Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Discordia
Discordia
CupOfDepresso
Discordia
Level 127
God Stats
4W - 0L
1,357 SR
Queue Stats
117W - 88L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
GenericName-_-69
Amaterasu
Level 82
God Stats
5W - 1L
1,908 SR
Queue Stats
249W - 257L
1,436 Elo+
Solo
Hercules
Hercules
Hawkeyez34
Hercules
Level 160
God Stats
4W - 2L
1,631 SR
Queue Stats
277W - 131L
1,700 Elo+
Party 2
Olorun
Olorun
THEDILLYWIGGLE
Olorun
Level 129
God Stats
2W - 1L
1,851 SR
Queue Stats
118W - 89L
1,676 Elo+
Party 4
Team Averages
Level 120
1,649 SR
1,584 Elo+

VS

Team Averages
Level 104
1,535 SR
1,491 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ars3nicLu11aby
Kukulkan
Level 17
God Stats
1W - 3L
1,331 SR
Queue Stats
4W - 8L
1,301 Elo+
Party 3
Anhur
Anhur
Saranoma
Anhur
Level 129
God Stats
4W - 2L
1,986 SR
Queue Stats
98W - 62L
1,642 Elo+
Party 1
King Arthur
King Arthur
THIZZL4MIC
King Arthur
Level 154
God Stats
51W - 46L
1,611 SR
Queue Stats
1,210W - 1,177L
1,599 Elo+
Solo
Bacchus
Bacchus
ToLazyToBeMVP
Bacchus
Level 62
God Stats
1W - 2L
1,248 SR
Queue Stats
11W - 13L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 0 / 6
6,935
991
4,627
3,727
1,551
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
CupOfDepresso
Discordia
12
1 / 1 / 9
6,223
889
4,667
3,873
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
12
4 / 2 / 8
6,410
916
3,041
6,681
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Hawkeyez34
Hercules
13
3 / 1 / 9
6,783
969
8,027
10,355
8,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 1 / 8
7,010
1,001
5,520
5,261
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 0 / 1
6,119
874
3,929
6,932
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
11
0 / 5 / 2
5,579
797
1,832
6,516
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Saranoma
Anhur
9
0 / 2 / 0
4,993
713
1,598
2,951
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
THIZZL4MIC
King Arthur
11
2 / 3 / 0
5,900
843
4,594
9,323
8,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
11
1 / 5 / 2
5,647
807
2,020
6,997
7,006
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
15
Kills
5
5
Deaths
15
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
6
7
L
Heimdallr
 
Heimdallr
2
0
1
2.5
L
Kukulkan
0
5
2
0.2
W
Discordia
CupOfDepresso
Discordia
1
1
9
5.5
W
Amaterasu
4
2
8
4
W
Hercules
Hawkeyez34
Hercules
3
1
9
7.5
L
Anhur
Saranoma
Anhur
0
2
0
0
W
3
1
8
7
L
King Arthur
THIZZL4MIC
King Arthur
2
3
0
0.67
L
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
13,973
29,897
Taken
32,719
17,117
Mitigated
22,019
5,761
Healing
2,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,627
791
0
630
3,727
1,551
571
74
3,653
0
19,511
L
Heimdallr
 
Heimdallr
3,929
1,859
0
992
6,932
3,298
0
2,786
4,146
0
19,241
L
Kukulkan
1,832
961
256
478
6,516
2,712
0
1,511
5,005
14,231
0
W
Discordia
CupOfDepresso
Discordia
4,667
681
0
600
3,873
1,360
844
809
3,064
19,878
0
W
Amaterasu
3,041
1,283
0
665
6,681
3,516
626
1,239
5,442
0
6,773
W
Hercules
Hawkeyez34
Hercules
8,027
3,378
0
2,236
10,355
8,470
149
1,629
8,726
0
15,655
L
Anhur
Saranoma
Anhur
1,598
901
0
492
2,951
938
0
419
2,532
0
4,180
W
5,520
3,133
139
1,491
5,261
2,220
3,528
101
5,160
26,542
0
L
King Arthur
THIZZL4MIC
King Arthur
4,594
306
0
500
9,323
8,065
0
2,104
7,219
0
10,925
L
Bacchus
2,020
245
0
0
6,997
7,006
0
3,367
3,630
4,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
28,238
157
Minions Killed
86
0
Camps Cleared
0
891,604
Distance Traveled
626,616
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,935
991
34
5
0
174,166
4
L
Heimdallr
6,119
874
38
5
0
169,787
1
L
Kukulkan
5,579
797
30
4
0
122,734
0
W
Discordia
6,223
889
36
5
0
168,572
2
W
Amaterasu
6,410
916
20
3
0
198,612
0
W
Hercules
6,783
969
21
3
0
183,068
1
L
Anhur
4,993
713
8
1
0
55,702
0
W
Olorun
7,010
1,001
46
7
0
167,186
4
L
King Arthur
5,900
843
7
1
0
151,366
0
L
Bacchus
5,647
807
3
0
0
127,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role