Player Matchup

Ymir
Ymir
FlySplashBros
Ymir
Level 29
God Stats
5W - 2L
1,812 SR
Queue Stats
43W - 27L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
Infinity Sword9
Ah Puch
Level 129
God Stats
6W - 1L
1,826 SR
Queue Stats
74W - 36L
1,712 Elo+
Party 1
Achilles
Achilles
NutmegHornet266
Achilles
Level 141
God Stats
8W - 10L
1,557 SR
Queue Stats
210W - 157L
1,702 Elo+
Party 1
Loki
Loki
Skywa1ker195
Loki
Level 147
God Stats
2W - 0L
1,619 SR
Queue Stats
184W - 111L
1,694 Elo+
Party 1
Thanatos
Thanatos
Zoic Finn
Thanatos
Level 47
God Stats
7W - 1L
1,877 SR
Queue Stats
46W - 20L
1,725 Elo+
Party 1
Team Averages
Level 99
1,738 SR
1,677 Elo+

VS

Team Averages
Level 120
1,535 SR
1,463 Elo+
Kukulkan
Kukulkan
GhouÏ
Kukulkan
Level 159
God Stats
3W - 3L
1,214 SR
Queue Stats
138W - 116L
1,576 Elo+
Solo
Chaac
Chaac
HybridSiren97
Chaac
Level 158
God Stats
2W - 1L
1,862 SR
Queue Stats
28W - 31L
1,514 Elo+
Solo
Susano
Susano
KSIxCaNaDiAn
Susano
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,414 Elo+
Solo
Ganesha
Ganesha
cykoraider
Ganesha
Level 126
God Stats
13W - 11L
1,756 SR
Queue Stats
81W - 105L
1,422 Elo+
Solo
Heimdallr
Heimdallr
zTuMa-Boni
Heimdallr
Level 107
God Stats
0W - 2L
1,342 SR
Queue Stats
78W - 111L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
6,932
693
2,264
8,855
7,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 8
8,257
826
9,132
5,039
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
4 / 0 / 11
7,346
735
9,417
8,902
7,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 2 / 9
8,590
859
11,949
8,571
5,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Zoic Finn
Thanatos
14
5 / 1 / 8
7,769
777
8,237
8,701
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GhouÏ
Kukulkan
14
2 / 0 / 3
7,628
763
9,441
3,095
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 1
7,245
725
7,443
10,371
11,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
14
0 / 6 / 2
7,019
702
4,401
10,972
5,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
cykoraider
Ganesha
12
0 / 5 / 5
7,030
703
4,233
12,492
10,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
zTuMa-Boni
Heimdallr
12
1 / 6 / 0
7,049
705
4,174
10,790
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
22
Kills
6
6
Deaths
22
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Kukulkan
GhouÏ
Kukulkan
2
0
3
3.5
L
3
5
1
0.7
W
5
1
8
9
L
Susano
0
6
2
0.17
W
Achilles
4
0
11
9.5
W
7
2
9
5.75
W
Thanatos
Zoic Finn
Thanatos
5
1
8
9
L
Ganesha
cykoraider
Ganesha
0
5
5
0.5
L
Heimdallr
zTuMa-Boni
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
29,692
40,068
Taken
47,720
27,454
Mitigated
33,112
13,110
Healing
3,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,264
391
0
1,334
8,855
7,223
0
3,677
5,178
6,052
0
L
Kukulkan
GhouÏ
Kukulkan
9,441
692
0
336
3,095
1,551
0
411
2,684
32,486
0
L
7,443
1,114
0
1,759
10,371
11,030
0
2,589
7,782
0
13,988
W
9,132
912
0
1,749
5,039
2,663
0
2,793
2,246
35,812
0
L
Susano
4,401
687
0
0
10,972
5,075
234
2,413
8,559
0
18,049
W
Achilles
9,417
3,012
657
3,436
8,902
7,537
0
2,329
6,573
0
14,656
W
11,949
3,971
0
250
8,571
5,237
0
1,901
6,670
0
36,359
W
Thanatos
Zoic Finn
Thanatos
8,237
2,804
0
5,684
8,701
4,794
683
2,974
5,727
0
20,136
L
Ganesha
cykoraider
Ganesha
4,233
1,162
215
849
12,492
10,729
0
2,730
9,762
8,439
0
L
Heimdallr
zTuMa-Boni
Heimdallr
4,174
1,907
0
501
10,790
4,727
0
3,253
7,537
0
10,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
35,971
190
Minions Killed
140
0
Camps Cleared
0
993,658
Distance Traveled
903,603
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,932
693
13
1
0
162,028
0
L
Kukulkan
7,628
763
63
6
0
204,670
1
L
Chaac
7,245
725
17
2
0
195,093
2
W
Ah Puch
8,257
826
76
8
0
174,737
0
L
Susano
7,019
702
36
4
0
195,751
0
W
Achilles
7,346
735
5
1
0
236,099
0
W
Loki
8,590
859
65
7
0
197,101
0
W
Thanatos
7,769
777
31
3
0
223,693
1
L
Ganesha
7,030
703
6
1
0
178,517
0
L
Heimdallr
7,049
705
18
2
0
129,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role