Player Matchup

Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Beck_Cutting
Gilgamesh
Level 41
God Stats
5W - 3L
1,533 SR
Queue Stats
244W - 251L
1,456 Elo+
Solo
Mulan
Mulan
MERKAVA7
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
Reiki68
Susano
Level 158
God Stats
9W - 6L
1,504 SR
Queue Stats
698W - 726L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
Varian-Alpha
Baron Samedi
Level 87
God Stats
4W - 1L
1,800 SR
Queue Stats
150W - 181L
1,551 Elo+
Solo
Team Averages
Level 67
1,567 SR
1,500 Elo+

VS

Team Averages
Level 88
1,636 SR
1,457 Elo+
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
JookJunk
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,336 Elo+
Solo
Shiva
Shiva
WiIIiamsBrother
Shiva
Level 160
God Stats
2W - 3L
1,715 SR
Queue Stats
502W - 531L
1,461 Elo+
Solo
Ares
Ares
olokowal123
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
x-effray-x
Sol
Level 83
God Stats
4W - 5L
1,963 SR
Queue Stats
179W - 186L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 1 / 7
7,002
1,167
6,400
5,459
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Beck_Cutting
Gilgamesh
11
3 / 2 / 10
6,953
1,159
3,974
12,386
9,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
MERKAVA7
Mulan
11
0 / 0 / 13
6,213
1,036
4,211
8,549
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Reiki68
Susano
13
6 / 1 / 9
7,316
1,219
8,987
9,133
4,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Varian-Alpha
Baron Samedi
11
1 / 1 / 12
6,417
1,070
5,356
6,038
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 3 / 2
5,584
931
6,444
6,421
2,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
JookJunk
He Bo
10
1 / 5 / 2
5,373
896
3,980
5,976
2,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 0
4,616
769
531
2,006
1,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
1 / 5 / 0
5,956
993
3,136
11,023
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 3
5,964
994
8,770
5,276
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
15
Kills
5
5
Deaths
15
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
7
8.5
L
Chiron
 
Chiron
1
3
2
0.67
W
Gilgamesh
Beck_Cutting
Gilgamesh
3
2
10
4
L
He Bo
JookJunk
He Bo
1
5
2
0.4
W
Mulan
MERKAVA7
Mulan
0
0
13
6.5
W
Susano
Reiki68
Susano
6
1
9
10.5
W
Baron Samedi
Varian-Alpha
Baron Samedi
1
1
12
7
L
0
1
0
0
L
1
5
0
0.2
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,928
Damage
22,861
41,565
Taken
30,702
27,604
Mitigated
18,455
16,408
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,400
422
599
443
5,459
2,484
487
2,371
3,088
15,830
0
L
Chiron
 
Chiron
6,444
638
302
1,475
6,421
2,912
0
2,440
3,953
0
11,882
W
Gilgamesh
Beck_Cutting
Gilgamesh
3,974
758
2,695
3,159
12,386
9,821
115
3,711
8,675
0
6,335
L
He Bo
JookJunk
He Bo
3,980
0
0
157
5,976
2,501
0
2,908
3,002
8,798
0
W
Mulan
MERKAVA7
Mulan
4,211
762
568
1,469
8,549
7,092
196
3,552
4,997
0
5,712
W
Susano
Reiki68
Susano
8,987
1,713
0
547
9,133
4,920
589
4,091
5,042
0
15,528
W
Baron Samedi
Varian-Alpha
Baron Samedi
5,356
177
4,776
2,152
6,038
3,287
568
2,161
3,877
13,760
0
L
531
90
123
641
2,006
1,396
0
541
1,437
0
531
L
3,136
376
0
580
11,023
9,522
0
3,626
7,140
4,754
0
L
8,770
1,164
341
2,021
5,276
2,124
0
2,241
3,003
15,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
27,493
58
Minions Killed
41
0
Camps Cleared
0
736,725
Distance Traveled
519,711
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,002
1,167
21
4
0
130,035
0
L
Chiron
5,584
931
11
2
0
135,944
4
W
Gilgamesh
6,953
1,159
5
1
0
149,626
0
L
He Bo
5,373
896
12
2
0
114,466
1
W
Mulan
6,213
1,036
6
1
0
166,863
1
W
Susano
7,316
1,219
13
2
0
152,404
1
W
Baron Samedi
6,417
1,070
13
2
0
137,797
3
L
Shiva
4,616
769
0
0
0
37,962
0
L
Ares
5,956
993
2
0
0
112,663
2
L
Sol
5,964
994
16
3
0
118,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role