Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ars3nicLu11aby
Kukulkan
Level 17
God Stats
1W - 3L
1,445 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 1
Kali
Kali
Stormghost
Kali
Level 157
God Stats
6W - 3L
1,879 SR
Queue Stats
128W - 136L
1,566 Elo+
Solo
Bacchus
Bacchus
ToLazyToBeMVP
Bacchus
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nazgulvader
Ah Muzen Cab
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 59L
1,455 Elo+
Solo
Team Averages
Level 70
1,565 SR
1,457 Elo+

VS

Team Averages
Level 107
1,443 SR
1,461 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aaron115420
Geb
Level 143
God Stats
1W - 2L
1,644 SR
Queue Stats
86W - 93L
1,460 Elo+
Solo
Medusa
Medusa
InaeBox
Medusa
Level 108
God Stats
1W - 0L
1,220 SR
Queue Stats
22W - 31L
1,448 Elo+
Solo
Pele
Pele
KyKy2940
Pele
Level 106
God Stats
3W - 3L
1,351 SR
Queue Stats
104W - 99L
1,496 Elo+
Solo
Achilles
Achilles
WitchBoyJay
Achilles
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 0
5,428
775
5,924
4,845
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
11
0 / 4 / 0
5,163
738
2,915
5,277
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,268
753
3,599
5,916
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
10
0 / 4 / 0
4,907
701
2,088
8,454
6,033
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
nazgulvader
Ah Muzen Cab
6
0 / 0 / 0
3,108
444
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 3
6,218
888
2,786
2,894
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 5
5,924
846
1,999
5,359
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
InaeBox
Medusa
11
1 / 1 / 2
5,478
783
4,047
5,594
2,317
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pele
12
4 / 0 / 1
6,043
863
4,930
3,652
1,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
WitchBoyJay
Achilles
11
1 / 0 / 5
5,841
834
5,540
6,324
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
W
Scylla
 
Scylla
3
0
3
4.5
W
0
0
5
2.5
L
Kukulkan
0
4
0
0
W
Medusa
InaeBox
Medusa
1
1
2
2
W
Pele
4
0
1
4.5
L
0
1
0
0
L
Bacchus
0
4
0
0
W
Achilles
WitchBoyJay
Achilles
1
0
5
3.5
L
Ah Muzen Cab
nazgulvader
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
19,302
24,492
Taken
23,823
12,956
Mitigated
12,677
2,409
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,924
215
0
933
4,845
1,836
0
254
4,349
23,246
0
W
Scylla
 
Scylla
2,786
188
0
550
2,894
1,042
583
777
2,117
23,870
0
W
1,999
456
0
542
5,359
3,416
0
3,053
2,306
9,846
0
L
Kukulkan
2,915
278
47
427
5,277
2,161
0
1,194
3,993
16,454
0
W
Medusa
InaeBox
Medusa
4,047
1,774
153
1,227
5,594
2,317
236
1,630
3,964
0
13,292
W
Pele
4,930
1,672
0
597
3,652
1,566
0
2,591
1,061
0
20,477
L
3,599
890
0
1,002
5,916
2,926
0
1,944
3,834
0
13,651
L
Bacchus
2,088
714
0
0
8,454
6,033
0
1,393
6,996
3,668
0
W
Achilles
WitchBoyJay
Achilles
5,540
1,309
0
1,829
6,324
4,336
0
2,876
3,448
0
13,807
L
Ah Muzen Cab
nazgulvader
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,874
Gold Earned
29,504
105
Minions Killed
141
0
Camps Cleared
0
508,493
Distance Traveled
795,216
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,428
775
36
5
0
144,894
3
W
Scylla
6,218
888
37
5
0
166,556
1
W
Geb
5,924
846
23
3
0
149,257
2
L
Kukulkan
5,163
738
32
5
0
113,626
0
W
Medusa
5,478
783
26
4
0
139,469
0
W
Pele
6,043
863
32
5
0
169,790
0
L
Kali
5,268
753
31
4
0
144,537
2
L
Bacchus
4,907
701
6
1
0
105,436
0
W
Achilles
5,841
834
23
3
0
170,144
2
L
Ah Muzen Cab
3,108
444
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role