Player Matchup

Bastet
Bastet
FNK82899
Bastet
Level 109
God Stats
5W - 4L
1,473 SR
Queue Stats
419W - 516L
1,423 Elo+
Party 2
Hercules
Hercules
TheBoss12505
Hercules
Level 67
God Stats
3W - 5L
1,719 SR
Queue Stats
200W - 240L
1,437 Elo+
Party 2
Serqet
Serqet
Whitedude96
Serqet
Level 45
God Stats
4W - 12L
1,349 SR
Queue Stats
86W - 124L
1,335 Elo+
Party 2
Skadi
Skadi
Wolverine1296
Skadi
Level 102
God Stats
13W - 14L
1,852 SR
Queue Stats
274W - 356L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
tylightx
Ah Puch
Level 86
God Stats
2W - 1L
1,487 SR
Queue Stats
47W - 53L
1,334 Elo+
Solo
Team Averages
Level 82
1,576 SR
1,387 Elo+

VS

Team Averages
Level 48
1,569 SR
1,350 Elo+
Arachne
Arachne
AidrienV
Arachne
Level 23
God Stats
21W - 9L
1,585 SR
Queue Stats
45W - 43L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
King_Bergmann
Danzaburou
Level 72
God Stats
51W - 55L
1,459 SR
Queue Stats
287W - 339L
1,337 Elo+
Solo
Osiris
Osiris
THEKINGCOMET
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,424 Elo+
Party 1
Ra
Ra
TheSpoopyEmuTTV
Ra
Level 60
God Stats
1W - 0L
1,802 SR
Queue Stats
41W - 46L
1,381 Elo+
Party 1
Cerberus
Cerberus
TreatR
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 66L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FNK82899
Bastet
16
4 / 8 / 3
10,700
510
14,092
20,965
13,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
TheBoss12505
Hercules
13
4 / 6 / 6
9,325
444
12,699
18,682
9,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
13
2 / 2 / 4
8,518
406
4,162
16,054
12,351
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 10 / 3
8,437
402
12,060
17,938
5,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
tylightx
Ah Puch
13
2 / 1 / 2
9,176
437
4,860
5,829
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AidrienV
Arachne
17
6 / 3 / 9
10,925
520
12,193
18,629
10,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
King_Bergmann
Danzaburou
15
4 / 5 / 4
10,582
504
10,698
17,140
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
17
12 / 1 / 8
11,824
563
18,608
24,443
26,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 0 / 9
11,483
547
8,566
9,382
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
TreatR
Cerberus
12
1 / 4 / 5
8,639
411
6,581
13,092
9,205
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
13
Kills
27
27
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
AidrienV
Arachne
6
3
9
3.5
L
Bastet
FNK82899
Bastet
4
8
3
0.69
W
Danzaburou
King_Bergmann
Danzaburou
4
5
4
1.2
W
Osiris
12
1
8
16
L
Hercules
TheBoss12505
Hercules
4
6
6
1.17
W
4
0
9
8.5
W
Cerberus
TreatR
Cerberus
1
4
5
0.88
L
Serqet
2
2
4
2
L
1
10
3
0.25
L
Ah Puch
tylightx
Ah Puch
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,873
Damage
56,646
79,468
Taken
82,686
43,790
Mitigated
57,358
18,061
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AidrienV
Arachne
12,193
9,341
0
5,382
18,629
10,060
0
893
17,736
0
76,360
L
Bastet
FNK82899
Bastet
14,092
5,970
0
4,941
20,965
13,593
1,322
1,360
19,605
0
73,788
W
Danzaburou
King_Bergmann
Danzaburou
10,698
4,119
69
5,168
17,140
7,300
1,874
111
17,029
0
73,371
W
Osiris
18,608
9,089
0
6,039
24,443
26,309
1,515
2,119
22,198
0
66,590
L
Hercules
TheBoss12505
Hercules
12,699
3,693
0
5,268
18,682
9,589
0
2,795
15,887
0
48,419
W
8,566
979
2,207
4,092
9,382
4,484
2,347
2,877
6,505
105,413
0
W
Cerberus
TreatR
Cerberus
6,581
1,221
294
3,358
13,092
9,205
289
184
12,452
23,561
0
L
Serqet
4,162
1,732
489
3,754
16,054
12,351
33
5,868
10,186
0
27,750
L
12,060
4,824
0
1,100
17,938
5,892
1,134
3,821
14,117
0
56,031
L
Ah Puch
tylightx
Ah Puch
4,860
38
0
2,509
5,829
2,365
861
1,376
4,453
55,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,156
Gold Earned
53,453
378
Minions Killed
499
0
Camps Cleared
0
1,812,192
Distance Traveled
1,910,343
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,925
520
99
5
0
374,453
1
L
Bastet
10,700
510
101
5
0
384,433
4
W
Danzaburou
10,582
504
108
5
0
334,320
1
W
Osiris
11,824
563
80
4
0
413,837
0
L
Hercules
9,325
444
72
3
0
396,384
1
W
Ra
11,483
547
177
8
0
444,615
0
W
Cerberus
8,639
411
35
2
0
343,118
0
L
Serqet
8,518
406
32
2
0
438,289
3
L
Skadi
8,437
402
82
4
0
323,532
0
L
Ah Puch
9,176
437
91
4
0
269,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role