Player Matchup

Rama
Rama
CardweII
Rama
Level 26
God Stats
2W - 0L
1,940 SR
Queue Stats
54W - 7L
1,980 Elo+
Party 1
Merlin
Merlin
HokageMonarch
Merlin
Level 119
God Stats
3W - 0L
1,737 SR
Queue Stats
54W - 23L
1,782 Elo+
Party 1
Sobek
Sobek
IsDeanOk
Sobek
Level 134
God Stats
1W - 0L
1,438 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Osiris
Osiris
Laythens
Osiris
Level 149
God Stats
2W - 0L
1,596 SR
Queue Stats
473W - 365L
1,674 Elo+
Party 1
Thanatos
Thanatos
aliax00x
Thanatos
Level 147
God Stats
1W - 1L
1,362 SR
Queue Stats
101W - 57L
1,641 Elo+
Party 1
Team Averages
Level 115
1,615 SR
1,715 Elo+

VS

Team Averages
Level 74
1,460 SR
1,446 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Axalatra
Morgan Le Fay
Level 27
God Stats
3W - 4L
1,512 SR
Queue Stats
29W - 42L
1,404 Elo+
Solo
Neith
Neith
Taco_Night15
Neith
Level 27
God Stats
14W - 21L
1,502 SR
Queue Stats
122W - 150L
1,364 Elo+
Solo
Amaterasu
Amaterasu
YChristianZ
Amaterasu
Level 138
God Stats
0W - 3L
1,287 SR
Queue Stats
101W - 132L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 0 / 15
9,044
904
12,111
12,025
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 0 / 4
8,760
876
3,344
4,486
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
IsDeanOk
Sobek
14
3 / 3 / 16
9,027
903
7,515
15,133
14,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
Laythens
Osiris
16
11 / 0 / 9
9,474
947
10,715
11,421
10,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
aliax00x
Thanatos
16
9 / 0 / 8
9,520
952
9,835
9,637
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 1 / 1
7,683
768
1,748
2,743
1,802
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
 
Sol
13
1 / 10 / 1
7,014
701
6,838
14,943
5,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Axalatra
Morgan Le Fay
12
1 / 8 / 0
6,740
674
4,619
13,647
5,876
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 1
6,512
651
4,492
10,511
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Amaterasu
YChristianZ
Amaterasu
12
0 / 3 / 1
6,800
680
3,880
9,794
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
7
28
Kills
3
3
Deaths
28
52
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
L
Sol
 
Sol
1
10
1
0.15
L
Morgan Le Fay
Axalatra
Morgan Le Fay
1
8
0
0.13
W
Rama
4
0
15
11.5
W
1
0
4
3
W
Sobek
IsDeanOk
Sobek
3
3
16
3.67
W
Osiris
Laythens
Osiris
11
0
9
15.5
L
0
6
1
0.08
L
Amaterasu
YChristianZ
Amaterasu
0
3
1
0.17
W
Thanatos
aliax00x
Thanatos
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,520
Damage
21,577
52,702
Taken
51,638
37,013
Mitigated
23,893
21,605
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,748
211
0
1,229
2,743
1,802
0
327
2,416
21,594
0
L
Sol
 
Sol
6,838
1,801
0
1,300
14,943
5,440
0
2,911
12,032
12,174
0
L
Morgan Le Fay
Axalatra
Morgan Le Fay
4,619
1,191
0
1,502
13,647
5,876
175
3,240
10,407
15,795
0
W
Rama
12,111
9,501
0
5,248
12,025
5,197
2,741
2,071
9,954
0
35,731
W
3,344
400
0
500
4,486
2,122
2,119
2,565
1,921
43,973
0
W
Sobek
IsDeanOk
Sobek
7,515
303
1,590
3,533
15,133
14,117
252
4,410
10,723
16,189
0
W
Osiris
Laythens
Osiris
10,715
4,280
0
2,176
11,421
10,585
299
2,447
8,974
0
32,506
L
4,492
1,897
0
1,389
10,511
4,696
0
2,732
7,779
0
12,994
L
Amaterasu
YChristianZ
Amaterasu
3,880
2,174
0
2,455
9,794
6,079
0
1,649
8,145
0
15,503
W
Thanatos
aliax00x
Thanatos
9,835
2,792
0
8,558
9,637
4,992
2,604
1,712
7,925
0
34,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
34,749
264
Minions Killed
134
0
Camps Cleared
0
1,125,827
Distance Traveled
799,419
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,683
768
64
6
0
202,778
0
L
Sol
7,014
701
9
1
0
175,580
0
L
Morgan Le Fay
6,740
674
19
2
0
113,857
0
W
Rama
9,044
904
56
6
0
217,263
3
W
Merlin
8,760
876
103
10
0
197,014
0
W
Sobek
9,027
903
19
2
0
243,129
1
W
Osiris
9,474
947
39
4
0
228,522
0
L
Neith
6,512
651
16
2
0
162,707
4
L
Amaterasu
6,800
680
26
3
0
144,497
2
W
Thanatos
9,520
952
47
5
0
239,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role