - 808L
1,364 Elo+
Solo
Anhur
Anhur
Mo7md_x1
Anhur
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 5L
1,422 Elo+
Solo
Cupid
Cupid
bluePsychoX4
Cupid
Level 29
God Stats
14W - 9L
1,500 SR
Queue Stats
616W - 624L
1,308 Elo+
Solo
Team Averages
Level 53
1,381 SR
1,419 Elo+

VS

Team Averages
Level 58
1,465 SR
1,397 Elo+
Cupid
Cupid
DarkClogs
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,421 Elo+
Party 1
Chaac
Chaac
Infern0bear
Chaac
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,386 Elo+
Party 1
Geb
Geb
Juicy Farts101
Geb
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,344 Elo+
Party 1
Hou Yi
Hou Yi
SixThree1128
Hou Yi
Level 74
God Stats
0W - 1L
1,560 SR
Queue Stats
81W - 71L
1,424 Elo+
Party 1
Anhur
Anhur
TransFemGirl
Anhur
Level 23
God Stats
0W - 2L
1,263 SR
Queue Stats
22W - 39L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 11
9,425
785
13,055
16,408
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
 
Nox
16
4 / 0 / 11
9,405
784
10,645
8,184
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Fleur96
Bacchus
17
9 / 3 / 8
10,144
845
12,783
16,346
24,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Mo7md_x1
Anhur
17
8 / 2 / 12
10,235
853
13,284
13,820
7,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 8
8,686
724
5,842
6,135
3,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DarkClogs
Cupid
13
1 / 6 / 4
7,511
626
6,399
13,046
5,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 6
8,042
670
7,613
12,831
11,324
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 6 / 5
7,401
617
6,241
12,817
12,391
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
14
1 / 6 / 5
8,015
668
6,822
13,222
5,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 3 / 3
8,957
746
9,277
9,623
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
25
Kills
8
8
Deaths
25
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
11
4.25
W
Nox
 
Nox
4
0
11
9.5
L
Cupid
DarkClogs
Cupid
1
6
4
0.5
W
Bacchus
Fleur96
Bacchus
9
3
8
4.33
L
1
4
6
1
L
1
6
5
0.58
W
Anhur
Mo7md_x1
Anhur
8
2
12
7
L
Hou Yi
1
6
5
0.58
L
4
3
3
1.83
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,609
Damage
36,352
60,893
Taken
61,539
57,182
Mitigated
39,391
22,811
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
13,055
3,847
2,435
3,498
16,408
18,053
314
2,154
14,254
26,737
0
W
Nox
 
Nox
10,645
544
2,971
2,370
8,184
4,645
363
827
7,357
22,451
0
L
Cupid
DarkClogs
Cupid
6,399
3,078
2,224
3,232
13,046
5,778
48
9,035
4,011
0
9,688
W
Bacchus
Fleur96
Bacchus
12,783
1,127
486
588
16,346
24,011
265
1,229
15,117
22,312
0
L
7,613
684
773
4,030
12,831
11,324
0
8,142
4,689
0
20,602
L
6,241
213
1,161
801
12,817
12,391
0
6,129
6,688
12,194
0
W
Anhur
Mo7md_x1
Anhur
13,284
7,881
733
4,850
13,820
7,229
2,466
1,509
12,311
0
20,856
L
Hou Yi
6,822
3,342
1,140
2,740
13,222
5,292
0
8,309
4,913
0
15,038
L
9,277
3,793
212
1,793
9,623
4,606
71
4,868
4,755
0
20,118
W
5,842
2,918
3,576
1,304
6,135
3,244
576
522
5,613
0
12,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
39,926
104
Minions Killed
91
0
Camps Cleared
0
1,172,730
Distance Traveled
1,030,161
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,425
785
21
2
0
227,952
1
W
Nox
9,405
784
23
2
0
246,013
1
L
Cupid
7,511
626
9
1
0
196,136
0
W
Bacchus
10,144
845
17
1
0
232,722
0
L
Chaac
8,042
670
30
3
0
221,777
0
L
Geb
7,401
617
7
1
0
215,522
0
W
Anhur
10,235
853
22
2
0
227,703
0
L
Hou Yi
8,015
668
18
2
0
188,107
0
L
Anhur
8,957
746
27
2
0
208,619
0
W
Cupid
8,686
724
21
2
0
238,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role