Player Matchup

Artemis
Artemis
Crowskee444
Artemis
Level 105
God Stats
5W - 0L
1,235 SR
Queue Stats
289W - 265L
1,534 Elo+
Party 1
Athena
Athena
Elvisaaron
Athena
Level 129
God Stats
110W - 60L
1,648 SR
Queue Stats
341W - 315L
1,519 Elo+
Party 1
Hercules
Hercules
MADOGG2640
Hercules
Level 16
God Stats
9W - 10L
1,379 SR
Queue Stats
165W - 176L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
Maximuslives
Hun Batz
Level 108
God Stats
13W - 9L
1,475 SR
Queue Stats
450W - 435L
1,556 Elo+
Party 1
Poseidon
Poseidon
xSp4ceCowb0y
Poseidon
Level 27
God Stats
4W - 3L
1,465 SR
Queue Stats
94W - 82L
1,518 Elo+
Party 1
Team Averages
Level 77
1,440 SR
1,511 Elo+

VS

Team Averages
Level 70
1,459 SR
1,389 Elo+
Sobek
Sobek
FullSendingOnly
Sobek
Level 29
God Stats
2W - 4L
1,460 SR
Queue Stats
53W - 46L
1,485 Elo+
Party 3
Serqet
Serqet
GentleTortoise
Serqet
Level 105
God Stats
2W - 4L
1,285 SR
Queue Stats
66W - 78L
1,421 Elo+
Party 2
Xing Tian
Xing Tian
Unknown-name25
Xing Tian
Level 116
God Stats
26W - 25L
1,548 SR
Queue Stats
171W - 169L
1,455 Elo+
Party 3
Jing Wei
Jing Wei
andrewmaryland7
Jing Wei
Level 85
God Stats
6W - 7L
1,505 SR
Queue Stats
230W - 224L
1,471 Elo+
Party 2
Poseidon
Poseidon
x410k Legendary
Poseidon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Crowskee444
Artemis
19
9 / 0 / 2
11,835
564
17,308
14,103
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Elvisaaron
Athena
15
2 / 1 / 9
10,728
511
6,698
21,180
23,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
MADOGG2640
Hercules
18
2 / 0 / 5
11,753
560
7,470
13,874
17,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Maximuslives
Hun Batz
19
9 / 2 / 2
12,186
580
11,222
16,362
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
xSp4ceCowb0y
Poseidon
19
6 / 0 / 3
12,113
577
17,422
18,376
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,910
377
6,160
13,820
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 1
9,197
438
7,993
15,351
11,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
Unknown-name25
Xing Tian
13
0 / 4 / 2
8,296
395
5,166
21,000
12,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
15
2 / 6 / 0
9,645
459
10,034
19,873
7,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
12
0 / 9 / 0
7,294
347
6,214
14,855
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
28
Kills
3
3
Deaths
28
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Crowskee444
Artemis
9
0
2
10
W
Athena
Elvisaaron
Athena
2
1
9
6.5
L
1
4
1
0.38
L
0
5
1
0.1
W
Hercules
MADOGG2640
Hercules
2
0
5
4.5
W
Hun Batz
Maximuslives
Hun Batz
9
2
2
5
L
Xing Tian
Unknown-name25
Xing Tian
0
4
2
0.25
L
Jing Wei
2
6
0
0.33
L
Poseidon
0
9
0
0
W
Poseidon
xSp4ceCowb0y
Poseidon
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,120
Damage
35,567
83,895
Taken
84,899
66,225
Mitigated
47,434
37,201
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Crowskee444
Artemis
17,308
8,866
0
8,322
14,103
7,517
2,143
2,732
11,226
0
89,487
W
Athena
Elvisaaron
Athena
6,698
1,958
3,521
5,686
21,180
23,984
323
4,288
16,629
52,209
0
L
6,160
362
147
3,336
13,820
10,685
148
5,129
8,647
21,774
0
L
7,993
2,522
0
2,350
15,351
11,789
0
1,926
12,803
0
57,766
W
Hercules
MADOGG2640
Hercules
7,470
3,260
0
6,320
13,874
17,644
1,926
718
12,517
0
74,886
W
Hun Batz
Maximuslives
Hun Batz
11,222
3,733
0
7,295
16,362
8,815
0
2,665
13,409
0
126,183
L
Xing Tian
Unknown-name25
Xing Tian
5,166
360
0
4,602
21,000
12,806
0
8,106
12,894
54,675
9,868
L
Jing Wei
10,034
7,595
0
4,406
19,873
7,615
530
3,779
16,094
0
86,417
L
Poseidon
6,214
1,121
0
125
14,855
4,539
0
5,923
8,932
46,657
0
W
Poseidon
xSp4ceCowb0y
Poseidon
17,422
3,355
302
5,755
18,376
8,265
1,338
9,127
8,736
121,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
42,342
693
Minions Killed
417
0
Camps Cleared
0
2,093,512
Distance Traveled
1,795,127
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,835
564
125
6
0
396,374
1
W
Athena
10,728
511
74
4
0
393,329
5
L
Sobek
7,910
377
29
1
0
378,493
2
L
Serqet
9,197
438
113
5
0
408,573
0
W
Hercules
11,753
560
152
7
0
384,072
0
W
Hun Batz
12,186
580
172
8
0
473,073
3
L
Xing Tian
8,296
395
101
5
0
324,623
0
L
Jing Wei
9,645
459
123
6
0
365,253
0
L
Poseidon
7,294
347
51
2
0
318,185
0
W
Poseidon
12,113
577
170
8
0
446,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role