Player Matchup

Tyr
Tyr
ETERNALGASFIEND
Tyr
Level 83
God Stats
15W - 29L
1,415 SR
Queue Stats
242W - 259L
1,448 Elo+
Solo
Bakasura
Bakasura
Eros8185
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,476 Elo+
Solo
Ra
Ra
Timmmmmmaaay
Ra
Level 75
God Stats
1W - 6L
1,177 SR
Queue Stats
156W - 163L
1,413 Elo+
Solo
Thanatos
Thanatos
piolincitoKB
Thanatos
Level 116
God Stats
4W - 5L
1,468 SR
Queue Stats
50W - 65L
1,526 Elo+
Solo
Izanami
Izanami
xJaydenLx
Izanami
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 71L
1,549 Elo+
Solo
Team Averages
Level 83
1,412 SR
1,482 Elo+

VS

Team Averages
Level 99
1,472 SR
1,430 Elo+
Loki
Loki
 
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bridges_7420
Janus
Level 69
God Stats
3W - 6L
1,247 SR
Queue Stats
99W - 123L
1,389 Elo+
Solo
Tiamat
Tiamat
CHUKUSSGOD
Tiamat
Level 102
God Stats
33W - 30L
1,540 SR
Queue Stats
103W - 122L
1,452 Elo+
Solo
Medusa
Medusa
DwellingDetailz
Medusa
Level 126
God Stats
32W - 36L
1,526 SR
Queue Stats
582W - 622L
1,340 Elo+
Solo
Horus
Horus
vBxndit Ng
Horus
Level 48
God Stats
31W - 22L
1,545 SR
Queue Stats
604W - 611L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,841
984
11,279
22,085
22,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Eros8185
Bakasura
14
0 / 2 / 0
9,068
907
1,148
6,647
2,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 8 / 0
9,736
974
6,605
17,693
6,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
piolincitoKB
Thanatos
15
1 / 4 / 1
9,699
970
6,130
12,043
4,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
xJaydenLx
Izanami
16
1 / 3 / 1
10,539
1,054
8,211
11,691
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

136

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
15 / 0 / 6
13,392
1,339
27,555
7,433
4,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 1 / 9
11,422
1,142
11,672
7,233
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
CHUKUSSGOD
Tiamat
17
2 / 0 / 12
10,944
1,094
11,674
4,675
4,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 1 / 7
9,760
976
7,512
9,844
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
16
1 / 0 / 9
10,300
1,030
8,024
9,081
7,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
2
Kills
23
23
Deaths
2
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
15
0
6
18
W
5
1
9
9.5
W
Tiamat
CHUKUSSGOD
Tiamat
2
0
12
8
W
0
1
7
3.5
L
0
6
1
0.08
L
Bakasura
Eros8185
Bakasura
0
2
0
0
L
0
8
0
0
L
Thanatos
piolincitoKB
Thanatos
1
4
1
0.38
W
Horus
1
0
9
5.5
L
Izanami
xJaydenLx
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
66,437
70,159
Taken
38,266
40,919
Mitigated
22,764
7,267
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
27,555
8,451
0
390
7,433
4,617
0
1,115
6,187
0
49,889
W
11,672
224
0
1,036
7,233
2,591
0
1,037
6,020
34,610
0
W
Tiamat
CHUKUSSGOD
Tiamat
11,674
955
234
1,160
4,675
4,212
0
290
4,208
34,911
0
W
7,512
3,225
0
1,188
9,844
4,057
0
2,802
6,863
0
18,984
L
11,279
1,369
0
3,006
22,085
22,069
0
9,423
11,747
0
25,060
L
Bakasura
Eros8185
Bakasura
1,148
955
0
205
6,647
2,534
0
2,169
4,258
0
4,687
L
6,605
244
594
796
17,693
6,740
0
5,219
12,116
32,728
0
L
Thanatos
piolincitoKB
Thanatos
6,130
676
0
2,220
12,043
4,406
0
2,051
9,826
0
12,676
W
Horus
8,024
4,121
1,531
2,223
9,081
7,287
0
1,361
7,602
0
12,716
L
Izanami
xJaydenLx
Izanami
8,211
5,199
186
260
11,691
5,170
0
2,785
8,651
0
42,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
55,818
226
Minions Killed
208
6
Camps Cleared
9
890,221
Distance Traveled
1,076,954
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,392
1,339
46
5
7
230,710
1
W
Janus
11,422
1,142
69
7
0
209,812
0
W
Tiamat
10,944
1,094
57
6
0
214,598
3
W
Medusa
9,760
976
23
2
0
194,702
2
L
Tyr
9,841
984
39
4
1
210,397
0
L
Bakasura
9,068
907
12
1
2
114,732
0
L
Ra
9,736
974
74
7
0
185,543
0
L
Thanatos
9,699
970
9
1
1
193,481
0
W
Horus
10,300
1,030
13
1
2
227,132
0
L
Izanami
10,539
1,054
92
9
2
186,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role