Player Matchup

Yu Huang
Yu Huang
Omiti569125
Yu Huang
Level 140
God Stats
4W - 2L
1,592 SR
Queue Stats
76W - 53L
1,613 Elo+
Party 1
King Arthur
King Arthur
aidinasg
King Arthur
Level 145
God Stats
0W - 2L
1,533 SR
Queue Stats
207W - 137L
1,610 Elo+
Party 1
Fenrir
Fenrir
soldat59330
Fenrir
Level 32
God Stats
0W - 3L
1,037 SR
Queue Stats
1W - 5L
1,200 Elo+
Solo
Team Averages
Level 106
1,387 SR
1,474 Elo+

VS

Team Averages
Level 104
1,484 SR
1,398 Elo+
He Bo
He Bo
MRDA Cempa
He Bo
Level 154
God Stats
6W - 13L
1,506 SR
Queue Stats
394W - 439L
1,488 Elo+
Solo
Ymir
Ymir
THeLaSTDeViL879
Ymir
Level 69
God Stats
5W - 8L
1,462 SR
Queue Stats
184W - 238L
1,325 Elo+
Solo
Artemis
Artemis
skurti247
Artemis
Level 89
God Stats
45W - 55L
1,483 SR
Queue Stats
216W - 286L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Omiti569125
Yu Huang
17
4 / 4 / 4
11,160
744
18,236
10,866
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
aidinasg
King Arthur
15
2 / 6 / 3
9,585
639
9,975
20,269
18,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
7
2 / 7 / 1
8,054
537
2,407
8,910
3,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 5 / 9
11,870
791
15,055
12,894
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 10
12,506
834
7,481
17,768
21,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
skurti247
Artemis
16
6 / 2 / 9
11,147
743
11,640
10,935
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
17
17
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
5
9
2.1
L
Yu Huang
Omiti569125
Yu Huang
4
4
4
1.5
W
5
1
10
10
L
King Arthur
aidinasg
King Arthur
2
6
3
0.58
W
Artemis
skurti247
Artemis
6
2
9
5.25
L
Fenrir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
34,176
40,045
Taken
41,597
26,811
Mitigated
30,738
2,438
Healing
5,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
15,055
1,540
0
250
12,894
4,898
599
5,251
7,643
52,048
0
L
Yu Huang
Omiti569125
Yu Huang
18,236
873
0
1,133
10,866
4,945
0
6,834
4,032
54,749
0
W
7,481
1,378
0
4,014
17,768
21,933
204
7,404
10,138
25,774
0
L
King Arthur
aidinasg
King Arthur
9,975
581
81
1,030
20,269
18,787
0
12,147
8,122
0
34,247
W
Artemis
skurti247
Artemis
11,640
6,948
0
1,556
10,935
3,907
2,455
5,662
5,242
0
44,588
L
Fenrir
2,407
1,082
0
194
8,910
3,079
0
4,216
4,694
0
4,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
35,523
142
Minions Killed
176
7
Camps Cleared
6
599,256
Distance Traveled
734,294
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,870
791
64
4
4
247,793
2
L
Yu Huang
11,160
744
95
6
3
241,936
2
W
Ymir
12,506
834
37
2
2
233,617
1
L
King Arthur
9,585
639
44
3
3
252,588
2
W
Artemis
11,147
743
75
5
0
252,884
3
L
Fenrir
8,054
537
3
0
1
104,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role