Player Matchup

Izanami
Izanami
BHDD_CRUZ_
Izanami
Level 65
God Stats
1W - 2L
1,202 SR
Queue Stats
20W - 28L
1,395 Elo+
Party 3
Baron Samedi
Baron Samedi
DragoDaBoss
Baron Samedi
Level 47
God Stats
5W - 6L
1,353 SR
Queue Stats
33W - 46L
1,390 Elo+
Party 3
Fenrir
Fenrir
angelmagana49
Fenrir
Level 73
God Stats
8W - 5L
1,552 SR
Queue Stats
66W - 75L
1,438 Elo+
Party 3
Nike
Nike
cringe_trash
Nike
Level 37
God Stats
3W - 2L
1,524 SR
Queue Stats
12W - 15L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
plazma3532
Zhong Kui
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 45
1,426 SR
1,446 Elo+

VS

Team Averages
Level 62
1,519 SR
1,323 Elo+
Ne Zha
Ne Zha
CGrimIllusions
Ne Zha
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,314 Elo+
Party 1
Neith
Neith
Jasman9125
Neith
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TortugaLeon16
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,315 Elo+
Party 1
Merlin
Merlin
janetweebler
Merlin
Level 36
God Stats
2W - 3L
1,596 SR
Queue Stats
4W - 6L
1,148 Elo+
Party 1
Ymir
Ymir
uzimode420
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BHDD_CRUZ_
Izanami
5
0 / 1 / 0
3,033
607
1,924
1,615
325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
DragoDaBoss
Baron Samedi
6
1 / 0 / 0
3,671
734
1,422
2,191
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
1 / 0 / 0
3,715
743
1,025
3,180
1,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 1 / 0
2,869
574
1,160
2,923
1,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
plazma3532
Zhong Kui
4
0 / 2 / 0
2,907
581
423
2,671
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 1 / 0
3,932
786
3,294
3,726
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
4
0 / 0 / 2
3,027
605
1,013
1,486
458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TortugaLeon16
Amaterasu
5
0 / 1 / 0
3,067
613
600
3,905
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
1
0 / 0 / 0
909
182
0
0
0
4
0 / 0 / 2
3,071
614
917
2,979
1,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
BHDD_CRUZ_
Izanami
0
1
0
0
L
4
1
0
4
W
Baron Samedi
DragoDaBoss
Baron Samedi
1
0
0
1
L
Neith
0
0
2
1
L
Amaterasu
TortugaLeon16
Amaterasu
0
1
0
0
W
1
0
0
1
W
0
1
0
0
L
Merlin
0
0
0
0
W
Zhong Kui
plazma3532
Zhong Kui
0
2
0
0
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,954
Damage
5,824
12,580
Taken
12,096
4,338
Mitigated
4,347
3,761
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BHDD_CRUZ_
Izanami
1,924
1,609
0
418
1,615
325
18
127
1,488
0
12,525
L
3,294
1,769
0
927
3,726
1,197
0
554
3,149
0
14,776
W
Baron Samedi
DragoDaBoss
Baron Samedi
1,422
427
0
717
2,191
829
0
0
2,191
15,922
0
L
Neith
1,013
248
0
575
1,486
458
100
0
1,486
0
12,989
L
Amaterasu
TortugaLeon16
Amaterasu
600
138
0
1,517
3,905
1,514
0
1,291
2,614
0
9,175
W
1,025
262
0
2,158
3,180
1,024
0
0
3,180
0
13,676
W
1,160
230
0
416
2,923
1,131
0
790
2,133
0
8,111
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
plazma3532
Zhong Kui
423
113
0
52
2,671
1,029
319
0
2,671
9,116
0
L
917
366
0
658
2,979
1,178
0
0
2,868
4,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,195
Gold Earned
14,006
113
Minions Killed
87
0
Camps Cleared
0
433,779
Distance Traveled
379,986
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,033
607
24
5
0
80,609
1
L
Ne Zha
3,932
786
29
6
0
96,606
2
W
Baron Samedi
3,671
734
30
6
0
69,760
0
L
Neith
3,027
605
24
5
0
80,481
0
L
Amaterasu
3,067
613
26
5
0
99,594
0
W
Fenrir
3,715
743
34
7
0
100,156
1
W
Nike
2,869
574
15
3
0
98,465
0
L
Merlin
909
182
0
0
0
0
0
W
Zhong Kui
2,907
581
10
2
0
84,789
0
L
Ymir
3,071
614
8
2
0
103,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role