Player Matchup

Nu Wa
Nu Wa
ImCodi420
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 240L
1,465 Elo+
Party 2
Hercules
Hercules
Niblet420
Hercules
Level 57
God Stats
49W - 51L
1,450 SR
Queue Stats
164W - 194L
1,359 Elo+
Party 2
Da Ji
Da Ji
Pachuco808
Da Ji
Level 127
God Stats
11W - 22L
1,213 SR
Queue Stats
77W - 145L
1,377 Elo+
Solo
Team Averages
Level 75
1,388 SR
1,400 Elo+

VS

Team Averages
Level 95
1,515 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Gucciman342
Ymir
Level 41
God Stats
3W - 3L
1,545 SR
Queue Stats
60W - 48L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ImCodi420
Nu Wa
18
4 / 1 / 6
11,672
687
22,588
12,140
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Niblet420
Hercules
15
1 / 1 / 9
11,462
674
5,338
22,970
28,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
15
6 / 4 / 3
11,059
651
11,277
14,906
6,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 3 / 2
12,060
709
15,885
15,254
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
 
Ah Puch
16
2 / 4 / 4
11,164
657
18,544
16,896
7,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 4
11,723
690
7,449
21,055
24,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
6
6
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
2
1.33
W
Ah Puch
 
Ah Puch
2
4
4
1
W
1
4
4
0.75
L
Nu Wa
ImCodi420
Nu Wa
4
1
6
7
L
Hercules
Niblet420
Hercules
1
1
9
5.5
L
Da Ji
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,203
Damage
41,878
50,016
Taken
53,205
41,759
Mitigated
38,309
11,422
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,885
6,064
0
1,898
15,254
6,757
2,123
7,574
7,680
0
66,007
W
Ah Puch
 
Ah Puch
18,544
1,527
0
4,362
16,896
7,409
296
5,853
11,043
58,304
0
W
7,449
1,509
474
3,316
21,055
24,143
136
9,691
11,364
19,401
0
L
Nu Wa
ImCodi420
Nu Wa
22,588
5,820
94
3,074
12,140
5,976
839
6,114
6,026
75,503
0
L
Hercules
Niblet420
Hercules
5,338
584
0
6,037
22,970
28,838
0
11,250
11,720
0
12,321
L
Da Ji
11,277
2,083
534
1,683
14,906
6,945
0
9,106
5,800
0
30,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,193
Gold Earned
34,947
200
Minions Killed
173
8
Camps Cleared
5
921,607
Distance Traveled
894,138
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,060
709
96
6
5
295,086
1
W
Ah Puch
11,164
657
58
3
0
288,778
8
W
Ymir
11,723
690
19
1
0
310,274
1
L
Nu Wa
11,672
687
129
8
2
309,498
2
L
Hercules
11,462
674
20
1
0
335,503
1
L
Da Ji
11,059
651
51
3
6
276,606
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role