Player Matchup

Fenrir
Fenrir
Hoagie01
Fenrir
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
130W - 179L
1,237 Elo+
Party 2
Atlas
Atlas
MudLink
Atlas
Level 64
God Stats
2W - 3L
1,468 SR
Queue Stats
114W - 170L
1,256 Elo+
Party 2
Amaterasu
Amaterasu
PandasGlory
Amaterasu
Level 25
God Stats
8W - 9L
1,196 SR
Queue Stats
68W - 96L
1,137 Elo+
Party 2
Jing Wei
Jing Wei
Zdragon57
Jing Wei
Level 80
God Stats
5W - 3L
1,468 SR
Queue Stats
63W - 86L
1,272 Elo+
Party 2
Anubis
Anubis
jefferysteele
Anubis
Level 38
God Stats
3W - 4L
1,348 SR
Queue Stats
142W - 216L
1,112 Elo+
Party 2
Team Averages
Level 61
1,396 SR
1,203 Elo+

VS

Team Averages
Level 57
1,471 SR
1,379 Elo+
Tsukuyomi
Tsukuyomi
Bxd x Kxrma
Tsukuyomi
Level 75
God Stats
4W - 5L
1,498 SR
Queue Stats
449W - 533L
1,408 Elo+
Party 3
Anubis
Anubis
MoonCrìcket
Anubis
Level 36
God Stats
3W - 3L
1,461 SR
Queue Stats
4W - 6L
1,338 Elo+
Solo
Artio
Artio
Tracerboo
Artio
Level 31
God Stats
2W - 3L
1,238 SR
Queue Stats
53W - 79L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
ZornTheEnt
Jing Wei
Level 56
God Stats
7W - 8L
1,636 SR
Queue Stats
88W - 130L
1,386 Elo+
Party 3
Arachne
Arachne
justmanix
Arachne
Level 86
God Stats
9W - 9L
1,522 SR
Queue Stats
69W - 86L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hoagie01
Fenrir
11
10 / 1 / 1
7,266
661
7,343
8,907
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
MudLink
Atlas
8
0 / 0 / 3
5,411
492
3,976
6,645
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
PandasGlory
Amaterasu
9
0 / 0 / 0
5,591
508
541
5,450
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Zdragon57
Jing Wei
10
2 / 0 / 1
5,961
542
5,110
3,854
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 7
6,300
573
7,867
3,202
1,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bxd x Kxrma
Tsukuyomi
11
0 / 1 / 0
6,146
559
3,353
4,639
1,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
7
0 / 4 / 1
4,807
437
1,050
6,166
1,952
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Tracerboo
Artio
7
0 / 3 / 0
4,779
434
1,355
10,057
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ZornTheEnt
Jing Wei
9
0 / 1 / 0
4,976
452
4,355
7,912
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
justmanix
Arachne
8
0 / 5 / 0
5,020
456
2,155
10,584
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
0
1
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bxd x Kxrma
Tsukuyomi
0
1
0
0
W
Fenrir
Hoagie01
Fenrir
10
1
1
10.5
L
Anubis
0
4
1
0.13
W
Atlas
MudLink
Atlas
0
0
3
1.5
W
Amaterasu
PandasGlory
Amaterasu
0
0
0
0
L
Artio
Tracerboo
Artio
0
3
0
0
W
Jing Wei
Zdragon57
Jing Wei
2
0
1
2.5
L
Jing Wei
ZornTheEnt
Jing Wei
0
1
0
0
W
1
0
7
4.5
L
Arachne
justmanix
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
12,268
28,058
Taken
39,358
15,049
Mitigated
13,832
11,394
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bxd x Kxrma
Tsukuyomi
3,353
825
0
1,166
4,639
1,483
0
0
4,575
0
43,364
W
Fenrir
Hoagie01
Fenrir
7,343
1,952
0
3,208
8,907
3,729
0
290
8,617
0
37,315
L
Anubis
1,050
194
0
441
6,166
1,952
0
3,853
2,313
11,427
0
W
Atlas
MudLink
Atlas
3,976
1,601
212
1,175
6,645
4,541
66
1,180
5,465
17,167
0
W
Amaterasu
PandasGlory
Amaterasu
541
145
0
2,112
5,450
4,317
0
0
5,450
0
24,778
L
Artio
Tracerboo
Artio
1,355
299
216
2,718
10,057
4,902
0
3,378
6,679
8,120
0
W
Jing Wei
Zdragon57
Jing Wei
5,110
4,007
0
2,386
3,854
1,021
1,416
227
3,627
0
33,789
L
Jing Wei
ZornTheEnt
Jing Wei
4,355
2,768
0
3,202
7,912
2,411
0
2,845
5,067
0
33,770
W
7,867
688
0
2,301
3,202
1,441
804
708
2,494
39,656
0
L
Arachne
justmanix
Arachne
2,155
1,700
0
1,262
10,584
3,084
0
1,767
8,817
0
33,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,529
Gold Earned
25,728
282
Minions Killed
238
0
Camps Cleared
0
993,509
Distance Traveled
968,894
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,146
559
85
8
0
223,780
4
W
Fenrir
7,266
661
65
6
0
224,366
0
L
Anubis
4,807
437
23
2
0
147,262
0
W
Atlas
5,411
492
23
2
0
202,006
3
W
Amaterasu
5,591
508
57
5
0
176,210
2
L
Artio
4,779
434
13
1
0
192,249
3
W
Jing Wei
5,961
542
71
6
0
200,989
2
L
Jing Wei
4,976
452
59
5
0
195,808
1
W
Anubis
6,300
573
66
6
0
189,938
2
L
Arachne
5,020
456
58
5
0
209,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role