Player Matchup

Arachne
Arachne
Burnz5431
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 54L
1,485 Elo+
Party 2
Vamana
Vamana
I crispykream I
Vamana
Level 160
God Stats
10W - 3L
1,832 SR
Queue Stats
244W - 244L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
SadSmurfs
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,466 Elo+
Party 2
Hera
Hera
Shivels15
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 181L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
sufferbean
Jing Wei
Level 42
God Stats
5W - 12L
1,251 SR
Queue Stats
159W - 206L
1,486 Elo+
Solo
Team Averages
Level 85
1,517 SR
1,487 Elo+

VS

Team Averages
Level 70
1,505 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Killer_-5506
Sun Wukong
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
238W - 309L
1,337 Elo+
Party 1
Vulcan
Vulcan
NovaXaida
Vulcan
Level 47
God Stats
1W - 4L
1,164 SR
Queue Stats
80W - 92L
1,410 Elo+
Party 1
Ares
Ares
WolfPeeSipper
Ares
Level 86
God Stats
33W - 27L
1,655 SR
Queue Stats
662W - 666L
1,553 Elo+
Party 3
Izanami
Izanami
Yaosuke
Izanami
Level 37
God Stats
14W - 10L
1,524 SR
Queue Stats
227W - 262L
1,434 Elo+
Party 3
Cu Chulainn
Cu Chulainn
barbaricj
Cu Chulainn
Level 64
God Stats
4W - 4L
1,685 SR
Queue Stats
203W - 227L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Burnz5431
Arachne
10
1 / 3 / 1
6,344
423
6,254
15,896
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 0
6,574
438
6,092
20,199
13,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SadSmurfs
Cthulhu
11
0 / 5 / 2
6,636
442
7,805
13,526
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
10
2 / 9 / 0
6,748
450
6,165
11,553
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
sufferbean
Jing Wei
11
0 / 2 / 1
6,763
451
3,866
10,996
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Killer_-5506
Sun Wukong
12
6 / 2 / 5
8,096
540
8,612
13,024
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
NovaXaida
Vulcan
12
5 / 0 / 8
8,054
537
15,111
7,429
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 8
8,212
547
9,460
11,351
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Yaosuke
Izanami
14
1 / 1 / 3
8,467
564
6,785
9,468
3,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
barbaricj
Cu Chulainn
15
5 / 1 / 4
8,921
595
11,683
12,791
9,650
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
22
22
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
Burnz5431
Arachne
1
3
1
0.5
L
1
3
0
0.33
W
Sun Wukong
Killer_-5506
Sun Wukong
6
2
5
4.25
W
Vulcan
NovaXaida
Vulcan
5
0
8
9
L
Cthulhu
SadSmurfs
Cthulhu
0
5
2
0.2
L
Hera
2
9
0
0.22
W
5
0
8
9
W
Izanami
Yaosuke
Izanami
1
1
3
2.5
W
Cu Chulainn
barbaricj
Cu Chulainn
5
1
4
7
L
Jing Wei
sufferbean
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,182
Damage
51,651
72,170
Taken
54,063
43,830
Mitigated
35,968
15,106
Healing
14,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Burnz5431
Arachne
6,254
3,953
0
2,572
15,896
5,999
0
5,555
10,341
0
43,097
L
6,092
2,343
1,850
6,700
20,199
13,804
0
8,719
11,480
0
29,739
W
Sun Wukong
Killer_-5506
Sun Wukong
8,612
1,938
0
4,785
13,024
7,042
362
2,411
10,516
0
48,429
W
Vulcan
NovaXaida
Vulcan
15,111
3,943
0
1,521
7,429
3,243
406
2,578
4,851
62,138
0
L
Cthulhu
SadSmurfs
Cthulhu
7,805
997
140
1,419
13,526
15,549
0
859
12,667
40,184
0
L
Hera
6,165
2,313
0
795
11,553
4,553
0
7,210
4,343
47,162
0
W
9,460
757
0
3,600
11,351
12,265
0
2,242
9,076
22,682
0
W
Izanami
Yaosuke
Izanami
6,785
4,774
0
2,050
9,468
3,768
1,152
155
9,313
0
77,709
W
Cu Chulainn
barbaricj
Cu Chulainn
11,683
2,804
0
2,811
12,791
9,650
498
5,838
6,337
0
65,017
L
Jing Wei
sufferbean
Jing Wei
3,866
3,060
0
1,630
10,996
3,925
0
2,228
8,768
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
41,750
326
Minions Killed
444
0
Camps Cleared
0
1,463,033
Distance Traveled
1,499,510
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,344
423
64
4
0
374,350
3
L
Vamana
6,574
438
21
1
0
300,912
7
W
Sun Wukong
8,096
540
78
5
0
340,624
0
W
Vulcan
8,054
537
103
7
0
322,533
4
L
Cthulhu
6,636
442
61
4
0
271,309
4
L
Hera
6,748
450
82
5
0
247,528
2
W
Ares
8,212
547
27
2
0
293,591
5
W
Izanami
8,467
564
136
9
0
267,219
2
W
Cu Chulainn
8,921
595
100
7
0
275,543
4
L
Jing Wei
6,763
451
98
7
0
268,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role