Player Matchup

King Arthur
King Arthur
Luckypantzzz
King Arthur
Level 107
God Stats
3W - 2L
1,633 SR
Queue Stats
36W - 40L
1,498 Elo+
Party 1
Atlas
Atlas
Schweggie
Atlas
Level 114
God Stats
31W - 24L
1,584 SR
Queue Stats
124W - 115L
1,490 Elo+
Solo
Loki
Loki
psssssh
Loki
Level 74
God Stats
59W - 32L
1,578 SR
Queue Stats
230W - 237L
1,490 Elo+
Solo
Janus
Janus
quicksticks
Janus
Level 104
God Stats
2W - 2L
1,761 SR
Queue Stats
31W - 30L
1,588 Elo+
Party 1
Chiron
Chiron
xbossmnkyx
Chiron
Level 113
God Stats
8W - 4L
1,798 SR
Queue Stats
323W - 310L
1,604 Elo+
Solo
Team Averages
Level 102
1,671 SR
1,534 Elo+

VS

Team Averages
Level 123
1,569 SR
1,549 Elo+
Cernunnos
Cernunnos
Frewerr
Cernunnos
Level 146
God Stats
5W - 5L
1,817 SR
Queue Stats
237W - 226L
1,572 Elo+
Solo
Susano
Susano
I-_Prometheus_
Susano
Level 144
God Stats
19W - 23L
1,470 SR
Queue Stats
697W - 654L
1,512 Elo+
Solo
Raijin
Raijin
SOS__Kerman
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 90L
1,535 Elo+
Solo
Ullr
Ullr
Victor13dvd
Ullr
Level 120
God Stats
8W - 11L
1,557 SR
Queue Stats
426W - 395L
1,589 Elo+
Solo
Xing Tian
Xing Tian
acdclogen
Xing Tian
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 127L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luckypantzzz
King Arthur
18
0 / 2 / 4
11,812
562
17,284
18,283
25,502
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atlas
Schweggie
Atlas
15
2 / 2 / 8
10,357
493
11,588
20,978
21,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
psssssh
Loki
18
14 / 1 / 3
12,460
593
23,611
18,400
8,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 8
11,316
539
11,470
12,311
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
xbossmnkyx
Chiron
18
2 / 1 / 6
11,384
542
7,353
15,664
7,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frewerr
Cernunnos
15
2 / 4 / 0
9,582
456
10,597
16,720
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 0
10,436
497
14,855
22,021
17,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
14
2 / 7 / 0
9,332
444
9,603
14,005
5,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 1
9,236
440
6,718
19,945
8,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
acdclogen
Xing Tian
11
0 / 2 / 2
7,935
378
9,468
23,405
26,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
21
Kills
8
8
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Frewerr
Cernunnos
2
4
0
0.5
L
3
1
0
3
W
King Arthur
Luckypantzzz
King Arthur
0
2
4
1
L
Raijin
2
7
0
0.29
W
Atlas
Schweggie
Atlas
2
2
8
3
L
1
7
1
0.21
L
Xing Tian
acdclogen
Xing Tian
0
2
2
0.5
W
Loki
psssssh
Loki
14
1
3
15.5
W
3
2
8
3.5
W
Chiron
xbossmnkyx
Chiron
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,306
Damage
51,241
85,636
Taken
96,096
69,020
Mitigated
65,327
28,228
Healing
27,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Frewerr
Cernunnos
10,597
4,024
0
6,001
16,720
7,170
0
3,285
13,435
0
86,499
L
14,855
1,630
0
10,383
22,021
17,630
0
3,339
18,682
0
86,951
W
King Arthur
Luckypantzzz
King Arthur
17,284
2,947
0
1,833
18,283
25,502
364
825
17,397
0
103,722
L
Raijin
9,603
636
67
1,640
14,005
5,683
0
4,052
9,953
62,919
0
W
Atlas
Schweggie
Atlas
11,588
4,091
3,394
4,530
20,978
21,839
558
7,299
13,479
43,889
0
L
6,718
3,127
0
5,548
19,945
8,500
0
3,630
16,315
0
90,052
L
Xing Tian
acdclogen
Xing Tian
9,468
1,100
152
3,364
23,405
26,344
0
8,752
14,653
28,077
0
W
Loki
psssssh
Loki
23,611
7,868
0
8,208
18,400
8,657
128
4,032
14,001
0
94,500
W
11,470
975
0
989
12,311
5,220
102
3,682
8,379
102,164
0
W
Chiron
xbossmnkyx
Chiron
7,353
4,150
866
8,408
15,664
7,802
3,582
2,901
12,645
0
111,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,329
Gold Earned
46,521
661
Minions Killed
575
0
Camps Cleared
0
2,163,628
Distance Traveled
2,003,169
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,582
456
136
6
0
355,420
7
L
Susano
10,436
497
150
7
0
446,032
4
W
King Arthur
11,812
562
188
9
0
435,300
0
L
Raijin
9,332
444
120
6
0
374,725
4
W
Atlas
10,357
493
54
3
0
405,356
12
L
Ullr
9,236
440
143
7
0
403,213
4
L
Xing Tian
7,935
378
26
1
0
423,779
3
W
Loki
12,460
593
104
5
0
494,263
6
W
Janus
11,316
539
147
7
0
438,290
0
W
Chiron
11,384
542
168
8
0
390,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role