Player Matchup

Agni
Agni
ImPickleNiiick
Agni
Level 106
God Stats
6W - 7L
1,429 SR
Queue Stats
67W - 61L
1,458 Elo+
Party 1
Ymir
Ymir
Iselldrugs2K1dz
Ymir
Level 59
God Stats
5W - 5L
1,605 SR
Queue Stats
149W - 182L
1,415 Elo+
Solo
Cernunnos
Cernunnos
R6 Merciful
Cernunnos
Level 69
God Stats
8W - 4L
1,639 SR
Queue Stats
58W - 52L
1,487 Elo+
Party 1
Team Averages
Level 78
1,558 SR
1,454 Elo+

VS

Team Averages
Level 62
1,500 SR
1,747 Elo+
Hercules
Hercules
Synthetia
Hercules
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 22L
1,878 Elo+
Party 2
Scylla
Scylla
Vichit
Scylla
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 23L
1,864 Elo+
Party 2
Ymir
Ymir
Zipzopflipflop
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
9,173
612
9,794
8,192
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 1
10,245
683
5,979
18,125
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
R6 Merciful
Cernunnos
14
3 / 6 / 2
9,660
644
13,212
15,987
7,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Synthetia
Hercules
15
3 / 2 / 8
10,288
686
10,402
12,915
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Vichit
Scylla
16
5 / 2 / 6
10,930
729
17,307
9,005
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 1 / 8
9,982
665
5,407
14,654
15,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
11
12
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
2
3
1
0.83
L
Cernunnos
R6 Merciful
Cernunnos
3
6
2
0.67
W
Hercules
Synthetia
Hercules
3
2
8
3.5
W
Scylla
Vichit
Scylla
5
2
6
4
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
33,116
42,304
Taken
36,574
28,802
Mitigated
32,816
10,026
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,794
288
0
0
8,192
3,742
0
4,580
3,537
31,851
0
L
5,979
807
437
6,240
18,125
17,405
255
10,018
7,759
23,896
0
L
Cernunnos
R6 Merciful
Cernunnos
13,212
4,499
0
3,349
15,987
7,655
956
8,337
7,252
0
42,195
W
Hercules
Synthetia
Hercules
10,402
2,753
0
3,609
12,915
14,126
423
4,954
7,715
0
18,830
W
Scylla
Vichit
Scylla
17,307
2,782
0
1,297
9,005
2,999
623
2,811
5,978
59,254
0
W
5,407
472
0
2,721
14,654
15,691
0
7,516
6,583
13,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,078
Gold Earned
31,200
152
Minions Killed
133
9
Camps Cleared
4
765,069
Distance Traveled
786,649
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,173
612
64
4
5
255,906
1
L
Ymir
10,245
683
28
2
1
268,739
0
L
Cernunnos
9,660
644
60
4
3
240,424
2
W
Hercules
10,288
686
26
2
0
286,851
3
W
Scylla
10,930
729
96
6
3
253,069
5
W
Ymir
9,982
665
11
1
1
246,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role