Player Matchup

Tyr
Tyr
PeroQueMierda
Tyr
Level 24
God Stats
4W - 1L
1,785 SR
Queue Stats
55W - 34L
1,696 Elo+
Party 1
Poseidon
Poseidon
RedBuffBandit
Poseidon
Level 160
God Stats
24W - 10L
1,915 SR
Queue Stats
407W - 285L
1,690 Elo+
Party 1
Ares
Ares
URaBOTiPROMISE
Ares
Level 86
God Stats
5W - 1L
1,827 SR
Queue Stats
78W - 66L
1,552 Elo+
Party 1
Anhur
Anhur
Valthuume
Anhur
Level 83
God Stats
4W - 1L
1,565 SR
Queue Stats
34W - 36L
1,493 Elo+
Party 1
Nemesis
Nemesis
goClutch
Nemesis
Level 160
God Stats
7W - 1L
1,763 SR
Queue Stats
263W - 108L
1,894 Elo+
Party 1
Team Averages
Level 103
1,771 SR
1,665 Elo+

VS

Team Averages
Level 83
1,377 SR
1,433 Elo+
Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Bxd x Kxrma
Olorun
Level 75
God Stats
6W - 9L
1,339 SR
Queue Stats
449W - 533L
1,390 Elo+
Party 2
Ymir
Ymir
ZornTheEnt
Ymir
Level 56
God Stats
13W - 16L
1,374 SR
Queue Stats
88W - 130L
1,367 Elo+
Party 2
King Arthur
King Arthur
destroyerwin
King Arthur
Level 143
God Stats
2W - 5L
1,170 SR
Queue Stats
75W - 85L
1,493 Elo+
Solo
Hachiman
Hachiman
せにゃんこ
Hachiman
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 31L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,289
521
9,486
11,784
11,947
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Poseidon
RedBuffBandit
Poseidon
15
7 / 1 / 8
9,388
671
13,028
8,098
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 5
6,786
485
6,340
12,362
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
Valthuume
Anhur
11
0 / 1 / 8
6,643
475
1,044
5,985
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
goClutch
Nemesis
14
9 / 0 / 3
8,919
637
15,399
11,647
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 4 / 1
6,892
492
5,039
12,502
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
10
0 / 3 / 1
6,411
458
6,681
9,910
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 4 / 0
6,050
432
3,130
13,521
9,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
destroyerwin
King Arthur
10
1 / 5 / 0
6,742
482
7,707
14,444
11,661
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
9
1 / 5 / 0
6,036
431
4,596
8,984
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
21
Kills
3
3
Deaths
21
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
1
0.38
L
Olorun
0
3
1
0.17
W
4
1
3
5.5
W
Poseidon
RedBuffBandit
Poseidon
7
1
8
11
W
1
0
5
3.5
W
Anhur
Valthuume
Anhur
0
1
8
4
L
0
4
0
0
L
King Arthur
destroyerwin
King Arthur
1
5
0
0.2
W
Nemesis
goClutch
Nemesis
9
0
3
10.5
L
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
27,153
49,876
Taken
59,361
35,070
Mitigated
32,345
13,089
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,039
551
0
1,306
12,502
4,223
0
3,433
9,069
0
40,895
L
Olorun
6,681
2,283
369
4,251
9,910
3,840
0
5,200
4,710
37,104
0
W
9,486
2,817
0
3,548
11,784
11,947
102
1,024
10,760
0
35,703
W
Poseidon
RedBuffBandit
Poseidon
13,028
2,248
0
750
8,098
3,263
0
2,674
5,424
91,863
0
W
6,340
465
0
3,711
12,362
10,709
0
2,312
9,228
24,388
0
W
Anhur
Valthuume
Anhur
1,044
604
0
1,013
5,985
2,175
1,506
833
4,962
0
32,907
L
3,130
1,075
0
2,169
13,521
9,173
0
4,728
8,793
22,129
0
L
King Arthur
destroyerwin
King Arthur
7,707
1,100
0
2,490
14,444
11,661
192
432
14,012
0
43,365
W
Nemesis
goClutch
Nemesis
15,399
8,800
0
4,067
11,647
6,976
0
2,968
8,679
0
78,870
L
Hachiman
4,596
2,634
0
1,570
8,984
3,448
0
5,575
3,409
0
29,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,025
Gold Earned
32,131
394
Minions Killed
315
0
Camps Cleared
0
1,480,595
Distance Traveled
1,361,480
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,892
492
80
6
0
304,019
5
L
Olorun
6,411
458
70
5
0
278,349
6
W
Tyr
7,289
521
56
4
0
257,220
0
W
Poseidon
9,388
671
151
11
0
321,260
4
W
Ares
6,786
485
16
1
0
298,151
12
W
Anhur
6,643
475
65
5
0
254,220
3
L
Ymir
6,050
432
36
3
0
254,181
2
L
King Arthur
6,742
482
78
6
0
276,997
0
W
Nemesis
8,919
637
106
8
0
349,744
5
L
Hachiman
6,036
431
51
4
0
247,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role