Player Matchup

Tsukuyomi
Tsukuyomi
DeityHunter22
Tsukuyomi
Level 145
God Stats
2W - 3L
1,857 SR
Queue Stats
205W - 211L
1,513 Elo+
Party 1
Zeus
Zeus
EEightyHD
Zeus
Level 128
God Stats
0W - 3L
1,335 SR
Queue Stats
310W - 196L
1,766 Elo+
Solo
Chaac
Chaac
MSHD_S4AD0W
Chaac
Level 100
God Stats
2W - 3L
1,412 SR
Queue Stats
20W - 14L
1,552 Elo+
Party 1
Charybdis
Charybdis
ZeroxErik
Charybdis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
yourboiIv
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 110
1,521 SR
1,566 Elo+

VS

Team Averages
Level 103
1,658 SR
1,540 Elo+
Ratatoskr
Ratatoskr
ChaoticF3ar
Ratatoskr
Level 160
God Stats
2W - 0L
1,814 SR
Queue Stats
136W - 142L
1,655 Elo+
Solo
Charybdis
Charybdis
KmKzKamiKaze
Charybdis
Level 61
God Stats
11W - 15L
1,490 SR
Queue Stats
127W - 136L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
Rychart08
Cabrakan
Level 121
God Stats
1W - 4L
1,570 SR
Queue Stats
38W - 46L
1,449 Elo+
Solo
Eset
Eset
Slayerwon
Eset
Level 126
God Stats
19W - 11L
1,801 SR
Queue Stats
218W - 212L
1,624 Elo+
Solo
Nox
Nox
nanazaz
Nox
Level 45
God Stats
6W - 5L
1,615 SR
Queue Stats
108W - 120L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeityHunter22
Tsukuyomi
14
2 / 4 / 1
8,778
439
9,876
16,598
7,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
1 / 6 / 1
9,073
454
12,540
12,167
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
0 / 5 / 1
7,674
384
5,646
14,815
12,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ZeroxErik
Charybdis
15
0 / 3 / 1
8,564
428
5,136
10,359
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cthulhu
yourboiIv
Cthulhu
12
1 / 7 / 2
7,451
373
8,063
19,252
14,280
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChaoticF3ar
Ratatoskr
19
9 / 1 / 5
12,853
643
19,663
20,840
17,244
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
KmKzKamiKaze
Charybdis
20
6 / 0 / 4
12,706
635
11,610
12,959
6,299
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Rychart08
Cabrakan
17
4 / 1 / 5
10,886
544
4,417
18,284
15,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
18
6 / 1 / 6
11,820
591
17,839
15,048
8,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nox
15
0 / 1 / 11
10,254
513
4,132
16,119
18,917
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
25
25
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ChaoticF3ar
Ratatoskr
9
1
5
11.5
L
Tsukuyomi
DeityHunter22
Tsukuyomi
2
4
1
0.63
L
Zeus
1
6
1
0.25
W
Charybdis
KmKzKamiKaze
Charybdis
6
0
4
8
L
0
5
1
0.1
W
Cabrakan
Rychart08
Cabrakan
4
1
5
6.5
W
Eset
6
1
6
9
L
Charybdis
ZeroxErik
Charybdis
0
3
1
0.17
W
Nox
0
1
11
5.5
L
Cthulhu
yourboiIv
Cthulhu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,261
Damage
57,661
73,191
Taken
83,250
43,551
Mitigated
66,258
13,562
Healing
31,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ChaoticF3ar
Ratatoskr
19,663
5,090
0
8,983
20,840
17,244
146
2,902
17,938
0
103,266
L
Tsukuyomi
DeityHunter22
Tsukuyomi
9,876
2,452
0
3,452
16,598
7,060
0
6,973
9,413
0
67,649
L
Zeus
12,540
1,016
0
500
12,167
5,261
0
4,758
7,165
85,958
0
W
Charybdis
KmKzKamiKaze
Charybdis
11,610
7,737
0
3,022
12,959
6,299
4,661
1,919
11,040
0
127,748
L
5,646
1,734
0
3,868
14,815
12,668
0
3,099
11,636
0
41,479
W
Cabrakan
Rychart08
Cabrakan
4,417
864
422
7,158
18,284
15,414
598
1,940
16,344
83,949
0
W
Eset
17,839
2,327
2,315
4,885
15,048
8,384
0
6,575
8,473
116,861
0
L
Charybdis
ZeroxErik
Charybdis
5,136
2,706
0
1,736
10,359
4,282
344
1,667
8,680
0
68,669
W
Nox
4,132
1,373
2,713
2,275
16,119
18,917
463
7,617
8,502
28,886
0
L
Cthulhu
yourboiIv
Cthulhu
8,063
946
530
3,476
19,252
14,280
0
9,140
9,909
29,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
58,519
487
Minions Killed
745
0
Camps Cleared
0
1,895,818
Distance Traveled
2,036,376
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,853
643
188
9
0
457,480
3
L
Tsukuyomi
8,778
439
100
5
0
441,292
4
L
Zeus
9,073
454
130
7
0
345,883
5
W
Charybdis
12,706
635
209
10
0
401,329
8
L
Chaac
7,674
384
71
4
0
370,078
6
W
Cabrakan
10,886
544
119
6
0
420,599
0
W
Eset
11,820
591
186
9
0
394,231
2
L
Charybdis
8,564
428
141
7
0
358,966
4
W
Nox
10,254
513
43
2
0
362,737
8
L
Cthulhu
7,451
373
45
2
0
379,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role