Player Matchup

Merlin
Merlin
Gold II
Oldhippo
Merlin
Gold II
Level 139
God Stats
35W - 38L
1,419 SR
Queue Stats
217W - 243L
1,618 MMR
Solo
Artemis
Artemis
Gold II
ShadyShady15
Artemis
Gold II
Level 149
God Stats
3W - 7L
1,433 SR
Queue Stats
228W - 221L
1,585 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
TimTheMoose
Zhong Kui
Diamond II
Level 158
God Stats
0W - 2L
1,327 SR
Queue Stats
84W - 64L
2,553 MMR
Solo
Nemesis
Nemesis
Gold III
Xavitrauma
Nemesis
Gold III
Level 157
God Stats
1W - 1L
1,775 SR
Queue Stats
185W - 194L
1,638 MMR
Solo
Fafnir
Fafnir
Platinum V
zolllie
Fafnir
Platinum V
Level 129
God Stats
17W - 17L
1,686 SR
Queue Stats
283W - 282L
1,586 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,528 SR
1,796 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,502 SR
1,825 MMR
Ravana
Ravana
Platinum V
AlexAmor
Ravana
Platinum V
Level 145
God Stats
2W - 1L
1,579 SR
Queue Stats
94W - 76L
1,785 MMR
Party 1
Eset
Eset
Diamond V
Brisky4L
Eset
Diamond V
Level 147
God Stats
3W - 3L
1,596 SR
Queue Stats
113W - 96L
2,053 MMR
Solo
Apollo
Apollo
Platinum I
CantRead
Apollo
Platinum I
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 41L
2,066 MMR
Solo
Izanami
Izanami
Gold I
Dramark
Izanami
Gold I
Level 160
God Stats
2W - 3L
1,520 SR
Queue Stats
124W - 109L
1,544 MMR
Solo
Cerberus
Cerberus
Gold III
christianbtw
Cerberus
Gold III
Level 156
God Stats
1W - 1L
1,314 SR
Queue Stats
75W - 71L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Oldhippo
Merlin
17
2 / 5 / 0
11,252
489
10,789
15,124
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
ShadyShady15
Artemis
18
1 / 6 / 1
11,730
510
15,409
18,955
8,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TimTheMoose
Zhong Kui
18
1 / 6 / 1
11,746
511
16,931
23,163
20,585
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Xavitrauma
Nemesis
18
2 / 7 / 2
10,822
471
8,914
23,854
9,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
zolllie
Fafnir
14
0 / 4 / 2
10,049
437
6,954
22,434
31,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
PoseidonChernobogMercuryGeb

VS

Bans
KaliKing ArthurBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AlexAmor
Ravana
19
4 / 1 / 12
13,217
575
12,636
17,102
9,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
13 / 0 / 11
14,936
649
21,883
15,326
7,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
CantRead
Apollo
20
4 / 2 / 7
14,878
647
14,786
21,578
11,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Dramark
Izanami
20
2 / 3 / 13
13,987
608
15,890
17,221
8,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
christianbtw
Cerberus
19
5 / 0 / 16
13,713
596
13,155
25,660
32,769
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
87
6
Kills
28
28
Deaths
6
6
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ravana
AlexAmor
Ravana
4
1
12
10
W
Eset
13
0
11
18.5
W
Apollo
CantRead
Apollo
4
2
7
3.75
W
Izanami
Dramark
Izanami
2
3
13
2.83
L
Merlin
Oldhippo
Merlin
2
5
0
0.4
L
Artemis
ShadyShady15
Artemis
1
6
1
0.25
L
Zhong Kui
TimTheMoose
Zhong Kui
1
6
1
0.25
L
Nemesis
Xavitrauma
Nemesis
2
7
2
0.43
W
Cerberus
christianbtw
Cerberus
5
0
16
13
L
Fafnir
zolllie
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,997
Damage
78,350
103,530
Taken
96,887
76,920
Mitigated
70,173
21,179
Healing
33,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AlexAmor
Ravana
12,636
2,872
0
3,376
17,102
9,951
109
7,218
9,884
0
123,277
W
Eset
21,883
3,306
4,975
7,864
15,326
7,720
945
8,521
6,805
136,528
0
W
Apollo
CantRead
Apollo
14,786
9,475
0
4,020
21,578
11,137
1,930
9,684
11,894
0
130,886
W
Izanami
Dramark
Izanami
15,890
10,733
0
5,626
17,221
8,596
8,896
2,854
14,367
0
156,915
L
Merlin
Oldhippo
Merlin
10,789
99
0
2,205
15,124
6,302
0
6,747
8,208
95,477
0
L
Artemis
ShadyShady15
Artemis
15,409
7,795
0
6,084
18,955
8,910
3,804
3,466
15,323
0
111,177
L
Zhong Kui
TimTheMoose
Zhong Kui
16,931
1,224
0
5,593
23,163
20,585
0
7,852
15,071
105,822
0
L
Nemesis
Xavitrauma
Nemesis
8,914
3,424
0
2,917
23,854
9,931
0
5,572
18,242
0
103,642
W
Cerberus
christianbtw
Cerberus
13,155
1,072
0
7,638
25,660
32,769
147
9,573
16,087
58,350
0
L
Fafnir
zolllie
Fafnir
6,954
1,827
0
4,380
22,434
31,192
0
10,928
11,266
27,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,599
Gold Earned
70,731
711
Minions Killed
810
0
Camps Cleared
0
2,042,827
Distance Traveled
2,365,470
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,217
575
128
6
0
500,161
7
W
Eset
14,936
649
198
9
0
467,630
6
W
Apollo
14,878
647
190
8
0
471,686
6
W
Izanami
13,987
608
219
10
0
426,495
4
L
Merlin
11,252
489
168
7
0
430,142
6
L
Artemis
11,730
510
191
8
0
344,759
4
L
Zhong Kui
11,746
511
190
8
0
387,510
7
L
Nemesis
10,822
471
141
6
0
449,998
5
W
Cerberus
13,713
596
75
3
0
499,498
4
L
Fafnir
10,049
437
21
1
0
430,418
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role