Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Acendance-
Bakasura
Level 27
God Stats
6W - 7L
1,314 SR
Queue Stats
216W - 305L
1,272 Elo+
Party 2
Chang'e
Chang'e
JoyMichelle
Chang'e
Level 6
God Stats
4W - 10L
1,314 SR
Queue Stats
5W - 13L
1,227 Elo+
Party 2
Team Averages
Level 59
1,376 SR
1,333 Elo+

VS

Team Averages
Level 50
1,500 SR
1,296 Elo+
Skadi
Skadi
Akumawolf88
Skadi
Level 37
God Stats
10W - 5L
1,500 SR
Queue Stats
88W - 153L
1,321 Elo+
Party 1
Hou Yi
Hou Yi
popfizzdan
Hou Yi
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 121L
1,206 Elo+
Party 1
Jing Wei
Jing Wei
zl Jynx lz
Jing Wei
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 198L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
12 / 3 / 6
18,142
756
41,861
45,915
86,407
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Acendance-
Bakasura
20
8 / 8 / 5
16,869
703
16,477
29,277
18,956
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
JoyMichelle
Chang'e
20
0 / 5 / 9
14,886
620
5,739
19,283
9,162
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 5
16,581
691
28,476
21,559
10,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
popfizzdan
Hou Yi
17
1 / 9 / 8
13,902
579
13,860
25,201
22,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
zl Jynx lz
Jing Wei
20
6 / 4 / 8
16,162
673
24,372
24,831
11,555
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
20
Kills
16
16
Deaths
20
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
3
6
5
W
Bakasura
Acendance-
Bakasura
8
8
5
1.31
L
9
7
5
1.64
W
Chang'e
JoyMichelle
Chang'e
0
5
9
0.9
L
Hou Yi
popfizzdan
Hou Yi
1
9
8
0.56
L
Jing Wei
zl Jynx lz
Jing Wei
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,077
Damage
66,708
94,475
Taken
71,591
114,525
Mitigated
45,197
38,264
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
41,861
6,142
394
19,037
45,915
86,407
1,522
616
44,488
0
97,044
W
Bakasura
Acendance-
Bakasura
16,477
11,793
0
9,506
29,277
18,956
1,220
879
28,180
0
67,173
L
28,476
15,562
929
2,283
21,559
10,742
1,399
1,595
18,800
0
66,190
W
Chang'e
JoyMichelle
Chang'e
5,739
1,084
3,040
6,287
19,283
9,162
571
60
19,223
48,665
0
L
Hou Yi
popfizzdan
Hou Yi
13,860
5,812
0
1,826
25,201
22,900
966
1,899
22,426
0
25,983
L
Jing Wei
zl Jynx lz
Jing Wei
24,372
20,928
0
3,659
24,831
11,555
1,209
2,530
22,036
0
87,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,897
Gold Earned
46,645
224
Minions Killed
211
13
Camps Cleared
5
1,282,684
Distance Traveled
1,110,057
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
18,142
756
62
3
3
445,116
0
W
Bakasura
16,869
703
95
4
9
431,762
0
L
Skadi
16,581
691
84
4
0
352,736
1
W
Chang'e
14,886
620
67
3
1
405,806
0
L
Hou Yi
13,902
579
26
1
0
326,034
4
L
Jing Wei
16,162
673
101
4
5
431,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role