Player Matchup

Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Reckognition
Danzaburou
Platinum V
Level 153
God Stats
7W - 4L
1,765 SR
Queue Stats
92W - 86L
1,672 MMR
Solo
Yemoja
Yemoja
Gold I
cooomslayer
Yemoja
Gold I
Level 141
God Stats
22W - 19L
1,676 SR
Queue Stats
662W - 663L
1,630 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
maaxskcs01
Morgan Le Fay
Gold III
Level 158
God Stats
10W - 5L
1,757 SR
Queue Stats
163W - 175L
1,656 MMR
Solo
Mercury
Mercury
Gold V
xKillerxBossx
Mercury
Gold V
Level 90
God Stats
3W - 0L
1,917 SR
Queue Stats
102W - 77L
1,676 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,723 SR
1,627 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,461 SR
1,538 MMR
Hel
Hel
Gold I
 
Hel
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
PaCarrearAlQuete
Gilgamesh
Platinum I
Level 87
God Stats
1W - 3L
1,400 SR
Queue Stats
115W - 89L
1,949 MMR
Party 1
Arachne
Arachne
Silver II
WreckemNasty
Arachne
Silver II
Level 103
God Stats
10W - 10L
1,514 SR
Queue Stats
311W - 315L
1,048 MMR
Solo
Anhur
Anhur
Gold IV
xFranMex2001
Anhur
Gold IV
Level 102
God Stats
2W - 5L
1,394 SR
Queue Stats
40W - 24L
1,691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 3
7,570
505
9,403
7,556
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Reckognition
Danzaburou
14
3 / 5 / 2
8,424
562
7,553
12,137
3,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
12
1 / 1 / 5
7,612
507
3,120
7,006
4,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
maaxskcs01
Morgan Le Fay
13
1 / 1 / 2
7,862
524
7,475
7,335
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
14
8 / 2 / 3
8,820
588
11,077
13,786
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasKaliJing Wei

VS

Bans
BakasuraAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 4 / 0
7,492
499
3,976
11,670
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
 
Sylvanus
13
0 / 1 / 4
7,305
487
8,265
9,574
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
10
1 / 6 / 2
6,346
423
5,978
15,260
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
WreckemNasty
Arachne
11
1 / 1 / 2
7,025
468
3,217
9,580
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 4 / 1
7,613
508
6,558
10,822
4,359
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
16
Kills
10
10
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Hel
 
Hel
3
4
0
0.75
L
Sylvanus
 
Sylvanus
0
1
4
2
L
Gilgamesh
1
6
2
0.33
W
Danzaburou
Reckognition
Danzaburou
3
5
2
0.8
L
Arachne
WreckemNasty
Arachne
1
1
2
2
W
Yemoja
1
1
5
3.5
W
Morgan Le Fay
maaxskcs01
Morgan Le Fay
1
1
2
2
L
5
4
1
1.38
W
Mercury
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,628
Damage
27,994
47,820
Taken
56,906
21,787
Mitigated
31,520
22,766
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,403
580
852
2,671
7,556
3,443
92
2,787
4,769
55,491
0
L
Hel
 
Hel
3,976
381
1,031
4,367
11,670
5,959
0
5,107
6,223
54,193
0
L
Sylvanus
 
Sylvanus
8,265
3,083
506
4,172
9,574
6,918
0
5,765
3,771
43,955
13,652
L
Gilgamesh
5,978
1,863
0
5,019
15,260
10,399
0
4,904
10,249
0
32,294
W
Danzaburou
Reckognition
Danzaburou
7,553
3,597
0
4,546
12,137
3,652
0
1,015
11,122
0
67,166
L
Arachne
WreckemNasty
Arachne
3,217
1,819
0
2,094
9,580
3,885
0
2,701
6,753
0
49,623
W
Yemoja
3,120
826
3,667
2,454
7,006
4,467
0
2,453
4,553
25,370
0
W
Morgan Le Fay
maaxskcs01
Morgan Le Fay
7,475
1,858
0
1,867
7,335
4,686
470
2,405
4,930
61,030
0
L
6,558
3,688
0
2,003
10,822
4,359
0
840
9,912
0
49,538
W
Mercury
11,077
6,438
0
6,709
13,786
5,539
0
2,306
11,480
0
81,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,288
Gold Earned
35,781
505
Minions Killed
424
0
Camps Cleared
0
1,443,617
Distance Traveled
1,382,031
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,570
505
110
7
0
279,055
3
L
Hel
7,492
499
85
6
0
278,164
3
L
Sylvanus
7,305
487
113
8
0
261,864
1
L
Gilgamesh
6,346
423
48
3
0
301,865
1
W
Danzaburou
8,424
562
114
8
0
268,827
3
L
Arachne
7,025
468
86
6
0
319,239
4
W
Yemoja
7,612
507
42
3
0
277,325
5
W
Morgan Le Fay
7,862
524
116
8
0
280,368
4
L
Anhur
7,613
508
92
6
0
220,899
7
W
Mercury
8,820
588
123
8
0
338,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role