Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
 
Shiva
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
EmbrioticFlame
Bakasura
Level 67
God Stats
4W - 7L
1,391 SR
Queue Stats
56W - 65L
1,297 Elo+
Solo
Jing Wei
Jing Wei
WILDAWGY2381
Jing Wei
Level 59
God Stats
0W - 3L
1,680 SR
Queue Stats
8W - 16L
1,089 Elo+
Solo
Aphrodite
Aphrodite
konakonata12
Aphrodite
Level 69
God Stats
4W - 4L
1,497 SR
Queue Stats
232W - 291L
1,306 Elo+
Party 2
Team Averages
Level 74
1,514 SR
1,338 Elo+

VS

Team Averages
Level 68
1,484 SR
1,385 Elo+
Cerberus
Cerberus
JereDank
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,409 Elo+
Solo
Mulan
Mulan
ONE-_-GREAT
Mulan
Level 44
God Stats
1W - 1L
1,248 SR
Queue Stats
41W - 63L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Ruwind
Nu Wa
Level 18
God Stats
6W - 4L
1,642 SR
Queue Stats
6W - 13L
1,312 Elo+
Party 1
Nemesis
Nemesis
SoChaotic6147
Nemesis
Level 81
God Stats
7W - 5L
1,554 SR
Queue Stats
62W - 53L
1,376 Elo+
Solo
Izanami
Izanami
lNatsul-
Izanami
Level 106
God Stats
5W - 2L
1,478 SR
Queue Stats
23W - 21L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 0
5,187
432
3,360
6,819
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
2
0 / 6 / 0
3,859
322
194
6,525
1,624
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
9
1 / 5 / 0
5,462
455
6,888
10,362
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
WILDAWGY2381
Jing Wei
7
1 / 3 / 1
4,941
412
6,427
9,272
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Aphrodite
konakonata12
Aphrodite
8
0 / 4 / 1
5,090
424
1,349
6,820
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JereDank
Cerberus
10
1 / 0 / 7
6,858
572
3,482
8,008
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
5 / 0 / 1
7,160
597
4,713
6,327
4,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Ruwind
Nu Wa
11
4 / 0 / 4
6,946
579
6,219
4,779
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
10
4 / 1 / 3
6,635
553
4,519
9,810
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
lNatsul-
Izanami
10
6 / 1 / 2
6,550
546
5,967
6,216
1,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
20
20
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
L
Shiva
 
Shiva
0
6
0
0
L
Bakasura
1
5
0
0.2
W
Cerberus
JereDank
Cerberus
1
0
7
4.5
W
5
0
1
5.5
W
Nu Wa
Ruwind
Nu Wa
4
0
4
6
W
Nemesis
4
1
3
5.5
L
Jing Wei
WILDAWGY2381
Jing Wei
1
3
1
0.5
L
Aphrodite
konakonata12
Aphrodite
0
4
1
0.13
W
Izanami
lNatsul-
Izanami
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,218
Damage
24,900
39,798
Taken
35,140
13,444
Mitigated
18,563
10,545
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,360
208
0
2,347
6,819
2,754
0
3,713
3,106
28,837
0
L
Shiva
 
Shiva
194
194
0
207
6,525
1,624
0
672
5,853
0
2,373
L
Bakasura
6,888
4,612
0
2,434
10,362
4,664
0
1,477
8,885
0
23,453
W
Cerberus
JereDank
Cerberus
3,482
425
0
2,791
8,008
6,785
0
837
6,891
26,216
0
W
4,713
1,272
0
955
6,327
4,109
829
481
5,101
0
38,677
W
Nu Wa
Ruwind
Nu Wa
6,219
1,255
0
1,230
4,779
1,790
160
2,132
2,647
39,335
0
W
Nemesis
4,519
2,566
0
405
9,810
3,969
0
547
8,922
0
38,128
L
Jing Wei
WILDAWGY2381
Jing Wei
6,427
5,729
0
2,193
9,272
2,279
562
2,258
7,014
0
27,229
L
Aphrodite
konakonata12
Aphrodite
1,349
283
967
2,397
6,820
2,123
325
1,581
5,239
27,518
0
W
Izanami
lNatsul-
Izanami
5,967
4,428
245
2,453
6,216
1,910
1,218
712
5,460
0
48,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
34,149
179
Minions Killed
339
0
Camps Cleared
0
922,628
Distance Traveled
1,159,144
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,187
432
47
4
0
189,263
2
L
Shiva
3,859
322
3
0
0
84,456
0
L
Bakasura
5,462
455
55
5
0
256,571
0
W
Cerberus
6,858
572
44
4
0
229,471
0
W
Mulan
7,160
597
70
6
0
223,650
2
W
Nu Wa
6,946
579
68
6
0
229,421
0
W
Nemesis
6,635
553
61
5
0
274,873
0
L
Jing Wei
4,941
412
36
3
0
216,145
1
L
Aphrodite
5,090
424
38
3
0
176,193
0
W
Izanami
6,550
546
96
8
0
201,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role