Player Matchup

Ne Zha
Ne Zha
CPD1ROGUE
Ne Zha
Level 69
God Stats
7W - 10L
1,753 SR
Queue Stats
318W - 370L
1,488 Elo+
Party 2
Merlin
Merlin
CamKov1
Merlin
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 88L
1,459 Elo+
Party 2
Cerberus
Cerberus
Decarbonized
Cerberus
Level 37
God Stats
14W - 15L
1,582 SR
Queue Stats
173W - 199L
1,429 Elo+
Party 2
Medusa
Medusa
Jackowitz
Medusa
Level 34
God Stats
11W - 19L
1,194 SR
Queue Stats
233W - 290L
1,378 Elo+
Party 2
Chaac
Chaac
JustabeagleVevo
Chaac
Level 27
God Stats
6W - 8L
1,349 SR
Queue Stats
158W - 163L
1,416 Elo+
Party 2
Team Averages
Level 44
1,476 SR
1,434 Elo+

VS

Team Averages
Level 50
1,332 SR
1,544 Elo+
Ganesha
Ganesha
Jaesung
Ganesha
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
27W - 28L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
Minedude
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,703 Elo+
Party 3
Zeus
Zeus
NARU___T0AD
Zeus
Level 127
God Stats
2W - 1L
1,317 SR
Queue Stats
373W - 406L
1,502 Elo+
Party 1
Kali
Kali
WhettoWen
Kali
Level 49
God Stats
5W - 3L
1,359 SR
Queue Stats
49W - 40L
1,624 Elo+
Party 3
Cernunnos
Cernunnos
Wolfey3221
Cernunnos
Level 29
God Stats
1W - 1L
1,198 SR
Queue Stats
22W - 27L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CPD1ROGUE
Ne Zha
10
2 / 3 / 0
6,002
500
5,066
9,483
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
CamKov1
Merlin
11
0 / 1 / 1
5,988
499
2,858
6,406
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Decarbonized
Cerberus
8
0 / 4 / 1
5,213
434
3,707
12,669
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Jackowitz
Medusa
8
1 / 6 / 0
5,046
421
5,424
11,161
3,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,862
489
7,257
12,461
6,405
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jaesung
Ganesha
10
0 / 0 / 14
6,857
571
6,572
10,422
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Minedude
Sun Wukong
11
4 / 1 / 0
7,031
586
8,112
9,936
6,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 1
6,352
529
4,804
5,862
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
5 / 0 / 0
6,998
583
2,643
8,711
4,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Wolfey3221
Cernunnos
12
9 / 1 / 4
7,663
639
13,291
7,493
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CPD1ROGUE
Ne Zha
2
3
0
0.67
L
Merlin
CamKov1
Merlin
0
1
1
0.5
L
Cerberus
Decarbonized
Cerberus
0
4
1
0.13
L
Medusa
Jackowitz
Medusa
1
6
0
0.17
W
Ganesha
Jaesung
Ganesha
0
0
14
7
L
0
4
1
0.13
W
Sun Wukong
Minedude
Sun Wukong
4
1
0
4
W
0
1
1
0.5
W
Kali
5
0
0
5
W
Cernunnos
Wolfey3221
Cernunnos
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,312
Damage
35,422
52,180
Taken
42,424
22,118
Mitigated
22,177
13,369
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CPD1ROGUE
Ne Zha
5,066
1,616
0
4,018
9,483
3,205
0
1,335
8,108
0
34,406
L
Merlin
CamKov1
Merlin
2,858
328
0
0
6,406
2,646
72
3,813
2,183
42,282
0
L
Cerberus
Decarbonized
Cerberus
3,707
715
0
3,510
12,669
6,641
118
3,466
9,203
16,137
0
L
Medusa
Jackowitz
Medusa
5,424
3,395
0
3,204
11,161
3,221
259
2,312
8,849
0
31,362
W
Ganesha
Jaesung
Ganesha
6,572
782
0
4,455
10,422
6,605
94
2,196
8,226
15,054
0
L
7,257
2,267
0
2,637
12,461
6,405
0
0
12,461
0
41,461
W
Sun Wukong
Minedude
Sun Wukong
8,112
3,109
0
4,383
9,936
6,576
0
0
9,936
0
44,274
W
4,804
431
0
1,195
5,862
2,256
129
2,613
3,249
41,046
0
W
Kali
2,643
867
0
5,288
8,711
4,115
681
520
8,191
0
47,826
W
Cernunnos
Wolfey3221
Cernunnos
13,291
6,863
0
3,230
7,493
2,625
272
1,686
5,807
0
60,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
34,901
297
Minions Killed
341
0
Camps Cleared
0
1,086,701
Distance Traveled
1,138,904
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,002
500
64
5
0
267,498
0
L
Merlin
5,988
499
68
6
0
222,916
1
L
Cerberus
5,213
434
46
4
0
207,226
2
L
Medusa
5,046
421
47
4
0
179,433
1
W
Ganesha
6,857
571
2
0
0
232,145
4
L
Chaac
5,862
489
72
6
0
209,628
4
W
Sun Wukong
7,031
586
80
7
0
244,816
1
W
Zeus
6,352
529
76
6
0
204,611
4
W
Kali
6,998
583
80
7
0
241,276
5
W
Cernunnos
7,663
639
103
9
0
216,056
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role