Player Matchup

Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Gusmorth
Heimdallr
Level 146
God Stats
6W - 7L
1,574 SR
Queue Stats
298W - 320L
1,503 Elo+
Solo
Ullr
Ullr
Slugslinger6477
Ullr
Level 129
God Stats
1W - 1L
1,318 SR
Queue Stats
302W - 300L
1,494 Elo+
Solo
Tiamat
Tiamat
deadshot950
Tiamat
Level 147
God Stats
4W - 2L
1,722 SR
Queue Stats
521W - 517L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
surferdued
Cu Chulainn
Level 66
God Stats
0W - 3L
1,414 SR
Queue Stats
3W - 7L
1,425 Elo+
Solo
Team Averages
Level 127
1,506 SR
1,481 Elo+

VS

Team Averages
Level 123
1,559 SR
1,567 Elo+
Atlas
Atlas
Death Gun9824
Atlas
Level 82
God Stats
19W - 17L
1,561 SR
Queue Stats
632W - 605L
1,507 Elo+
Solo
Chiron
Chiron
DrLoveSmith
Chiron
Level 158
God Stats
8W - 5L
1,497 SR
Queue Stats
133W - 160L
1,525 Elo+
Solo
Bastet
Bastet
MeDium_PsYcho
Bastet
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,868 Elo+
Party 1
Amaterasu
Amaterasu
XjoegotsdoughyoX
Amaterasu
Level 128
God Stats
4W - 4L
1,774 SR
Queue Stats
50W - 44L
1,475 Elo+
Party 1
Tiamat
Tiamat
jayswami
Tiamat
Level 154
God Stats
28W - 33L
1,461 SR
Queue Stats
61W - 61L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 2 / 7
9,732
406
10,714
23,526
29,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Gusmorth
Heimdallr
18
4 / 3 / 4
11,777
491
24,132
19,808
10,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 5 / 4
11,948
498
14,597
25,056
12,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
5 / 5 / 2
10,703
446
20,339
27,790
24,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
surferdued
Cu Chulainn
17
1 / 6 / 2
10,715
446
22,136
26,207
28,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
11,670
486
11,636
29,683
39,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
18
4 / 4 / 4
11,507
479
10,985
21,931
9,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 5 / 8
10,301
429
13,383
23,984
10,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
20
6 / 1 / 4
13,282
553
18,219
30,881
35,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
jayswami
Tiamat
19
3 / 4 / 6
11,990
500
26,664
22,562
21,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
17
Kills
20
21
Deaths
18
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
7
2.75
W
5
4
5
1.88
W
Chiron
4
4
4
1.5
L
Heimdallr
Gusmorth
Heimdallr
4
3
4
2
W
2
5
8
1.2
L
5
5
4
1.4
W
Amaterasu
6
1
4
8
L
Tiamat
5
5
2
1.2
W
Tiamat
jayswami
Tiamat
3
4
6
1.5
L
Cu Chulainn
surferdued
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,918
Damage
80,887
122,387
Taken
129,041
106,367
Mitigated
117,162
36,652
Healing
43,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,714
2,109
4,270
4,069
23,526
29,761
0
6,975
16,281
55,121
0
W
11,636
6,115
417
2,679
29,683
39,490
0
9,419
20,264
40,309
0
W
Chiron
10,985
4,253
624
6,207
21,931
9,425
1,368
2,395
19,536
0
98,198
L
Heimdallr
Gusmorth
Heimdallr
24,132
7,893
0
5,552
19,808
10,193
1,258
6,954
12,680
0
113,942
W
13,383
2,908
0
6,026
23,984
10,920
6
4,498
19,482
0
60,567
L
14,597
8,329
0
8,040
25,056
12,885
0
8,942
15,796
0
113,453
W
Amaterasu
18,219
8,131
0
17,378
30,881
35,494
1,200
7,732
23,149
12,151
96,359
L
Tiamat
20,339
2,336
1,367
12,312
27,790
24,541
98
10,260
17,089
74,204
0
W
Tiamat
jayswami
Tiamat
26,664
1,998
87
10,085
22,562
21,833
864
7,009
15,553
118,763
0
L
Cu Chulainn
surferdued
Cu Chulainn
22,136
5,951
0
1,042
26,207
28,987
0
7,569
18,508
0
95,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,875
Gold Earned
58,750
667
Minions Killed
629
0
Camps Cleared
0
2,130,073
Distance Traveled
2,340,184
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,732
406
83
3
0
457,925
0
W
Atlas
11,670
486
47
2
0
432,427
0
W
Chiron
11,507
479
149
6
0
477,014
2
L
Heimdallr
11,777
491
176
7
0
422,827
8
W
Bastet
10,301
429
90
4
0
491,732
0
L
Ullr
11,948
498
169
7
0
416,777
1
W
Amaterasu
13,282
553
184
8
0
470,850
3
L
Tiamat
10,703
446
102
4
0
430,603
0
W
Tiamat
11,990
500
159
7
0
468,161
1
L
Cu Chulainn
10,715
446
137
6
0
401,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role