Player Matchup

Atlas
Atlas
QQQQ15723766140
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,425 Elo+
Solo
Ne Zha
Ne Zha
TRANSPLANT2016
Ne Zha
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 225L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
bob_lapasteque
Ao Kuang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,140 Elo+
Solo
Scylla
Scylla
martindenseje
Scylla
Level 81
God Stats
2W - 2L
1,507 SR
Queue Stats
73W - 84L
1,351 Elo+
Solo
Raijin
Raijin
nicodidi
Raijin
Level 158
God Stats
0W - 5L
1,154 SR
Queue Stats
80W - 68L
1,602 Elo+
Solo
Team Averages
Level 70
1,432 SR
1,383 Elo+

VS

Team Averages
Level 136
1,520 SR
1,503 Elo+
Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dark_Econ
Danzaburou
Level 160
God Stats
11W - 11L
1,545 SR
Queue Stats
1,028W - 1,056L
1,545 Elo+
Solo
Vamana
Vamana
Kénouille
Vamana
Level 133
God Stats
1W - 0L
1,235 SR
Queue Stats
17W - 11L
1,463 Elo+
Party 1
Apollo
Apollo
Laloona
Apollo
Level 148
God Stats
4W - 7L
1,719 SR
Queue Stats
119W - 165L
1,281 Elo+
Solo
Eset
Eset
Trop cher7656
Eset
Level 160
God Stats
1W - 0L
1,603 SR
Queue Stats
9W - 3L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 5
9,204
657
7,645
20,408
24,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 3
8,531
609
5,536
12,203
6,465
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
1 / 6 / 1
8,694
621
3,135
15,880
8,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 9 / 8
10,227
731
13,127
17,321
13,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
nicodidi
Raijin
20
7 / 4 / 1
11,532
824
18,568
12,467
7,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 2 / 24
11,126
795
14,693
12,349
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Dark_Econ
Danzaburou
20
7 / 0 / 22
12,580
899
21,167
9,884
5,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Kénouille
Vamana
17
3 / 4 / 18
10,403
743
8,031
18,515
14,803
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
Laloona
Apollo
15
2 / 2 / 18
9,704
693
6,329
8,339
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
15 / 3 / 12
11,913
851
20,948
13,681
6,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
125
11
Kills
31
31
Deaths
11
18
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
24
8
W
Danzaburou
Dark_Econ
Danzaburou
7
0
22
18
W
Vamana
Kénouille
Vamana
3
4
18
3
W
Apollo
Laloona
Apollo
2
2
18
5.5
L
0
5
5
0.5
L
1
7
3
0.36
W
15
3
12
7
L
Ao Kuang
1
6
1
0.25
L
2
9
8
0.67
L
Raijin
nicodidi
Raijin
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,011
Damage
71,168
78,279
Taken
62,768
60,678
Mitigated
35,659
15,886
Healing
26,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,693
6,632
2,748
3,371
12,349
5,470
3,123
10,248
2,101
0
28,431
W
Danzaburou
Dark_Econ
Danzaburou
21,167
5,441
3,751
5,702
9,884
5,059
2,536
6,670
3,214
0
51,229
W
Vamana
Kénouille
Vamana
8,031
2,276
667
3,639
18,515
14,803
449
7,989
10,526
0
18,394
W
Apollo
Laloona
Apollo
6,329
3,561
2,023
1,110
8,339
3,530
1,617
7,871
468
0
13,216
L
7,645
2,289
1,369
2,944
20,408
24,341
105
4,596
15,812
20,229
0
L
5,536
1,956
544
748
12,203
6,465
411
2,323
9,880
0
11,496
W
20,948
2,031
1,628
2,339
13,681
6,797
297
9,697
3,984
35,750
0
L
Ao Kuang
3,135
180
1,758
3,385
15,880
8,602
425
4,629
11,251
6,623
0
L
13,127
848
1,316
773
17,321
13,732
581
6,126
11,195
25,759
0
L
Raijin
nicodidi
Raijin
18,568
832
893
2,156
12,467
7,538
737
3,274
9,193
44,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,188
Gold Earned
55,726
134
Minions Killed
158
0
Camps Cleared
0
1,139,146
Distance Traveled
1,207,844
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,126
795
25
2
0
209,053
1
W
Danzaburou
12,580
899
69
5
0
257,791
0
W
Vamana
10,403
743
29
2
0
259,760
0
W
Apollo
9,704
693
12
1
0
246,117
0
L
Atlas
9,204
657
11
1
0
230,887
0
L
Ne Zha
8,531
609
11
1
0
223,298
0
W
Eset
11,913
851
23
2
0
235,123
0
L
Ao Kuang
8,694
621
15
1
0
246,887
1
L
Scylla
10,227
731
22
2
0
207,643
0
L
Raijin
11,532
824
75
5
0
230,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role