Player Matchup

Ullr
Ullr
GeminiYT
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,209 Elo+
Party 2
Vulcan
Vulcan
StealthAgent69
Vulcan
Level 93
God Stats
4W - 4L
1,680 SR
Queue Stats
32W - 54L
1,345 Elo+
Party 2
Achilles
Achilles
Yeet Ambassador
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,331 Elo+
Party 2
Team Averages
Level 81
1,560 SR
1,295 Elo+

VS

Team Averages
Level 105
1,448 SR
1,459 Elo+
Baron Samedi
Baron Samedi
DeathMachn
Baron Samedi
Level 48
God Stats
8W - 11L
1,501 SR
Queue Stats
59W - 109L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Minero445
Cthulhu
Level 123
God Stats
2W - 3L
1,479 SR
Queue Stats
24W - 20L
1,578 Elo+
Party 1
Achilles
Achilles
VIPER1174102
Achilles
Level 144
God Stats
2W - 0L
1,362 SR
Queue Stats
26W - 23L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
1 / 4 / 1
10,583
557
17,034
22,611
10,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 2
10,694
563
30,210
18,340
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
1 / 8 / 0
10,866
572
11,530
28,103
19,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeathMachn
Baron Samedi
18
4 / 1 / 12
12,995
684
19,590
20,041
11,223
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Minero445
Cthulhu
19
9 / 0 / 9
13,862
730
25,024
31,480
37,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
VIPER1174102
Achilles
17
6 / 1 / 11
12,952
682
17,180
31,405
31,089
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
19
19
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeathMachn
Baron Samedi
4
1
12
10
L
Ullr
1
4
1
0.38
W
Cthulhu
Minero445
Cthulhu
9
0
9
13.5
L
0
7
2
0.14
W
Achilles
VIPER1174102
Achilles
6
1
11
11.5
L
Achilles
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,774
Damage
61,794
69,054
Taken
82,926
37,400
Mitigated
79,567
3,416
Healing
42,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeathMachn
Baron Samedi
19,590
1,577
4,152
11,465
20,041
11,223
884
9,608
10,155
56,847
0
L
Ullr
17,034
8,897
110
1,177
22,611
10,279
0
14,145
7,779
0
41,363
W
Cthulhu
Minero445
Cthulhu
25,024
1,071
1,476
13,202
31,480
37,255
289
11,333
19,681
61,005
0
L
30,210
6,583
0
0
18,340
8,076
0
10,546
7,319
74,633
0
W
Achilles
VIPER1174102
Achilles
17,180
4,647
455
12,024
31,405
31,089
1,292
10,599
20,526
0
47,478
L
Achilles
11,530
1,672
0
2,129
28,103
19,045
0
18,572
8,997
0
35,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
39,809
171
Minions Killed
194
7
Camps Cleared
8
966,725
Distance Traveled
1,075,327
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,995
684
62
3
2
337,935
1
L
Ullr
10,583
557
56
3
4
319,051
5
W
Cthulhu
13,862
730
79
4
0
385,882
0
L
Vulcan
10,694
563
84
4
1
325,153
3
W
Achilles
12,952
682
53
3
6
351,510
2
L
Achilles
10,866
572
31
2
2
322,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role