Player Matchup

Zhong Kui
Zhong Kui
GilGilad
Zhong Kui
Level 40
God Stats
0W - 3L
1,354 SR
Queue Stats
0W - 9L
1,261 Elo+
Party 2
Ravana
Ravana
QuaTiiK
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,261 Elo+
Party 2
Bakasura
Bakasura
Slathat
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,261 Elo+
Party 2
Team Averages
Level 21
1,451 SR
1,261 Elo+

VS

Team Averages
Level 87
1,511 SR
1,542 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Frogggggggggggg
Geb
Level 127
God Stats
2W - 7L
1,532 SR
Queue Stats
166W - 150L
1,627 Elo+
Solo
Chang'e
Chang'e
MotherViv
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GilGilad
Zhong Kui
10
0 / 6 / 0
5,870
652
7,023
11,183
6,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
QuaTiiK
Ravana
9
2 / 7 / 0
6,406
712
5,617
9,937
4,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Slathat
Bakasura
8
0 / 12 / 1
5,794
644
2,920
13,882
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
17 / 0 / 7
9,850
1,094
16,716
7,607
3,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 18
8,288
921
5,698
8,799
7,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
MotherViv
Chang'e
11
3 / 1 / 19
7,832
870
6,937
7,574
2,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
2
Kills
25
25
Deaths
2
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
17
0
7
20.5
W
5
1
18
14
L
Zhong Kui
GilGilad
Zhong Kui
0
6
0
0
W
Chang'e
MotherViv
Chang'e
3
1
19
12.5
L
Ravana
QuaTiiK
Ravana
2
7
0
0.29
L
Bakasura
Slathat
Bakasura
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,560
Damage
29,351
35,002
Taken
23,980
16,986
Mitigated
13,165
3,094
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,716
9,346
0
2,751
7,607
3,209
1,459
2,703
4,687
0
51,090
W
5,698
834
637
1,200
8,799
7,056
524
1,851
6,629
19,021
0
L
Zhong Kui
GilGilad
Zhong Kui
7,023
787
0
2,228
11,183
6,232
0
2,593
8,492
27,788
0
W
Chang'e
MotherViv
Chang'e
6,937
1,042
2,032
2,759
7,574
2,900
559
3,094
4,258
15,019
0
L
Ravana
QuaTiiK
Ravana
5,617
1,418
0
866
9,937
4,899
0
4,719
4,791
0
9,391
L
Bakasura
Slathat
Bakasura
2,920
1,614
0
0
13,882
5,855
0
4,719
8,921
0
6,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,070
Gold Earned
25,970
64
Minions Killed
128
2
Camps Cleared
7
447,047
Distance Traveled
490,590
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,850
1,094
76
8
5
157,011
3
W
Geb
8,288
921
26
3
2
178,515
4
L
Zhong Kui
5,870
652
40
4
0
137,879
1
W
Chang'e
7,832
870
26
3
0
155,064
1
L
Ravana
6,406
712
13
1
1
158,309
3
L
Bakasura
5,794
644
11
1
1
150,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role