Player Matchup

Cerberus
Cerberus
WHYxS0xS3RI0U5x
Cerberus
Level 70
God Stats
4W - 0L
1,728 SR
Queue Stats
68W - 35L
1,507 Elo+
Party 1
Hera
Hera
angeloufie
Hera
Level 101
God Stats
4W - 3L
1,568 SR
Queue Stats
248W - 130L
1,597 Elo+
Party 1
Tyr
Tyr
derekdavido25
Tyr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 68L
1,577 Elo+
Party 1
Apollo
Apollo
romeodavido98
Apollo
Level 123
God Stats
14W - 8L
1,604 SR
Queue Stats
275W - 138L
1,609 Elo+
Party 1
Atlas
Atlas
vinnydavido29
Atlas
Level 28
God Stats
11W - 2L
1,716 SR
Queue Stats
174W - 78L
1,620 Elo+
Party 1
Team Averages
Level 69
1,623 SR
1,582 Elo+

VS

Team Averages
Level 94
1,490 SR
1,387 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
ArgentiumAstrum
Persephone
Level 123
God Stats
8W - 8L
1,625 SR
Queue Stats
463W - 482L
1,415 Elo+
Solo
Fenrir
Fenrir
CatNoir1109
Fenrir
Level 44
God Stats
2W - 7L
1,288 SR
Queue Stats
172W - 246L
1,313 Elo+
Solo
Cthulhu
Cthulhu
PJrStudios
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,322 Elo+
Solo
Jormungandr
Jormungandr
prism beATbOX
Jormungandr
Level 43
God Stats
1W - 2L
1,537 SR
Queue Stats
41W - 58L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 2 / 19
10,370
943
8,175
17,134
16,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
18 / 2 / 16
11,957
1,087
22,134
9,411
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 6 / 17
9,145
831
5,762
14,241
13,030
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 4 / 19
10,237
931
16,577
15,745
7,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 3 / 20
11,170
1,015
9,363
23,352
24,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
7 / 6 / 5
9,476
861
11,297
15,325
7,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
ArgentiumAstrum
Persephone
14
0 / 7 / 8
8,038
731
10,292
13,723
5,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
4 / 10 / 5
10,213
928
6,527
18,044
11,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cthulhu
PJrStudios
Cthulhu
16
4 / 8 / 7
8,927
812
15,245
17,387
12,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
prism beATbOX
Jormungandr
1
0 / 4 / 0
2,905
264
0
3,200
1,053

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
36
Kills
15
17
Deaths
35
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
6
5
1.58
L
Persephone
ArgentiumAstrum
Persephone
0
7
8
0.57
L
Fenrir
4
10
5
0.65
L
Cthulhu
PJrStudios
Cthulhu
4
8
7
0.94
W
Cerberus
6
2
19
7.75
W
18
2
16
13
W
2
6
17
1.75
L
Jormungandr
prism beATbOX
Jormungandr
0
4
0
0
W
6
4
19
3.88
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,011
Damage
43,361
79,883
Taken
67,679
66,968
Mitigated
37,247
22,216
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,297
2,104
545
2,628
15,325
7,390
0
8,600
6,725
0
20,689
L
Persephone
ArgentiumAstrum
Persephone
10,292
893
0
1,314
13,723
5,248
0
7,589
6,127
20,874
0
L
Fenrir
6,527
1,078
210
1,210
18,044
11,092
0
10,311
7,733
0
13,736
L
Cthulhu
PJrStudios
Cthulhu
15,245
1,064
948
1,167
17,387
12,464
0
9,968
7,419
28,288
0
W
Cerberus
8,175
697
1,113
3,233
17,134
16,514
911
8,041
8,891
15,028
0
W
22,134
4,913
1,044
376
9,411
5,160
1,971
2,755
6,592
33,885
0
W
5,762
1,514
1,546
1,432
14,241
13,030
198
4,169
9,976
0
10,220
L
Jormungandr
prism beATbOX
Jormungandr
0
0
0
0
3,200
1,053
0
3,200
0
0
0
W
16,577
11,118
1,287
3,314
15,745
7,995
4,631
5,775
9,863
0
37,877
W
9,363
4,056
3,663
5,208
23,352
24,269
746
4,797
18,485
26,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
39,559
130
Minions Killed
73
0
Camps Cleared
0
1,067,431
Distance Traveled
745,778
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,476
861
15
1
0
201,613
0
L
Persephone
8,038
731
19
2
0
181,474
2
L
Fenrir
10,213
928
12
1
0
175,891
0
L
Cthulhu
8,927
812
27
2
0
186,800
0
W
Cerberus
10,370
943
21
2
0
217,115
2
W
Hera
11,957
1,087
29
3
0
227,929
0
W
Tyr
9,145
831
9
1
0
211,658
3
L
Jormungandr
2,905
264
0
0
0
0
0
W
Apollo
10,237
931
40
4
0
199,877
0
W
Atlas
11,170
1,015
31
3
0
210,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role