Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Faz_Pix15
Baron Samedi
Level 110
God Stats
18W - 15L
1,863 SR
Queue Stats
140W - 139L
1,544 Elo+
Party 1
Thor
Thor
SinfulTranquil
Thor
Level 66
God Stats
25W - 32L
1,466 SR
Queue Stats
339W - 340L
1,550 Elo+
Party 2
Mercury
Mercury
Tonberry21
Mercury
Level 100
God Stats
26W - 22L
1,629 SR
Queue Stats
656W - 661L
1,606 Elo+
Solo
Cerberus
Cerberus
Zeke1928
Cerberus
Level 118
God Stats
21W - 21L
1,751 SR
Queue Stats
469W - 446L
1,557 Elo+
Party 2
Team Averages
Level 107
1,642 SR
1,551 Elo+

VS

Team Averages
Level 114
1,641 SR
1,483 Elo+
Zeus
Zeus
AngelVega
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,418 Elo+
Party 3
Hun Batz
Hun Batz
JuEnSa
Hun Batz
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 91L
1,312 Elo+
Solo
Hou Yi
Hou Yi
Saotome_13
Hou Yi
Level 90
God Stats
2W - 4L
1,446 SR
Queue Stats
218W - 237L
1,525 Elo+
Party 3
King Arthur
King Arthur
TacoDeBistek69l
King Arthur
Level 122
God Stats
12W - 13L
1,707 SR
Queue Stats
244W - 227L
1,590 Elo+
Party 4
Sun Wukong
Sun Wukong
TacoDePastor69l
Sun Wukong
Level 94
God Stats
12W - 11L
2,051 SR
Queue Stats
168W - 164L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
0 / 0 / 4
7,819
782
2,962
7,370
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Faz_Pix15
Baron Samedi
15
3 / 1 / 5
7,789
779
9,330
6,895
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 8
7,492
749
3,838
9,816
8,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Tonberry21
Mercury
16
4 / 2 / 2
8,213
821
3,111
7,381
3,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Zeke1928
Cerberus
14
1 / 1 / 7
7,968
797
3,753
11,197
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 4 / 3
7,456
746
10,982
7,245
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
JuEnSa
Hun Batz
10
0 / 0 / 1
6,028
603
878
824
309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Saotome_13
Hou Yi
15
2 / 1 / 3
7,603
760
7,226
6,633
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
TacoDeBistek69l
King Arthur
11
1 / 3 / 0
6,502
650
4,016
7,075
4,790
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
TacoDePastor69l
Sun Wukong
13
1 / 2 / 1
6,630
663
3,690
7,005
4,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
9
Kills
6
6
Deaths
10
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
4
2
L
Zeus
2
4
3
0.88
W
Baron Samedi
Faz_Pix15
Baron Samedi
3
1
5
5.5
L
Hun Batz
JuEnSa
Hun Batz
0
0
1
0.5
L
Hou Yi
Saotome_13
Hou Yi
2
1
3
3.5
W
1
2
8
2.5
L
King Arthur
TacoDeBistek69l
King Arthur
1
3
0
0.33
L
Sun Wukong
TacoDePastor69l
Sun Wukong
1
2
1
0.75
W
Mercury
Tonberry21
Mercury
4
2
2
2.5
W
Cerberus
Zeke1928
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
26,792
42,659
Taken
28,782
29,575
Mitigated
15,789
9,582
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,962
2,790
0
1,245
7,370
3,078
1,514
1,801
5,569
0
39,182
L
Zeus
10,982
1,272
0
0
7,245
3,215
0
2,731
4,390
31,670
0
W
Baron Samedi
Faz_Pix15
Baron Samedi
9,330
1,242
1,493
1,930
6,895
3,571
1,210
2,254
4,641
27,461
0
L
Hun Batz
JuEnSa
Hun Batz
878
88
0
250
824
309
0
706
70
0
1,025
L
Hou Yi
Saotome_13
Hou Yi
7,226
2,660
0
2,057
6,633
3,028
0
3,576
2,882
0
29,710
W
3,838
778
280
1,145
9,816
8,550
57
3,385
5,231
0
15,965
L
King Arthur
TacoDeBistek69l
King Arthur
4,016
461
0
0
7,075
4,790
0
1,865
5,109
0
14,209
L
Sun Wukong
TacoDePastor69l
Sun Wukong
3,690
451
0
595
7,005
4,447
0
3,616
3,248
0
11,861
W
Mercury
Tonberry21
Mercury
3,111
1,396
0
704
7,381
3,327
1,003
1,529
5,852
0
31,949
W
Cerberus
Zeke1928
Cerberus
3,753
332
0
2,785
11,197
11,049
277
2,013
9,184
14,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,281
Gold Earned
34,219
251
Minions Killed
133
0
Camps Cleared
0
1,094,913
Distance Traveled
651,738
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,819
782
94
9
0
221,725
0
L
Zeus
7,456
746
49
5
0
179,176
2
W
Baron Samedi
7,789
779
55
6
0
223,595
1
L
Hun Batz
6,028
603
0
0
0
44,713
1
L
Hou Yi
7,603
760
43
4
0
171,537
1
W
Thor
7,492
749
25
3
0
189,750
1
L
King Arthur
6,502
650
22
2
0
118,865
1
L
Sun Wukong
6,630
663
19
2
0
137,447
3
W
Mercury
8,213
821
58
6
0
235,356
2
W
Cerberus
7,968
797
19
2
0
224,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role