Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
CommanderSushi1
Osiris
Level 108
God Stats
5W - 5L
1,438 SR
Queue Stats
161W - 162L
1,448 Elo+
Party 3
Kumbhakarna
Kumbhakarna
THG Snake0
Kumbhakarna
Level 144
God Stats
1W - 0L
1,589 SR
Queue Stats
236W - 222L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
n3zt0r8382
Nu Wa
Level 46
God Stats
27W - 16L
1,738 SR
Queue Stats
171W - 171L
1,417 Elo+
Party 2
Ravana
Ravana
xXMadeInHellXx
Ravana
Level 143
God Stats
4W - 1L
1,511 SR
Queue Stats
239W - 207L
1,468 Elo+
Party 2
Team Averages
Level 98
1,555 SR
1,456 Elo+

VS

Team Averages
Level 54
1,401 SR
1,328 Elo+
King Arthur
King Arthur
MadLad_Josh
King Arthur
Level 65
God Stats
0W - 1L
1,301 SR
Queue Stats
201W - 238L
1,361 Elo+
Party 1
Fafnir
Fafnir
MegaloMannya
Fafnir
Level 29
God Stats
12W - 14L
1,465 SR
Queue Stats
118W - 141L
1,352 Elo+
Party 1
Thor
Thor
Papitaz_Fritaz
Thor
Level 127
God Stats
3W - 3L
1,301 SR
Queue Stats
256W - 280L
1,385 Elo+
Party 1
Scylla
Scylla
SAHDRyan
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,267 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wheatycakes
Ah Muzen Cab
Level 27
God Stats
9W - 13L
1,437 SR
Queue Stats
31W - 54L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
1 / 1 / 2
6,097
469
6,992
7,011
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 0 / 2
9,388
722
13,270
10,816
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
THG Snake0
Kumbhakarna
8
0 / 3 / 4
5,928
456
3,581
11,059
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
12
3 / 1 / 2
7,182
552
5,592
4,801
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 4
7,818
601
4,957
7,836
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MadLad_Josh
King Arthur
10
0 / 8 / 0
5,844
450
2,857
12,549
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
9
2 / 1 / 3
6,723
517
2,437
8,623
7,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 4 / 3
5,288
407
6,710
11,140
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
SAHDRyan
Scylla
10
1 / 3 / 1
5,707
439
1,272
7,151
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Wheatycakes
Ah Muzen Cab
9
1 / 2 / 1
5,638
434
6,891
9,558
3,543
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
18
Kills
5
6
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
2
2
W
10
0
2
11
L
King Arthur
MadLad_Josh
King Arthur
0
8
0
0
L
Fafnir
2
1
3
3.5
L
1
4
3
0.63
L
Scylla
SAHDRyan
Scylla
1
3
1
0.5
W
Kumbhakarna
THG Snake0
Kumbhakarna
0
3
4
0.67
L
Ah Muzen Cab
Wheatycakes
Ah Muzen Cab
1
2
1
0.75
W
Nu Wa
3
1
2
4
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,392
Damage
20,167
41,523
Taken
49,021
19,632
Mitigated
24,701
15,518
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,992
5,487
0
2,372
7,011
1,999
210
882
6,129
0
28,620
W
13,270
5,836
0
5,822
10,816
6,088
0
157
10,367
0
73,751
L
King Arthur
MadLad_Josh
King Arthur
2,857
1,180
0
980
12,549
6,857
307
360
12,189
0
31,342
L
Fafnir
2,437
554
1,983
3,056
8,623
7,635
25
1,815
6,808
10,946
0
L
6,710
2,098
0
1,594
11,140
4,156
0
2,821
8,319
0
24,051
L
Scylla
SAHDRyan
Scylla
1,272
37
0
870
7,151
2,510
0
1,961
5,190
34,896
0
W
Kumbhakarna
THG Snake0
Kumbhakarna
3,581
688
0
1,289
11,059
6,634
0
1,398
9,661
18,883
0
L
Ah Muzen Cab
Wheatycakes
Ah Muzen Cab
6,891
4,444
0
2,976
9,558
3,543
0
2,216
7,342
0
43,369
W
Nu Wa
5,592
2,230
0
1,797
4,801
1,479
390
895
3,718
43,248
0
W
4,957
1,382
0
4,238
7,836
3,432
31
149
7,647
0
60,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
29,200
389
Minions Killed
215
0
Camps Cleared
0
1,335,293
Distance Traveled
1,087,252
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,097
469
52
4
0
240,603
2
W
Osiris
9,388
722
143
11
0
294,213
0
L
King Arthur
5,844
450
46
4
0
223,153
2
L
Fafnir
6,723
517
19
1
0
241,607
5
L
Thor
5,288
407
35
3
0
226,224
1
L
Scylla
5,707
439
52
4
0
199,477
0
W
Kumbhakarna
5,928
456
22
2
0
254,180
3
L
Ah Muzen Cab
5,638
434
63
5
0
196,791
0
W
Nu Wa
7,182
552
72
6
0
249,132
1
W
Ravana
7,818
601
100
8
0
297,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role