Player Matchup

Bastet
Bastet
Bigstrr
Bastet
Level 69
God Stats
13W - 10L
1,448 SR
Queue Stats
205W - 187L
1,468 Elo+
Party 2
Sol
Sol
FEMINIST JUICE
Sol
Level 127
God Stats
11W - 10L
1,519 SR
Queue Stats
276W - 265L
1,462 Elo+
Party 2
Chernobog
Chernobog
MEDINA323
Chernobog
Level 86
God Stats
6W - 6L
1,493 SR
Queue Stats
258W - 236L
1,399 Elo+
Party 2
Hera
Hera
R0chelle Aytes
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,437 Elo+
Party 2
Atlas
Atlas
sanko101990
Atlas
Level 88
God Stats
2W - 0L
1,494 SR
Queue Stats
26W - 26L
1,420 Elo+
Solo
Team Averages
Level 79
1,491 SR
1,437 Elo+

VS

Team Averages
Level 51
1,367 SR
1,393 Elo+
Thanatos
Thanatos
Dfinley
Thanatos
Level 62
God Stats
9W - 8L
1,489 SR
Queue Stats
173W - 230L
1,391 Elo+
Party 1
Charybdis
Charybdis
LatinasYummy
Charybdis
Level 28
God Stats
1W - 4L
1,261 SR
Queue Stats
50W - 75L
1,310 Elo+
Party 1
Scylla
Scylla
blakelee111
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,319 Elo+
Solo
Cu Chulainn
Cu Chulainn
kijisk
Cu Chulainn
Level 102
God Stats
2W - 3L
1,443 SR
Queue Stats
76W - 80L
1,555 Elo+
Solo
Kuzenbo
Kuzenbo
wlasy--
Kuzenbo
Level 42
God Stats
0W - 4L
1,140 SR
Queue Stats
29W - 44L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bigstrr
Bastet
17
7 / 4 / 16
10,601
883
13,478
12,416
6,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 1 / 19
11,257
938
16,724
12,236
7,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
MEDINA323
Chernobog
17
9 / 4 / 17
10,817
901
17,145
11,139
7,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 4 / 21
9,903
825
14,851
7,910
3,794
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 2 / 24
10,749
896
10,281
19,356
22,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dfinley
Thanatos
15
3 / 8 / 7
8,412
701
12,054
16,062
7,198
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
LatinasYummy
Charybdis
15
3 / 4 / 3
8,699
725
7,066
9,779
6,728
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
13
0 / 8 / 6
7,854
655
6,351
13,823
9,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
kijisk
Cu Chulainn
18
7 / 5 / 5
10,722
894
16,396
18,847
23,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
wlasy--
Kuzenbo
14
1 / 7 / 8
8,545
712
8,786
23,041
24,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
43
32
Kills
14
15
Deaths
32
97
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
Bigstrr
Bastet
7
4
16
3.75
L
Thanatos
Dfinley
Thanatos
3
8
7
0.81
W
9
1
19
18.5
L
Charybdis
LatinasYummy
Charybdis
3
4
3
1.13
W
Chernobog
MEDINA323
Chernobog
9
4
17
4.38
W
3
4
21
3.38
L
Scylla
0
8
6
0.38
L
Cu Chulainn
kijisk
Cu Chulainn
7
5
5
1.9
W
4
2
24
8
L
Kuzenbo
wlasy--
Kuzenbo
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,479
Damage
50,653
63,057
Taken
81,552
47,718
Mitigated
71,415
23,945
Healing
22,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Bigstrr
Bastet
13,478
3,841
2,263
2,016
12,416
6,737
1,080
2,432
9,984
0
20,967
L
Thanatos
Dfinley
Thanatos
12,054
2,883
78
5,902
16,062
7,198
0
7,267
8,795
834
19,999
W
16,724
3,991
2,722
7,101
12,236
7,142
2,952
3,209
9,027
48,758
0
L
Charybdis
LatinasYummy
Charybdis
7,066
2,409
2,409
1,859
9,779
6,728
0
5,807
3,972
0
16,506
W
Chernobog
MEDINA323
Chernobog
17,145
11,121
1,230
1,119
11,139
7,117
2,360
4,270
6,869
0
31,362
W
14,851
5,801
205
141
7,910
3,794
1,389
2,871
5,039
27,074
0
L
Scylla
6,351
1,388
78
211
13,823
9,203
0
5,381
8,442
14,255
858
L
Cu Chulainn
kijisk
Cu Chulainn
16,396
1,652
672
3,316
18,847
23,780
0
11,154
7,693
4,935
31,089
W
10,281
3,687
1,172
5,976
19,356
22,928
484
4,862
14,494
18,447
0
L
Kuzenbo
wlasy--
Kuzenbo
8,786
2,397
1,952
5,874
23,041
24,506
0
12,247
10,794
16,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,327
Gold Earned
44,232
156
Minions Killed
116
0
Camps Cleared
0
1,209,081
Distance Traveled
1,026,987
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,601
883
23
2
0
259,528
0
L
Thanatos
8,412
701
20
2
0
210,442
0
W
Sol
11,257
938
62
5
0
223,343
0
L
Charybdis
8,699
725
19
2
0
176,284
0
W
Chernobog
10,817
901
23
2
0
249,255
0
W
Hera
9,903
825
34
3
0
220,009
0
L
Scylla
7,854
655
21
2
0
188,739
8
L
Cu Chulainn
10,722
894
45
4
0
217,619
0
W
Atlas
10,749
896
14
1
0
256,946
1
L
Kuzenbo
8,545
712
11
1
0
233,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role