Player Matchup

Mercury
Mercury
GunblastA
Mercury
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 2
Skadi
Skadi
JosuJLE17
Skadi
Level 122
God Stats
369W - 329L
1,532 SR
Queue Stats
850W - 917L
1,455 Elo+
Solo
Nu Wa
Nu Wa
TheWetWheman
Nu Wa
Level 62
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 2
Jormungandr
Jormungandr
TheWetYeti
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 2
Cthulhu
Cthulhu
hebisan
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,260 Elo+
Party 2
Team Averages
Level 47
1,458 SR
1,299 Elo+

VS

Team Averages
Level 98
1,427 SR
1,443 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Allkin06
Ra
Level 61
God Stats
10W - 8L
1,587 SR
Queue Stats
49W - 48L
1,468 Elo+
Party 1
Hades
Hades
CleanUpKR3W
Hades
Level 96
God Stats
2W - 2L
1,565 SR
Queue Stats
84W - 80L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
VoxPopuliDei
Sylvanus
Level 126
God Stats
40W - 45L
1,163 SR
Queue Stats
87W - 107L
1,349 Elo+
Party 3
Nemesis
Nemesis
drako1x
Nemesis
Level 50
God Stats
2W - 2L
1,318 SR
Queue Stats
77W - 94L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GunblastA
Mercury
11
2 / 5 / 0
7,148
477
4,621
11,985
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
JosuJLE17
Skadi
10
1 / 2 / 1
6,463
431
6,140
11,175
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 4 / 0
6,240
416
9,215
8,058
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
TheWetYeti
Jormungandr
11
0 / 3 / 1
6,725
448
4,592
8,612
6,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
hebisan
Cthulhu
10
1 / 2 / 2
7,128
475
7,669
10,472
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 1 / 2
7,620
508
6,991
12,203
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 1 / 4
8,710
581
12,546
9,392
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 6
7,356
490
6,527
11,414
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
VoxPopuliDei
Sylvanus
15
3 / 0 / 0
8,697
580
4,484
7,416
8,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
drako1x
Nemesis
13
2 / 3 / 6
7,976
532
3,962
11,282
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
16
16
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
2
5
W
7
1
4
9
W
0
0
6
3
L
Mercury
GunblastA
Mercury
2
5
0
0.4
L
Skadi
JosuJLE17
Skadi
1
2
1
0.75
L
1
4
0
0.25
L
Jormungandr
TheWetYeti
Jormungandr
0
3
1
0.17
W
Sylvanus
VoxPopuliDei
Sylvanus
3
0
0
3
W
Nemesis
drako1x
Nemesis
2
3
6
1.67
L
Cthulhu
hebisan
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,237
Damage
34,510
50,302
Taken
51,707
24,950
Mitigated
31,129
7,566
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,991
2,700
0
6,190
12,203
4,461
825
4,373
7,830
52,069
0
W
12,546
942
1,246
3,754
9,392
4,268
0
4,550
4,842
57,740
0
W
6,527
921
128
3,781
11,414
9,025
858
6,040
5,374
28,316
0
L
Mercury
GunblastA
Mercury
4,621
2,336
0
0
11,985
4,228
516
5,283
6,702
0
49,012
L
Skadi
JosuJLE17
Skadi
6,140
2,808
0
4,560
11,175
4,138
0
6,992
4,183
0
47,089
L
9,215
2,781
0
627
8,058
2,744
369
5,534
2,524
38,535
0
L
Jormungandr
TheWetYeti
Jormungandr
4,592
1,366
0
250
8,612
6,320
306
5,178
3,434
42,722
0
W
Sylvanus
VoxPopuliDei
Sylvanus
4,484
1,381
132
4,210
7,416
8,379
418
3,593
3,823
46,615
10,912
W
Nemesis
drako1x
Nemesis
3,962
1,277
0
0
11,282
4,996
0
2,920
8,362
0
52,851
L
Cthulhu
hebisan
Cthulhu
7,669
1,329
214
1,915
10,472
7,520
0
7,227
3,245
28,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
40,359
317
Minions Killed
383
0
Camps Cleared
0
1,403,677
Distance Traveled
1,420,444
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,620
508
78
5
0
282,143
3
W
Ra
8,710
581
91
6
0
323,250
3
W
Hades
7,356
490
33
2
0
296,627
7
L
Mercury
7,148
477
71
5
0
328,359
1
L
Skadi
6,463
431
86
6
0
271,354
1
L
Nu Wa
6,240
416
60
4
0
253,186
0
L
Jormungandr
6,725
448
76
5
0
253,923
0
W
Sylvanus
8,697
580
105
7
0
220,193
3
W
Nemesis
7,976
532
76
5
0
298,231
1
L
Cthulhu
7,128
475
24
2
0
296,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role