Player Matchup

Bacchus
Bacchus
De8t0r
Bacchus
Level 62
God Stats
0W - 2L
1,730 SR
Queue Stats
166W - 184L
1,357 Elo+
Party 3
Pele
Pele
Honeybee223
Pele
Level 105
God Stats
15W - 22L
1,530 SR
Queue Stats
458W - 520L
1,365 Elo+
Party 2
Erlang Shen
Erlang Shen
Klondi
Erlang Shen
Level 44
God Stats
8W - 6L
1,691 SR
Queue Stats
46W - 41L
1,402 Elo+
Solo
Yu Huang
Yu Huang
Lunalikii
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 72L
1,401 Elo+
Party 3
Izanami
Izanami
starkiller4179
Izanami
Level 96
God Stats
8W - 4L
1,681 SR
Queue Stats
144W - 159L
1,371 Elo+
Party 2
Team Averages
Level 74
1,626 SR
1,379 Elo+

VS

Team Averages
Level 61
1,542 SR
1,401 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Lauxer132
Awilix
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 90L
1,404 Elo+
Solo
Chiron
Chiron
Nevy9012
Chiron
Level 27
God Stats
5W - 3L
1,421 SR
Queue Stats
62W - 73L
1,402 Elo+
Party 1
Discordia
Discordia
PopStaple
Discordia
Level 69
God Stats
10W - 2L
1,613 SR
Queue Stats
62W - 57L
1,431 Elo+
Party 1
Sylvanus
Sylvanus
dawgwittabutta
Sylvanus
Level 22
God Stats
4W - 0L
1,677 SR
Queue Stats
9W - 16L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
De8t0r
Bacchus
10
1 / 3 / 3
6,386
426
4,821
10,417
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 3 / 1
7,214
481
5,961
13,718
4,627
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Klondi
Erlang Shen
14
4 / 2 / 1
8,639
576
13,138
18,214
14,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Lunalikii
Yu Huang
11
1 / 4 / 1
6,554
437
3,648
8,154
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,842
389
1,934
7,380
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 3 / 1
8,834
589
10,436
15,859
11,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
Lauxer132
Awilix
14
7 / 2 / 3
8,573
572
6,903
10,923
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Nevy9012
Chiron
13
3 / 1 / 3
8,540
569
8,517
9,563
4,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
PopStaple
Discordia
13
1 / 1 / 2
7,606
507
8,145
6,619
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
1 / 2 / 8
7,382
492
4,978
8,825
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
9
Kills
13
14
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Bacchus
De8t0r
Bacchus
1
3
3
0.83
L
3
3
1
1.17
L
Erlang Shen
Klondi
Erlang Shen
4
2
1
2.25
W
Awilix
Lauxer132
Awilix
7
2
3
4.25
L
Yu Huang
Lunalikii
Yu Huang
1
4
1
0.38
W
Chiron
Nevy9012
Chiron
3
1
3
4.5
W
Discordia
PopStaple
Discordia
1
1
2
2
W
Sylvanus
1
2
8
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,502
Damage
38,979
57,883
Taken
51,789
32,001
Mitigated
30,105
15,933
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,436
4,205
0
6,623
15,859
11,774
1,292
0
15,859
0
70,414
L
Bacchus
De8t0r
Bacchus
4,821
846
0
1,153
10,417
8,100
0
2,419
7,998
24,292
0
L
5,961
815
296
2,316
13,718
4,627
0
3,805
9,913
0
40,629
L
Erlang Shen
Klondi
Erlang Shen
13,138
7,969
0
10,156
18,214
14,302
216
574
17,640
0
64,040
W
Awilix
Lauxer132
Awilix
6,903
2,688
0
500
10,923
4,559
756
1,631
9,292
0
50,622
L
Yu Huang
Lunalikii
Yu Huang
3,648
446
0
250
8,154
3,065
257
3,322
4,832
48,124
0
W
Chiron
Nevy9012
Chiron
8,517
3,659
250
3,438
9,563
4,043
1,007
1,263
8,300
0
63,366
W
Discordia
PopStaple
Discordia
8,145
590
0
469
6,619
2,571
636
2,782
3,837
57,456
0
W
Sylvanus
4,978
2,139
241
1,728
8,825
7,158
0
2,793
6,032
27,138
12,710
L
1,934
1,386
43
1,719
7,380
1,907
0
2,105
5,275
0
29,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
40,935
346
Minions Killed
466
0
Camps Cleared
0
1,289,851
Distance Traveled
1,374,236
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,834
589
137
9
0
251,057
2
L
Bacchus
6,386
426
36
2
0
242,662
5
L
Pele
7,214
481
72
5
0
302,815
0
L
Erlang Shen
8,639
576
121
8
0
271,249
0
W
Awilix
8,573
572
66
4
0
296,807
0
L
Yu Huang
6,554
437
70
5
0
271,132
3
W
Chiron
8,540
569
119
8
0
287,220
2
W
Discordia
7,606
507
91
6
0
273,857
2
W
Sylvanus
7,382
492
53
4
0
265,295
6
L
Izanami
5,842
389
47
3
0
201,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role