Player Matchup

Jing Wei
Jing Wei
DrJosepha
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,270 Elo+
Party 1
King Arthur
King Arthur
Mayanakakingu
King Arthur
Level 61
God Stats
2W - 6L
1,567 SR
Queue Stats
77W - 82L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Mrmonkeybut
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 109L
1,458 Elo+
Party 1
Anubis
Anubis
Six3896
Anubis
Level 25
God Stats
16W - 32L
1,381 SR
Queue Stats
216W - 269L
1,325 Elo+
Solo
Vulcan
Vulcan
brickendorf
Vulcan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,144 Elo+
Party 1
Team Averages
Level 55
1,490 SR
1,339 Elo+

VS

Team Averages
Level 112
1,431 SR
1,487 Elo+
Raijin
Raijin
MakiOze
Raijin
Level 152
God Stats
1W - 1L
1,175 SR
Queue Stats
61W - 82L
1,433 Elo+
Party 2
Ymir
Ymir
SmallLarry
Ymir
Level 106
God Stats
7W - 5L
1,595 SR
Queue Stats
86W - 74L
1,561 Elo+
Solo
Bakasura
Bakasura
TheGothPriest
Bakasura
Level 82
God Stats
2W - 0L
1,359 SR
Queue Stats
90W - 65L
1,529 Elo+
Solo
Amaterasu
Amaterasu
WOLFshapedMAN
Amaterasu
Level 106
God Stats
3W - 2L
1,526 SR
Queue Stats
44W - 53L
1,451 Elo+
Party 2
Chiron
Chiron
q-lito
Chiron
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 81L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrJosepha
Jing Wei
18
2 / 5 / 7
10,878
640
18,066
18,990
8,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Mayanakakingu
King Arthur
11
0 / 0 / 0
7,168
422
0
0
0
Cthulhu
Mrmonkeybut
Cthulhu
17
2 / 7 / 4
10,367
610
21,835
28,860
34,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Six3896
Anubis
20
5 / 0 / 3
12,058
709
10,582
10,022
6,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
18
1 / 3 / 3
10,989
646
18,842
10,406
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MakiOze
Raijin
20
5 / 1 / 4
12,249
721
17,664
12,254
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 2 / 11
12,189
717
12,177
25,306
33,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
TheGothPriest
Bakasura
18
1 / 3 / 6
11,215
660
10,480
20,214
9,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
WOLFshapedMAN
Amaterasu
18
4 / 4 / 9
12,702
747
11,437
28,196
20,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
q-lito
Chiron
20
3 / 0 / 5
13,126
772
9,150
10,450
4,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
10
Kills
15
15
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DrJosepha
Jing Wei
2
5
7
1.1
W
Raijin
MakiOze
Raijin
5
1
4
7
L
King Arthur
Mayanakakingu
King Arthur
0
0
0
0
L
Cthulhu
Mrmonkeybut
Cthulhu
2
7
4
0.57
L
Anubis
Six3896
Anubis
5
0
3
6.5
W
2
2
11
3.75
W
Bakasura
TheGothPriest
Bakasura
1
3
6
1.33
W
Amaterasu
WOLFshapedMAN
Amaterasu
4
4
9
2.13
L
Vulcan
1
3
3
0.83
W
Chiron
q-lito
Chiron
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,325
Damage
60,908
68,278
Taken
96,420
54,297
Mitigated
75,145
13,852
Healing
32,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DrJosepha
Jing Wei
18,066
11,097
0
4,908
18,990
8,730
17
10,397
8,371
0
41,590
W
Raijin
MakiOze
Raijin
17,664
1,681
0
2,649
12,254
6,567
1,626
8,254
3,791
60,172
0
L
King Arthur
Mayanakakingu
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Mrmonkeybut
Cthulhu
21,835
1,949
174
1,928
28,860
34,533
0
8,979
17,164
32,191
0
L
Anubis
Six3896
Anubis
10,582
701
0
6,010
10,022
6,051
0
5,753
4,049
56,847
0
W
12,177
2,197
0
3,088
25,306
33,335
0
13,133
11,839
41,005
0
W
Bakasura
TheGothPriest
Bakasura
10,480
7,225
0
5,091
20,214
9,741
1,580
10,629
9,033
0
29,608
W
Amaterasu
WOLFshapedMAN
Amaterasu
11,437
5,125
3,829
11,463
28,196
20,521
661
13,023
14,910
0
20,872
L
Vulcan
18,842
6,543
0
832
10,406
4,983
0
4,039
5,994
46,623
0
W
Chiron
q-lito
Chiron
9,150
2,957
1,739
4,475
10,450
4,981
4,649
4,819
5,588
0
77,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,460
Gold Earned
61,481
264
Minions Killed
370
0
Camps Cleared
0
1,219,273
Distance Traveled
1,758,016
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,878
640
42
2
0
277,742
0
W
Raijin
12,249
721
113
7
0
326,955
2
L
King Arthur
7,168
422
0
0
0
0
0
L
Cthulhu
10,367
610
32
2
0
307,285
0
L
Anubis
12,058
709
111
7
0
301,813
1
W
Ymir
12,189
717
43
3
0
333,277
0
W
Bakasura
11,215
660
49
3
0
399,189
0
W
Amaterasu
12,702
747
20
1
0
366,069
0
L
Vulcan
10,989
646
79
5
0
332,433
0
W
Chiron
13,126
772
145
9
0
332,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role