Player Matchup

Cerberus
Cerberus
ArT of FaCtz
Cerberus
Level 105
God Stats
1W - 1L
1,479 SR
Queue Stats
55W - 72L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fox McCloud xSF
Cu Chulainn
Level 132
God Stats
0W - 4L
1,118 SR
Queue Stats
102W - 138L
1,474 Elo+
Party 2
Neith
Neith
Matheson20
Neith
Level 28
God Stats
0W - 3L
1,074 SR
Queue Stats
39W - 56L
1,436 Elo+
Party 2
Team Averages
Level 88
1,224 SR
1,436 Elo+

VS

Team Averages
Level 119
1,497 SR
1,678 Elo+
Sun Wukong
Sun Wukong
GanjaMasterJ
Sun Wukong
Level 112
God Stats
5W - 6L
1,491 SR
Queue Stats
94W - 142L
1,427 Elo+
Party 1
He Bo
He Bo
JaxySama
He Bo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,803 Elo+
Party 1
Fenrir
Fenrir
Kukuling
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArT of FaCtz
Cerberus
17
4 / 4 / 5
14,142
589
13,372
29,795
38,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
Fox McCloud xSF
Cu Chulainn
19
1 / 5 / 5
14,301
596
16,413
28,720
31,011
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
3 / 7 / 5
13,525
564
14,416
16,701
7,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GanjaMasterJ
Sun Wukong
20
6 / 1 / 9
17,228
718
23,324
25,257
25,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
JaxySama
He Bo
18
4 / 9 / 10
14,771
615
22,503
18,815
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Kukuling
Fenrir
20
6 / 0 / 8
15,291
637
16,051
20,200
18,269
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
16
16
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArT of FaCtz
Cerberus
4
4
5
1.63
L
Cu Chulainn
Fox McCloud xSF
Cu Chulainn
1
5
5
0.7
W
Sun Wukong
GanjaMasterJ
Sun Wukong
6
1
9
10.5
W
He Bo
JaxySama
He Bo
4
9
10
1
W
Fenrir
Kukuling
Fenrir
6
0
8
10
L
Neith
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
61,878
75,216
Taken
64,272
77,700
Mitigated
51,434
10,588
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArT of FaCtz
Cerberus
13,372
448
0
5,158
29,795
38,984
240
10,465
18,940
44,980
0
L
Cu Chulainn
Fox McCloud xSF
Cu Chulainn
16,413
2,119
0
2,191
28,720
31,011
496
7,420
21,069
14,809
53,386
W
Sun Wukong
GanjaMasterJ
Sun Wukong
23,324
6,890
468
9,201
25,257
25,656
1,438
5,700
19,557
0
95,924
W
He Bo
JaxySama
He Bo
22,503
984
0
1,860
18,815
7,509
554
8,037
10,778
49,391
0
W
Fenrir
Kukuling
Fenrir
16,051
2,768
0
2,986
20,200
18,269
0
3,884
16,316
0
62,498
L
Neith
14,416
7,023
0
3,239
16,701
7,705
136
5,643
10,646
0
42,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
47,290
235
Minions Killed
264
6
Camps Cleared
15
985,400
Distance Traveled
1,251,801
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,142
589
71
3
1
304,680
5
L
Cu Chulainn
14,301
596
88
4
3
410,152
2
W
Sun Wukong
17,228
718
143
6
6
445,699
1
W
He Bo
14,771
615
51
2
3
363,489
6
W
Fenrir
15,291
637
70
3
6
442,613
0
L
Neith
13,525
564
76
3
2
270,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role