Player Matchup

Cerberus
Cerberus
Dynamite Dixen
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,513 Elo+
Party 3
Jormungandr
Jormungandr
Homie is IT
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,832 Elo+
Party 3
He Bo
He Bo
KingMusa77
He Bo
Level 15
God Stats
3W - 1L
1,710 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
Saralagar
Nu Wa
Level 43
God Stats
1W - 2L
1,765 SR
Queue Stats
50W - 73L
1,372 Elo+
Party 1
Guan Yu
Guan Yu
jOoRdAn JoOr
Guan Yu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,364 Elo+
Party 1
Team Averages
Level 78
1,595 SR
1,529 Elo+

VS

Team Averages
Level 91
1,613 SR
1,641 Elo+
Morgan Le Fay
Morgan Le Fay
Beats By Neo
Morgan Le Fay
Level 36
God Stats
8W - 2L
1,834 SR
Queue Stats
146W - 109L
1,705 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CT Clipz
Tsukuyomi
Level 145
God Stats
1W - 0L
1,613 SR
Queue Stats
6W - 2L
1,542 Elo+
Party 2
Athena
Athena
LittleWolf807
Athena
Level 129
God Stats
11W - 9L
1,398 SR
Queue Stats
169W - 140L
1,562 Elo+
Party 2
Jing Wei
Jing Wei
MB TREYSKii
Jing Wei
Level 47
God Stats
14W - 5L
1,555 SR
Queue Stats
302W - 209L
1,692 Elo+
Party 2
Agni
Agni
yung padiwann
Agni
Level 97
God Stats
7W - 5L
1,664 SR
Queue Stats
435W - 253L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 3 / 7
10,494
954
8,298
21,273
24,966
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Homie is IT
Jormungandr
16
1 / 4 / 8
10,627
966
9,682
16,549
15,724
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
16
5 / 4 / 4
11,452
1,041
9,606
11,299
4,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Saralagar
Nu Wa
16
0 / 6 / 3
10,257
932
10,790
13,220
5,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
jOoRdAn JoOr
Guan Yu
17
3 / 5 / 6
11,549
1,050
10,460
24,319
26,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

172

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beats By Neo
Morgan Le Fay
17
2 / 4 / 12
11,066
1,006
13,116
11,224
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
CT Clipz
Tsukuyomi
18
8 / 3 / 9
12,987
1,181
28,263
16,088
7,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 0 / 13
12,473
1,134
7,033
11,733
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
MB TREYSKii
Jing Wei
17
7 / 1 / 7
11,856
1,078
11,191
8,850
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 2 / 11
11,389
1,035
22,201
9,853
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
10
Kills
22
22
Deaths
10
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beats By Neo
Morgan Le Fay
2
4
12
2
W
Tsukuyomi
CT Clipz
Tsukuyomi
8
3
9
4.17
L
Cerberus
1
3
7
1.5
L
Jormungandr
Homie is IT
Jormungandr
1
4
8
1.25
L
He Bo
5
4
4
1.75
W
4
0
13
10.5
W
Jing Wei
MB TREYSKii
Jing Wei
7
1
7
10.5
L
Nu Wa
Saralagar
Nu Wa
0
6
3
0.25
L
Guan Yu
jOoRdAn JoOr
Guan Yu
3
5
6
1.2
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,836
Damage
81,804
86,660
Taken
57,748
77,278
Mitigated
36,085
9,741
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beats By Neo
Morgan Le Fay
13,116
1,388
117
1,488
11,224
4,420
0
7,902
3,322
27,882
0
W
Tsukuyomi
CT Clipz
Tsukuyomi
28,263
9,497
0
7,145
16,088
7,575
0
9,998
6,090
0
62,814
L
Cerberus
8,298
462
452
2,902
21,273
24,966
0
11,532
9,741
17,554
0
L
Jormungandr
Homie is IT
Jormungandr
9,682
1,800
574
833
16,549
15,724
0
8,975
7,574
27,185
0
L
He Bo
9,606
633
0
16
11,299
4,567
0
7,106
4,193
22,421
0
W
7,033
1,458
0
2,429
11,733
16,690
0
7,997
3,736
18,590
0
W
Jing Wei
MB TREYSKii
Jing Wei
11,191
9,265
0
1,578
8,850
3,583
0
5,415
3,435
0
19,804
L
Nu Wa
Saralagar
Nu Wa
10,790
3,368
0
58
13,220
5,570
0
5,826
7,394
30,701
0
L
Guan Yu
jOoRdAn JoOr
Guan Yu
10,460
1,146
1,560
3,346
24,319
26,451
0
8,911
15,408
0
30,751
W
22,201
1,423
0
0
9,853
3,817
0
7,064
2,789
54,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
59,771
162
Minions Killed
209
6
Camps Cleared
11
990,228
Distance Traveled
1,133,700
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,066
1,006
29
3
2
201,340
0
W
Tsukuyomi
12,987
1,181
69
6
3
240,089
1
L
Cerberus
10,494
954
17
2
0
199,765
0
L
Jormungandr
10,627
966
33
3
2
205,948
1
L
He Bo
11,452
1,041
24
2
3
172,912
0
W
Athena
12,473
1,134
22
2
0
236,040
1
W
Jing Wei
11,856
1,078
18
2
1
240,546
0
L
Nu Wa
10,257
932
50
5
0
182,227
0
L
Guan Yu
11,549
1,050
38
3
1
229,376
0
W
Agni
11,389
1,035
71
6
5
215,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role