Player Matchup

Cerberus
Cerberus
DrasticFoShade
Cerberus
Level 56
God Stats
8W - 2L
1,500 SR
Queue Stats
130W - 146L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
ITALIAN LE6END
Baron Samedi
Level 59
God Stats
1W - 1L
1,155 SR
Queue Stats
32W - 24L
1,459 Elo+
Party 1
Apollo
Apollo
SwimMilk2776180
Apollo
Level 63
God Stats
1W - 1L
1,106 SR
Queue Stats
44W - 66L
1,311 Elo+
Party 1
Team Averages
Level 59
1,254 SR
1,367 Elo+

VS

Team Averages
Level 50
1,397 SR
1,290 Elo+
Zeus
Zeus
BroRuu
Zeus
Level 4
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 2
Chaac
Chaac
BrotherRuu
Chaac
Level 79
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 2
Hun Batz
Hun Batz
D_beat00
Hun Batz
Level 66
God Stats
3W - 5L
1,487 SR
Queue Stats
696W - 737L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 1 / 14
8,950
814
11,313
15,377
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ITALIAN LE6END
Baron Samedi
14
7 / 2 / 11
9,634
876
8,859
9,783
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 3 / 10
9,463
860
8,644
10,297
4,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BroRuu
Zeus
12
3 / 6 / 1
7,590
690
10,750
8,156
2,691
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
13
2 / 4 / 3
8,250
750
7,539
13,518
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
D_beat00
Hun Batz
11
1 / 9 / 3
7,721
702
8,869
12,986
5,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
19
Kills
6
6
Deaths
19
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
BroRuu
Zeus
3
6
1
0.58
L
Chaac
2
4
3
0.88
L
Hun Batz
D_beat00
Hun Batz
1
9
3
0.28
W
Cerberus
4
1
14
11
W
Baron Samedi
ITALIAN LE6END
Baron Samedi
7
2
11
6.25
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
27,158
35,457
Taken
34,660
16,262
Mitigated
20,555
11,537
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
BroRuu
Zeus
10,750
816
343
735
8,156
2,691
0
6,414
1,742
24,948
0
L
Chaac
7,539
926
0
3,308
13,518
12,456
0
7,489
6,029
0
24,927
L
Hun Batz
D_beat00
Hun Batz
8,869
1,700
0
414
12,986
5,408
0
6,528
6,458
0
22,664
W
Cerberus
11,313
488
0
4,880
15,377
7,360
0
6,386
8,706
24,201
0
W
Baron Samedi
ITALIAN LE6END
Baron Samedi
8,859
830
1,667
3,050
9,783
4,847
351
2,099
7,477
32,447
0
W
8,644
5,304
0
1,940
10,297
4,055
2,613
2,685
7,386
0
21,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
23,561
140
Minions Killed
92
4
Camps Cleared
5
594,859
Distance Traveled
551,551
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,590
690
32
3
1
169,134
3
L
Chaac
8,250
750
27
2
2
203,288
1
L
Hun Batz
7,721
702
33
3
2
179,129
3
W
Cerberus
8,950
814
45
4
1
204,920
2
W
Baron Samedi
9,634
876
56
5
3
193,547
1
W
Apollo
9,463
860
39
4
0
196,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role