Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
ArtoriasTK
Awilix
Level 129
God Stats
1W - 0L
1,129 SR
Queue Stats
33W - 30L
1,489 Elo+
Party 2
King Arthur
King Arthur
Gambit XXI
King Arthur
Level 129
God Stats
9W - 4L
1,621 SR
Queue Stats
152W - 125L
1,553 Elo+
Party 2
Artemis
Artemis
Sweaty Sorry
Artemis
Level 126
God Stats
10W - 5L
1,509 SR
Queue Stats
130W - 107L
1,532 Elo+
Party 2
Hera
Hera
Хаирюл
Hera
Level 84
God Stats
2W - 2L
1,226 SR
Queue Stats
88W - 105L
1,484 Elo+
Solo
Team Averages
Level 119
1,397 SR
1,512 Elo+

VS

Team Averages
Level 119
1,554 SR
1,364 Elo+
Da Ji
Da Ji
LeonVex
Da Ji
Level 113
God Stats
1W - 5L
1,590 SR
Queue Stats
19W - 43L
1,250 Elo+
Party 1
Ganesha
Ganesha
RubixxDeschain
Ganesha
Level 107
God Stats
6W - 14L
1,515 SR
Queue Stats
19W - 45L
1,245 Elo+
Party 1
Cupid
Cupid
RysarTheDarkElf
Cupid
Level 66
God Stats
0W - 1L
1,210 SR
Queue Stats
2W - 6L
1,238 Elo+
Party 1
Sol
Sol
kerrykankan
Sol
Level 160
God Stats
2W - 1L
1,862 SR
Queue Stats
909W - 927L
1,541 Elo+
Solo
Artemis
Artemis
xXC1SCO13Xx
Artemis
Level 147
God Stats
94W - 77L
1,592 SR
Queue Stats
115W - 118L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
9 / 0 / 17
11,755
904
15,119
16,096
22,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
ArtoriasTK
Awilix
18
10 / 1 / 17
11,423
879
17,588
13,716
7,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Gambit XXI
King Arthur
19
8 / 1 / 21
11,678
898
18,305
20,275
26,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Sweaty Sorry
Artemis
18
3 / 1 / 11
10,983
845
15,417
17,694
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 8 / 16
11,105
854
19,551
13,168
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LeonVex
Da Ji
16
3 / 12 / 5
9,947
765
10,384
25,806
13,431
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 6 / 6
8,440
649
5,587
20,916
21,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 11 / 5
8,870
682
8,360
17,704
8,137
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 4 / 3
9,466
728
13,312
15,225
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
xXC1SCO13Xx
Artemis
16
5 / 5 / 4
9,766
751
13,472
14,723
7,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
38
Kills
11
11
Deaths
38
82
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
0
17
17.5
W
Awilix
ArtoriasTK
Awilix
10
1
17
18.5
W
King Arthur
Gambit XXI
King Arthur
8
1
21
18.5
L
Da Ji
LeonVex
Da Ji
3
12
5
0.46
L
0
6
6
0.5
L
1
11
5
0.32
W
Artemis
Sweaty Sorry
Artemis
3
1
11
8.5
L
2
4
3
0.88
L
Artemis
xXC1SCO13Xx
Artemis
5
5
4
1.4
W
8
8
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,980
Damage
51,115
80,949
Taken
94,374
70,886
Mitigated
57,803
14,421
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,119
3,703
0
3,062
16,096
22,383
278
4,110
11,986
42,381
0
W
Awilix
ArtoriasTK
Awilix
17,588
7,576
0
788
13,716
7,027
1,042
2,966
10,750
0
35,376
W
King Arthur
Gambit XXI
King Arthur
18,305
1,313
0
902
20,275
26,077
624
5,053
15,222
387
41,708
L
Da Ji
LeonVex
Da Ji
10,384
2,652
0
0
25,806
13,431
0
8,657
16,829
0
18,540
L
5,587
553
585
1,041
20,916
21,768
128
8,522
12,236
14,367
0
L
8,360
4,065
262
441
17,704
8,137
168
8,337
9,205
0
26,098
W
Artemis
Sweaty Sorry
Artemis
15,417
9,012
0
9,502
17,694
9,330
3,558
3,553
14,141
0
65,135
L
13,312
4,096
0
3,106
15,225
7,232
1,421
4,108
11,039
46,140
0
L
Artemis
xXC1SCO13Xx
Artemis
13,472
6,568
0
930
14,723
7,235
231
4,570
10,008
0
31,943
W
19,551
6,755
0
167
13,168
6,069
2,522
3,217
9,951
34,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
46,489
265
Minions Killed
159
0
Camps Cleared
0
1,396,465
Distance Traveled
1,112,271
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,755
904
67
5
0
286,147
3
W
Awilix
11,423
879
28
2
0
325,182
0
W
King Arthur
11,678
898
51
4
0
323,246
2
L
Da Ji
9,947
765
11
1
0
210,033
0
L
Ganesha
8,440
649
5
0
0
250,907
0
L
Cupid
8,870
682
36
3
0
192,583
0
W
Artemis
10,983
845
82
6
0
219,304
3
L
Sol
9,466
728
58
4
0
263,098
1
L
Artemis
9,766
751
49
4
0
195,650
0
W
Hera
11,105
854
37
3
0
242,586
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role