Player Matchup

Mulan
Mulan
Daddy_LongN1ps
Mulan
Level 64
God Stats
58W - 38L
1,599 SR
Queue Stats
163W - 152L
1,487 Elo+
Party 1
Arachne
Arachne
FappityOg420
Arachne
Level 66
God Stats
34W - 12L
1,797 SR
Queue Stats
186W - 170L
1,504 Elo+
Party 1
Osiris
Osiris
dannyvader
Osiris
Level 80
God Stats
2W - 0L
1,787 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 1
Xbalanque
Xbalanque
fapfapfiretruck0
Xbalanque
Level 35
God Stats
35W - 29L
1,593 SR
Queue Stats
64W - 73L
1,449 Elo+
Party 1
Ra
Ra
stormbeast15
Ra
Level 48
God Stats
9W - 3L
1,643 SR
Queue Stats
27W - 21L
1,496 Elo+
Party 1
Team Averages
Level 59
1,684 SR
1,492 Elo+

VS

Team Averages
Level 54
1,556 SR
1,404 Elo+
Chang'e
Chang'e
 
Chang'e
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Jhene_Chilombo
Bastet
Level 121
God Stats
8W - 10L
1,618 SR
Queue Stats
281W - 261L
1,514 Elo+
Party 3
Hachiman
Hachiman
Loreslave
Hachiman
Level 43
God Stats
1W - 2L
1,627 SR
Queue Stats
30W - 23L
1,439 Elo+
Party 2
Ymir
Ymir
TheTalonOfGod
Ymir
Level 11
God Stats
0W - 4L
1,358 SR
Queue Stats
8W - 9L
1,039 Elo+
Party 2
Chaac
Chaac
XannyST
Chaac
Level 7
God Stats
1W - 1L
1,677 SR
Queue Stats
562W - 639L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 3
5,479
548
3,666
7,762
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
FappityOg420
Arachne
10
9 / 0 / 1
6,758
676
6,556
7,322
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
dannyvader
Osiris
9
3 / 2 / 2
5,726
573
5,576
9,292
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
9
2 / 0 / 2
5,502
550
3,751
2,444
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 6
6,250
625
4,787
3,757
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 3 / 0
4,525
453
1,336
6,939
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 1
5,347
535
4,800
8,261
2,715
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Loreslave
Hachiman
6
1 / 2 / 0
4,383
438
1,847
5,043
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,329
433
1,275
7,722
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
XannyST
Chaac
6
0 / 6 / 0
4,024
402
1,360
8,026
4,028
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
W
1
1
3
2.5
W
Arachne
FappityOg420
Arachne
9
0
1
9.5
L
1
3
1
0.5
L
Hachiman
Loreslave
Hachiman
1
2
0
0.5
L
0
3
1
0.17
L
Chaac
XannyST
Chaac
0
6
0
0
W
Osiris
dannyvader
Osiris
3
2
2
2
W
Xbalanque
2
0
2
3
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
10,618
30,577
Taken
35,991
16,501
Mitigated
15,721
11,672
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,336
38
0
1,513
6,939
1,888
0
99
6,840
21,393
0
W
3,666
1,170
0
2,674
7,762
4,322
254
926
6,836
0
21,573
W
Arachne
FappityOg420
Arachne
6,556
5,539
0
1,777
7,322
2,724
380
1,075
6,247
0
36,214
L
4,800
1,864
0
2,379
8,261
2,715
0
0
8,261
0
27,833
L
Hachiman
Loreslave
Hachiman
1,847
976
0
456
5,043
1,326
0
949
4,094
0
18,561
L
1,275
1,010
0
350
7,722
5,764
0
1,210
6,512
9,438
0
L
Chaac
XannyST
Chaac
1,360
622
0
120
8,026
4,028
0
2,529
5,497
0
14,504
W
Osiris
dannyvader
Osiris
5,576
3,208
0
4,414
9,292
7,378
312
102
9,190
0
31,722
W
Xbalanque
3,751
1,718
0
1,132
2,444
782
1,096
127
2,317
0
28,593
W
4,787
533
228
1,447
3,757
1,295
1,579
381
3,376
42,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,715
Gold Earned
22,608
270
Minions Killed
167
0
Camps Cleared
0
946,872
Distance Traveled
835,511
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,525
453
45
5
0
150,426
1
W
Mulan
5,479
548
31
3
0
198,385
0
W
Arachne
6,758
676
64
6
0
216,395
0
L
Bastet
5,347
535
46
5
0
191,855
2
L
Hachiman
4,383
438
39
4
0
166,567
0
L
Ymir
4,329
433
14
1
0
185,166
0
L
Chaac
4,024
402
23
2
0
141,497
0
W
Osiris
5,726
573
55
6
0
180,545
1
W
Xbalanque
5,502
550
61
6
0
164,760
0
W
Ra
6,250
625
59
6
0
186,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role