Player Matchup

Cupid
Cupid
BabyHarlieQuin
Cupid
Level 84
God Stats
4W - 3L
1,702 SR
Queue Stats
47W - 56L
1,397 Elo+
Party 1
Discordia
Discordia
Eunoia Flower
Discordia
Level 48
God Stats
82W - 77L
1,397 SR
Queue Stats
414W - 458L
1,402 Elo+
Solo
Ne Zha
Ne Zha
Flam3 Echo
Ne Zha
Level 80
God Stats
5W - 2L
1,702 SR
Queue Stats
39W - 50L
1,380 Elo+
Party 1
Ymir
Ymir
NameChanged3034
Ymir
Level 97
God Stats
1W - 2L
1,361 SR
Queue Stats
95W - 93L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
cookiesnsoda
Erlang Shen
Level 113
God Stats
0W - 3L
1,319 SR
Queue Stats
1,084W - 1,228L
1,474 Elo+
Solo
Team Averages
Level 84
1,496 SR
1,417 Elo+

VS

Team Averages
Level 113
1,543 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FatKitchenTroll
Neith
Level 49
God Stats
20W - 9L
1,781 SR
Queue Stats
81W - 85L
1,401 Elo+
Party 2
Chiron
Chiron
OKtenminute
Chiron
Level 149
God Stats
5W - 4L
1,552 SR
Queue Stats
569W - 412L
1,523 Elo+
Party 2
Ares
Ares
Postmortimus
Ares
Level 102
God Stats
2W - 2L
1,388 SR
Queue Stats
8W - 16L
1,253 Elo+
Solo
Atlas
Atlas
TrollTollTyrant
Atlas
Level 160
God Stats
11W - 14L
1,495 SR
Queue Stats
169W - 161L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,781
898
12,928
14,745
5,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Eunoia Flower
Discordia
16
2 / 3 / 1
10,990
916
13,307
12,134
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Flam3 Echo
Ne Zha
17
1 / 5 / 2
11,275
940
14,777
17,198
7,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 2 / 4
10,903
909
8,761
22,959
27,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
cookiesnsoda
Erlang Shen
16
0 / 0 / 4
10,538
878
11,827
13,531
11,448
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

158

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 0 / 7
11,288
941
19,714
6,620
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 0 / 6
11,482
957
10,408
6,789
3,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
17
6 / 2 / 5
12,367
1,031
21,179
14,897
7,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
0 / 3 / 8
11,423
952
9,409
17,764
22,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 0 / 7
12,647
1,054
12,686
20,745
28,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
5
Kills
13
13
Deaths
5
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
7
4.5
L
1
3
2
0.67
L
Discordia
Eunoia Flower
Discordia
2
3
1
0.83
W
2
0
6
5
L
Ne Zha
Flam3 Echo
Ne Zha
1
5
2
0.4
L
1
2
4
1.5
W
Chiron
6
2
5
4.25
W
0
3
8
1.33
W
4
0
7
7.5
L
Erlang Shen
cookiesnsoda
Erlang Shen
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,600
Damage
73,396
80,567
Taken
66,815
56,785
Mitigated
65,863
6,905
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,714
421
0
867
6,620
3,175
0
1,973
4,477
46,903
0
L
12,928
7,675
811
382
14,745
5,855
0
8,025
6,518
0
31,925
L
Discordia
Eunoia Flower
Discordia
13,307
968
0
258
12,134
3,745
0
4,709
7,177
26,538
0
W
10,408
3,400
0
2,719
6,789
3,657
0
2,593
3,966
0
28,517
L
Ne Zha
Flam3 Echo
Ne Zha
14,777
2,912
0
1,362
17,198
7,775
0
7,800
9,117
0
45,089
L
8,761
1,026
0
0
22,959
27,962
0
11,962
10,517
22,847
0
W
Chiron
21,179
5,364
1,582
2,143
14,897
7,803
0
6,199
8,348
0
35,538
W
9,409
542
0
1,154
17,764
22,840
0
5,960
11,506
20,888
0
W
12,686
5,509
2,870
3,001
20,745
28,388
0
4,008
16,450
27,131
0
L
Erlang Shen
cookiesnsoda
Erlang Shen
11,827
5,107
284
3,808
13,531
11,448
0
7,798
5,429
0
20,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,487
Gold Earned
59,207
192
Minions Killed
223
9
Camps Cleared
5
1,045,301
Distance Traveled
1,045,828
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,288
941
80
7
0
219,124
1
L
Cupid
10,781
898
61
5
0
193,951
0
L
Discordia
10,990
916
45
4
1
186,968
0
W
Neith
11,482
957
57
5
0
214,090
0
L
Ne Zha
11,275
940
42
4
6
240,599
0
L
Ymir
10,903
909
27
2
1
204,988
1
W
Chiron
12,367
1,031
44
4
4
206,447
0
W
Ares
11,423
952
22
2
0
188,682
1
W
Atlas
12,647
1,054
20
2
1
217,485
0
L
Erlang Shen
10,538
878
17
1
1
218,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role