Player Matchup

Bastet
Bastet
HydroDub
Bastet
Level 126
God Stats
2W - 5L
1,397 SR
Queue Stats
15W - 21L
1,364 Elo+
Solo
Charybdis
Charybdis
SirHonyak
Charybdis
Level 88
God Stats
7W - 8L
1,366 SR
Queue Stats
102W - 89L
1,467 Elo+
Party 1
He Bo
He Bo
Zerpate01
He Bo
Level 24
God Stats
5W - 7L
1,560 SR
Queue Stats
70W - 71L
1,440 Elo+
Party 1
Team Averages
Level 79
1,441 SR
1,424 Elo+

VS

Team Averages
Level 71
1,713 SR
1,716 Elo+
Freya
Freya
PhatBlueberry
Freya
Level 136
God Stats
30W - 22L
1,679 SR
Queue Stats
242W - 144L
1,648 Elo+
Party 2
Ymir
Ymir
PhatRaspberry
Ymir
Level 24
God Stats
78W - 25L
1,746 SR
Queue Stats
79W - 25L
1,742 Elo+
Party 2
Bastet
Bastet
YoungAdam
Bastet
Level 54
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 18L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HydroDub
Bastet
15
2 / 11 / 2
11,464
637
15,585
27,625
10,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SirHonyak
Charybdis
16
1 / 9 / 2
11,122
618
13,525
18,205
7,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Zerpate01
He Bo
15
1 / 8 / 0
10,031
557
11,523
17,366
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 15
13,633
757
12,147
19,073
11,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 20
14,584
810
13,392
21,827
27,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
YoungAdam
Bastet
19
13 / 0 / 14
14,522
807
31,161
21,222
10,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
77
4
Kills
28
28
Deaths
4
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bastet
HydroDub
Bastet
2
11
2
0.27
W
8
3
15
5.17
W
7
1
20
17
L
Charybdis
SirHonyak
Charybdis
1
9
2
0.22
W
Bastet
YoungAdam
Bastet
13
0
14
20
L
He Bo
Zerpate01
He Bo
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,633
Damage
56,700
63,196
Taken
62,122
23,106
Mitigated
50,395
7,214
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
HydroDub
Bastet
15,585
4,666
0
5,403
27,625
10,702
0
11,733
15,892
0
31,090
W
12,147
4,059
0
8,824
19,073
11,805
1,900
3,068
15,588
68,545
5,072
W
13,392
2,566
0
3,919
21,827
27,718
296
1,971
18,615
36,670
0
L
Charybdis
SirHonyak
Charybdis
13,525
8,335
0
350
18,205
7,174
0
8,184
10,021
0
54,274
W
Bastet
YoungAdam
Bastet
31,161
9,158
0
9,856
21,222
10,872
709
5,718
15,086
0
59,308
L
He Bo
Zerpate01
He Bo
11,523
640
357
1,104
17,366
5,230
0
5,024
12,342
29,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,617
Gold Earned
42,739
173
Minions Killed
229
3
Camps Cleared
11
825,715
Distance Traveled
1,072,772
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,464
637
37
2
1
316,435
7
W
Freya
13,633
757
109
6
9
333,560
0
W
Ymir
14,584
810
54
3
0
337,838
5
L
Charybdis
11,122
618
102
6
0
239,875
0
W
Bastet
14,522
807
66
4
2
401,374
2
L
He Bo
10,031
557
34
2
2
269,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role