Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LawTrickster
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,505 Elo+
Solo
Neith
Neith
Scorpionika
Neith
Level 102
God Stats
5W - 5L
1,473 SR
Queue Stats
61W - 79L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
Wiitcherr
Sun Wukong
Level 105
God Stats
7W - 9L
1,685 SR
Queue Stats
46W - 54L
1,483 Elo+
Party 1
Merlin
Merlin
paladin7878
Merlin
Level 79
God Stats
2W - 4L
1,216 SR
Queue Stats
61W - 54L
1,480 Elo+
Party 1
Team Averages
Level 95
1,475 SR
1,473 Elo+

VS

Team Averages
Level 74
1,531 SR
1,438 Elo+
Ao Kuang
Ao Kuang
HugoMisc
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,437 Elo+
Solo
Cernunnos
Cernunnos
SergePT
Cernunnos
Level 125
God Stats
11W - 9L
1,681 SR
Queue Stats
171W - 183L
1,483 Elo+
Solo
Nike
Nike
Soooru
Nike
Level 66
God Stats
4W - 5L
1,475 SR
Queue Stats
191W - 199L
1,404 Elo+
Solo
Sol
Sol
bakermc1
Sol
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 16L
1,367 Elo+
Solo
Athena
Athena
ljfranks97
Athena
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 0 / 5
10,926
575
12,087
16,243
7,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 9
7,764
409
7,324
15,869
15,832
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 6
8,592
452
14,831
11,402
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Wiitcherr
Sun Wukong
16
6 / 1 / 3
10,116
532
9,977
11,880
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
14
2 / 2 / 8
8,550
450
9,867
8,671
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HugoMisc
Ao Kuang
12
1 / 6 / 1
7,844
413
5,187
18,131
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SergePT
Cernunnos
18
6 / 2 / 0
10,708
564
13,875
18,605
8,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
Soooru
Nike
15
0 / 3 / 2
9,559
503
7,294
14,157
11,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 6 / 0
8,713
459
7,145
11,738
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
ljfranks97
Athena
12
0 / 4 / 6
8,463
445
5,716
17,642
15,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
21
Kills
9
9
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
5
10.5
L
Ao Kuang
HugoMisc
Ao Kuang
1
6
1
0.25
W
1
3
9
1.83
W
4
3
6
2.33
L
Cernunnos
SergePT
Cernunnos
6
2
0
3
L
Nike
Soooru
Nike
0
3
2
0.33
W
Sun Wukong
Wiitcherr
Sun Wukong
6
1
3
7.5
L
2
6
0
0.33
L
Athena
ljfranks97
Athena
0
4
6
0.75
W
Merlin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,086
Damage
39,217
64,065
Taken
80,273
43,763
Mitigated
45,950
11,906
Healing
25,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,087
6,401
0
1,207
16,243
7,869
0
3,813
12,430
0
105,786
L
Ao Kuang
HugoMisc
Ao Kuang
5,187
1,268
0
4,370
18,131
6,885
0
2,353
15,696
50,062
0
W
7,324
1,914
196
1,235
15,869
15,832
0
6,401
9,468
18,936
0
W
14,831
7,235
0
4,050
11,402
4,610
412
1,504
9,898
0
66,869
L
Cernunnos
SergePT
Cernunnos
13,875
6,431
0
9,019
18,605
8,123
966
3,866
14,739
0
107,321
L
Nike
Soooru
Nike
7,294
1,469
0
3,181
14,157
11,120
990
442
12,863
0
73,583
W
Sun Wukong
Wiitcherr
Sun Wukong
9,977
1,806
290
4,153
11,880
11,724
108
2,314
9,566
0
71,622
L
7,145
2,504
28
1,694
11,738
4,403
0
3,714
8,024
41,456
0
L
Athena
ljfranks97
Athena
5,716
1,830
2,974
4,656
17,642
15,419
0
6,816
10,826
18,774
0
W
Merlin
9,867
448
0
775
8,671
3,728
182
4,016
4,655
56,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,948
Gold Earned
45,287
463
Minions Killed
464
0
Camps Cleared
0
1,858,266
Distance Traveled
1,665,263
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,926
575
135
7
0
480,122
7
L
Ao Kuang
7,844
413
79
4
0
348,084
6
W
Atlas
7,764
409
23
1
0
386,224
2
W
Neith
8,592
452
90
5
0
293,029
3
L
Cernunnos
10,708
564
166
9
0
295,105
6
L
Nike
9,559
503
133
7
0
329,433
3
W
Sun Wukong
10,116
532
129
7
0
366,508
4
L
Sol
8,713
459
61
3
0
318,623
2
L
Athena
8,463
445
25
1
0
374,018
5
W
Merlin
8,550
450
86
5
0
332,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role