Player Matchup

King Arthur
King Arthur
Gold II
BLADEABYSS05
King Arthur
Gold II
Level 147
God Stats
6W - 9L
1,535 SR
Queue Stats
499W - 508L
1,564 MMR
Party 1
Xing Tian
Xing Tian
Gold V
KasThaGreat
Xing Tian
Gold V
Level 104
God Stats
13W - 14L
1,538 SR
Queue Stats
236W - 230L
1,419 MMR
Solo
Jing Wei
Jing Wei
Gold V
Lyricism
Jing Wei
Gold V
Level 69
God Stats
1W - 2L
1,771 SR
Queue Stats
28W - 37L
1,342 MMR
Party 1
Bastet
Bastet
Bronze V
MusGamer
Bastet
Bronze V
Level 128
God Stats
0W - 4L
1,653 SR
Queue Stats
18W - 22L
1,500 MMR
Solo
Persephone
Persephone
Bronze V
Spellsmaker
Persephone
Bronze V
Level 153
God Stats
0W - 1L
1,207 SR
Queue Stats
11W - 15L
1,418 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,541 SR
1,449 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,624 SR
1,454 MMR
Tyr
Tyr
Gold II
BuberWick
Tyr
Gold II
Level 157
God Stats
8W - 7L
1,553 SR
Queue Stats
308W - 310L
1,415 MMR
Party 3
Nemesis
Nemesis
Gold IV
PS4Grandmaster
Nemesis
Gold IV
Level 106
God Stats
6W - 3L
1,589 SR
Queue Stats
129W - 129L
1,460 MMR
Solo
Scylla
Scylla
Gold III
SayHiToUrDad4Me
Scylla
Gold III
Level 119
God Stats
8W - 7L
1,525 SR
Queue Stats
149W - 151L
1,554 MMR
Party 2
Apollo
Apollo
Gold V
ThezeLumpz
Apollo
Gold V
Level 122
God Stats
3W - 0L
1,632 SR
Queue Stats
159W - 173L
1,421 MMR
Party 2
Terra
Terra
Gold II
lxXAlexisXxl
Terra
Gold II
Level 149
God Stats
3W - 6L
1,819 SR
Queue Stats
288W - 286L
1,419 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLADEABYSS05
King Arthur
16
0 / 6 / 4
9,899
430
14,987
26,757
31,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
KasThaGreat
Xing Tian
15
6 / 4 / 3
10,698
465
8,032
20,261
23,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Lyricism
Jing Wei
19
3 / 3 / 3
11,774
512
14,048
19,899
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
MusGamer
Bastet
14
4 / 5 / 5
9,522
414
7,868
17,865
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Spellsmaker
Persephone
16
3 / 4 / 5
10,544
458
15,863
17,419
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MercuryCliodhnaBakasuraShivaAtlas

VS

Bans
KaliUllrKhepriThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 6
12,327
536
17,399
31,807
45,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 4 / 7
12,758
555
14,400
20,858
10,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 5 / 3
12,663
551
21,173
13,054
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
ThezeLumpz
Apollo
19
5 / 1 / 6
13,015
566
12,984
17,561
8,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 15
11,551
502
5,963
24,604
28,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
16
Kills
23
22
Deaths
16
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLADEABYSS05
King Arthur
0
6
4
0.33
W
4
3
6
2.33
L
Xing Tian
KasThaGreat
Xing Tian
6
4
3
1.88
L
Jing Wei
Lyricism
Jing Wei
3
3
3
1.5
L
Bastet
MusGamer
Bastet
4
5
5
1.3
W
5
4
7
2.13
W
7
5
3
1.7
L
Persephone
Spellsmaker
Persephone
3
4
5
1.38
W
Apollo
ThezeLumpz
Apollo
5
1
6
8
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,798
Damage
71,919
102,201
Taken
107,884
76,530
Mitigated
98,743
27,265
Healing
35,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLADEABYSS05
King Arthur
14,987
1,113
0
3,880
26,757
31,085
0
3,435
23,287
0
79,425
W
17,399
2,388
0
13,637
31,807
45,206
462
4,272
27,535
0
93,430
L
Xing Tian
KasThaGreat
Xing Tian
8,032
888
2,784
2,165
20,261
23,107
0
8,747
11,178
30,780
0
L
Jing Wei
Lyricism
Jing Wei
14,048
10,936
0
10,705
19,899
7,416
642
4,927
14,898
0
103,941
L
Bastet
MusGamer
Bastet
7,868
2,560
0
5,712
17,865
7,710
29
2,538
15,253
0
58,496
W
14,400
5,602
0
2,809
20,858
10,640
1,222
6,087
14,771
0
134,345
W
21,173
2,762
0
1,578
13,054
5,903
996
5,987
7,067
107,566
0
L
Persephone
Spellsmaker
Persephone
15,863
420
0
2,019
17,419
7,212
0
6,843
10,296
83,349
0
W
Apollo
ThezeLumpz
Apollo
12,984
7,745
0
7,513
17,561
8,569
3,316
2,242
15,319
0
105,606
W
5,963
800
1,909
7,876
24,604
28,425
222
6,464
18,140
34,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,437
Gold Earned
62,314
532
Minions Killed
690
0
Camps Cleared
0
2,035,155
Distance Traveled
2,298,677
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,899
430
124
5
0
405,646
3
W
Tyr
12,327
536
147
6
0
440,494
5
L
Xing Tian
10,698
465
35
2
0
424,962
16
L
Jing Wei
11,774
512
159
7
0
408,586
1
L
Bastet
9,522
414
100
4
0
357,288
1
W
Nemesis
12,758
555
192
8
0
525,279
9
W
Scylla
12,663
551
139
6
0
412,525
5
L
Persephone
10,544
458
114
5
0
438,673
5
W
Apollo
13,015
566
167
7
0
461,624
7
W
Terra
11,551
502
45
2
0
458,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role