Player Matchup

King Arthur
King Arthur
ALNDG
King Arthur
Level 126
God Stats
24W - 23L
1,393 SR
Queue Stats
346W - 354L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Fevec
Cthulhu
Level 49
God Stats
30W - 29L
1,548 SR
Queue Stats
69W - 88L
1,449 Elo+
Party 2
Bakasura
Bakasura
Mrstoleyournose
Bakasura
Level 60
God Stats
14W - 5L
1,317 SR
Queue Stats
215W - 157L
1,549 Elo+
Party 1
Zeus
Zeus
OnlineNameOne
Zeus
Level 36
God Stats
45W - 42L
1,586 SR
Queue Stats
337W - 339L
1,552 Elo+
Party 1
Artemis
Artemis
TheGoldenKev
Artemis
Level 41
God Stats
3W - 2L
1,775 SR
Queue Stats
135W - 157L
1,350 Elo+
Solo
Team Averages
Level 62
1,524 SR
1,471 Elo+

VS

Team Averages
Level 63
1,435 SR
1,466 Elo+
Bellona
Bellona
BroRuu
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
BrotherRuu
Loki
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
MajinMarquis_
Sylvanus
Level 107
God Stats
13W - 17L
1,370 SR
Queue Stats
365W - 395L
1,416 Elo+
Party 4
Chronos
Chronos
RoscoeThePig
Chronos
Level 24
God Stats
39W - 40L
1,464 SR
Queue Stats
224W - 224L
1,429 Elo+
Party 4
Charybdis
Charybdis
X74Braeden
Charybdis
Level 101
God Stats
24W - 29L
1,343 SR
Queue Stats
348W - 353L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALNDG
King Arthur
13
2 / 0 / 2
8,065
576
7,290
8,858
5,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Fevec
Cthulhu
11
2 / 2 / 7
7,335
524
7,155
8,457
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
15
8 / 0 / 2
8,811
629
8,976
12,731
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 4 / 5
7,349
525
9,170
8,530
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
TheGoldenKev
Artemis
11
1 / 3 / 2
6,598
471
3,261
8,176
2,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BroRuu
Bellona
11
0 / 2 / 0
5,739
410
2,947
8,458
5,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 4 / 2
5,361
383
1,345
8,074
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
MajinMarquis_
Sylvanus
10
5 / 5 / 2
7,007
501
6,612
12,564
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
RoscoeThePig
Chronos
11
1 / 4 / 2
6,634
474
6,728
10,838
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
X74Braeden
Charybdis
11
3 / 2 / 3
7,236
517
7,700
9,394
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
9
9
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALNDG
King Arthur
2
0
2
3
L
Bellona
BroRuu
Bellona
0
2
0
0
L
0
4
2
0.25
W
Cthulhu
Fevec
Cthulhu
2
2
7
2.75
L
Sylvanus
MajinMarquis_
Sylvanus
5
5
2
1.2
W
Bakasura
8
0
2
9
W
4
4
5
1.63
L
Chronos
RoscoeThePig
Chronos
1
4
2
0.5
W
Artemis
TheGoldenKev
Artemis
1
3
2
0.67
L
Charybdis
X74Braeden
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,852
Damage
25,332
46,752
Taken
49,328
23,297
Mitigated
24,866
11,775
Healing
13,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALNDG
King Arthur
7,290
747
0
2,903
8,858
5,687
176
380
8,478
3,380
53,771
L
Bellona
BroRuu
Bellona
2,947
1,295
0
3,089
8,458
5,236
336
322
8,136
0
26,531
L
1,345
294
177
1,935
8,074
2,463
0
3,214
4,700
0
17,764
W
Cthulhu
Fevec
Cthulhu
7,155
587
182
2,255
8,457
6,789
0
2,790
5,667
26,160
0
L
Sylvanus
MajinMarquis_
Sylvanus
6,612
2,734
1,221
2,088
12,564
9,800
983
4,962
6,862
17,613
5,468
W
Bakasura
8,976
6,339
0
3,119
12,731
5,604
0
2,647
10,084
0
72,157
W
9,170
1,020
0
1,476
8,530
2,832
927
4,592
3,938
40,338
0
L
Chronos
RoscoeThePig
Chronos
6,728
1,973
0
783
10,838
3,627
1,096
5,953
3,947
43,833
0
W
Artemis
TheGoldenKev
Artemis
3,261
1,856
0
1,840
8,176
2,385
0
1,813
6,363
0
32,499
L
Charybdis
X74Braeden
Charybdis
7,700
3,344
299
4,405
9,394
3,740
1,083
2,402
6,742
0
54,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,158
Gold Earned
31,977
393
Minions Killed
228
0
Camps Cleared
0
1,346,483
Distance Traveled
1,267,089
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,065
576
108
8
0
279,095
6
L
Bellona
5,739
410
36
3
0
261,756
3
L
Loki
5,361
383
29
2
0
296,713
1
W
Cthulhu
7,335
524
25
2
0
279,837
1
L
Sylvanus
7,007
501
28
2
0
212,477
0
W
Bakasura
8,811
629
134
10
0
331,491
1
W
Zeus
7,349
525
70
5
0
208,621
0
L
Chronos
6,634
474
59
4
0
256,545
2
W
Artemis
6,598
471
56
4
0
247,439
0
L
Charybdis
7,236
517
76
5
0
239,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role