Player Matchup

Nox
Nox
AngelofDead24
Nox
Level 104
God Stats
2W - 2L
1,285 SR
Queue Stats
115W - 129L
1,395 Elo+
Solo
Cernunnos
Cernunnos
CongoPrince
Cernunnos
Level 25
God Stats
1W - 0L
1,781 SR
Queue Stats
72W - 37L
1,633 Elo+
Party 1
Jormungandr
Jormungandr
IsaacNoob
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,054 Elo+
Solo
Baron Samedi
Baron Samedi
ManDa9701
Baron Samedi
Level 67
God Stats
1W - 0L
1,317 SR
Queue Stats
11W - 19L
1,311 Elo+
Solo
Geb
Geb
calibersnake
Geb
Level 129
God Stats
3W - 0L
1,715 SR
Queue Stats
93W - 54L
1,610 Elo+
Party 1
Team Averages
Level 70
1,520 SR
1,401 Elo+

VS

Team Averages
Level 56
1,500 SR
1,318 Elo+
Rama
Rama
Atesal21
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 108L
1,449 Elo+
Solo
Zeus
Zeus
FatmanScoot
Zeus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,303 Elo+
Solo
Shiva
Shiva
LordMorgoth5
Shiva
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,333 Elo+
Solo
Bakasura
Bakasura
Rhalmuk
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 76L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Samra11
Morgan Le Fay
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 12
10,448
804
7,606
9,575
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
CongoPrince
Cernunnos
19
16 / 2 / 5
11,446
880
25,027
12,020
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
IsaacNoob
Jormungandr
16
1 / 3 / 13
9,865
759
7,805
11,620
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
ManDa9701
Baron Samedi
16
1 / 2 / 10
9,404
723
4,140
9,285
6,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 15
9,095
700
6,617
15,534
16,041
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 4 / 7
8,220
632
8,008
11,861
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 5 / 4
10,169
782
23,049
9,956
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 3
9,078
698
7,212
14,808
12,997
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Rhalmuk
Bakasura
12
1 / 6 / 4
7,456
574
3,284
12,219
8,234
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Samra11
Morgan Le Fay
13
0 / 4 / 7
7,779
598
2,962
9,196
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
22
Kills
11
12
Deaths
24
55
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Rama
0
4
7
0.88
W
Cernunnos
CongoPrince
Cernunnos
16
2
5
9.25
L
7
5
4
1.8
W
Jormungandr
IsaacNoob
Jormungandr
1
3
13
2.5
L
3
5
3
0.9
W
Baron Samedi
ManDa9701
Baron Samedi
1
2
10
3
L
Bakasura
Rhalmuk
Bakasura
1
6
4
0.5
L
Morgan Le Fay
Samra11
Morgan Le Fay
0
4
7
0.88
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,195
Damage
44,515
58,034
Taken
58,040
42,187
Mitigated
37,430
21,751
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,606
303
1,649
2,414
9,575
4,879
1,940
5,400
3,955
20,999
0
L
Rama
8,008
3,929
1,482
3,037
11,861
6,245
864
5,384
6,477
0
19,936
W
Cernunnos
CongoPrince
Cernunnos
25,027
13,508
3,628
5,596
12,020
6,028
3,624
5,368
6,457
0
44,473
L
23,049
334
340
1,328
9,956
5,035
50
4,445
5,511
46,625
0
W
Jormungandr
IsaacNoob
Jormungandr
7,805
917
0
773
11,620
8,645
1,223
5,498
6,067
21,343
0
L
7,212
1,457
1,178
1,709
14,808
12,997
385
7,375
7,433
261
19,060
W
Baron Samedi
ManDa9701
Baron Samedi
4,140
376
1,766
2,476
9,285
6,594
174
4,675
4,574
15,536
0
L
Bakasura
Rhalmuk
Bakasura
3,284
1,839
642
1,182
12,219
8,234
0
4,874
7,345
0
3,679
L
Morgan Le Fay
Samra11
Morgan Le Fay
2,962
462
659
824
9,196
4,919
0
4,090
5,106
5,702
0
W
6,617
1,052
657
2,792
15,534
16,041
541
5,169
10,188
9,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,258
Gold Earned
42,702
147
Minions Killed
122
0
Camps Cleared
0
1,185,097
Distance Traveled
1,062,108
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,448
804
42
3
0
255,620
5
L
Rama
8,220
632
25
2
0
202,460
0
W
Cernunnos
11,446
880
57
4
0
226,020
4
L
Zeus
10,169
782
61
5
0
233,019
2
W
Jormungandr
9,865
759
24
2
0
231,390
3
L
Shiva
9,078
698
18
1
0
190,360
0
W
Baron Samedi
9,404
723
23
2
0
245,843
0
L
Bakasura
7,456
574
5
0
0
205,444
0
L
Morgan Le Fay
7,779
598
13
1
0
230,825
1
W
Geb
9,095
700
1
0
0
226,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role