Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CommanderSushi1
Osiris
Level 108
God Stats
5W - 5L
1,518 SR
Queue Stats
161W - 162L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Hardcoregames15
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
efeseo
Nu Wa
Level 105
God Stats
11W - 11L
1,684 SR
Queue Stats
310W - 344L
1,451 Elo+
Party 3
Arachne
Arachne
xHannibalDeathx
Arachne
Level 119
God Stats
2W - 3L
1,723 SR
Queue Stats
99W - 124L
1,408 Elo+
Party 3
Team Averages
Level 82
1,585 SR
1,464 Elo+

VS

Team Averages
Level 67
1,595 SR
1,484 Elo+
Chaac
Chaac
Cornyydogg
Chaac
Level 100
God Stats
66W - 57L
1,600 SR
Queue Stats
178W - 172L
1,516 Elo+
Party 1
Anubis
Anubis
DietKetchup
Anubis
Level 37
God Stats
29W - 18L
1,654 SR
Queue Stats
125W - 121L
1,489 Elo+
Party 1
Vamana
Vamana
ImABackHandUSon
Vamana
Level 45
God Stats
11W - 9L
1,894 SR
Queue Stats
184W - 160L
1,497 Elo+
Party 1
King Arthur
King Arthur
LetMeBack
King Arthur
Level 66
God Stats
9W - 3L
1,296 SR
Queue Stats
249W - 249L
1,418 Elo+
Solo
Izanami
Izanami
kurtz3r
Izanami
Level 86
God Stats
63W - 66L
1,531 SR
Queue Stats
206W - 198L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 6 / 0
5,729
409
3,652
10,135
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,411
458
5,526
11,925
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 1
5,702
407
3,604
9,892
6,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
efeseo
Nu Wa
11
1 / 3 / 0
6,400
457
6,204
7,790
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 1
6,037
431
2,898
14,053
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 0 / 10
7,255
518
6,891
9,997
5,115
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
9 / 1 / 2
8,301
593
10,085
7,817
3,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 1 / 3
8,067
576
8,521
12,710
9,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
LetMeBack
King Arthur
15
6 / 0 / 0
9,000
643
9,398
13,604
14,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
kurtz3r
Izanami
14
1 / 0 / 3
8,049
575
6,226
6,756
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
21
21
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
6
0
0.17
L
0
4
0
0
W
Chaac
2
0
10
7
W
Anubis
9
1
2
10
L
0
4
1
0.13
W
3
1
3
4.5
W
King Arthur
LetMeBack
King Arthur
6
0
0
6
L
Nu Wa
efeseo
Nu Wa
1
3
0
0.33
W
Izanami
kurtz3r
Izanami
1
0
3
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
41,121
53,795
Taken
50,884
23,709
Mitigated
35,780
12,300
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,652
2,898
0
1,348
10,135
2,614
138
3,913
6,222
0
21,753
L
5,526
1,732
0
4,544
11,925
7,460
0
0
11,925
0
44,851
W
Chaac
6,891
905
291
3,593
9,997
5,115
368
2,350
7,597
0
35,667
W
Anubis
10,085
1,142
0
4,780
7,817
3,902
567
2,092
5,653
57,643
0
L
3,604
244
0
2,008
9,892
6,503
0
4,118
5,774
19,617
0
W
8,521
4,317
0
6,799
12,710
9,711
135
957
11,655
0
69,651
W
King Arthur
LetMeBack
King Arthur
9,398
2,041
0
2,010
13,604
14,648
0
305
13,267
0
61,654
L
Nu Wa
efeseo
Nu Wa
6,204
1,936
179
1,454
7,790
2,480
0
632
7,158
45,688
0
W
Izanami
kurtz3r
Izanami
6,226
3,958
0
3,473
6,756
2,404
1,542
3,600
2,904
0
78,082
L
2,898
1,594
0
2,767
14,053
4,652
0
1,422
12,631
0
39,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
40,672
283
Minions Killed
512
0
Camps Cleared
0
1,287,873
Distance Traveled
1,349,530
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,729
409
35
3
0
237,650
2
L
Osiris
6,411
458
79
6
0
261,856
2
W
Chaac
7,255
518
47
3
0
280,002
2
W
Anubis
8,301
593
99
7
0
237,163
2
L
Cthulhu
5,702
407
20
1
0
239,683
0
W
Vamana
8,067
576
118
8
0
315,018
2
W
King Arthur
9,000
643
112
8
0
278,887
8
L
Nu Wa
6,400
457
75
5
0
246,348
6
W
Izanami
8,049
575
136
10
0
238,460
2
L
Arachne
6,037
431
74
5
0
302,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role