Player Matchup

Thor
Thor
BruhImBored
Thor
Level 103
God Stats
3W - 1L
1,693 SR
Queue Stats
144W - 150L
1,318 Elo+
Party 2
Xbalanque
Xbalanque
CeaseReality
Xbalanque
Level 59
God Stats
66W - 36L
1,448 SR
Queue Stats
150W - 159L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
MitchThaGod420
Cthulhu
Level 35
God Stats
2W - 2L
1,358 SR
Queue Stats
20W - 29L
1,316 Elo+
Party 2
Neith
Neith
TheSpawnOfHades
Neith
Level 101
God Stats
4W - 8L
1,854 SR
Queue Stats
636W - 641L
1,343 Elo+
Solo
Nox
Nox
mochedda96
Nox
Level 67
God Stats
15W - 25L
1,402 SR
Queue Stats
367W - 412L
1,365 Elo+
Solo
Team Averages
Level 73
1,551 SR
1,336 Elo+

VS

Team Averages
Level 72
1,423 SR
1,381 Elo+
Arachne
Arachne
 
Arachne
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GOD OF MOBN
Nu Wa
Level 68
God Stats
77W - 66L
1,445 SR
Queue Stats
274W - 321L
1,346 Elo+
Party 1
Apollo
Apollo
MOBN NIGHTMARE
Apollo
Level 54
God Stats
13W - 13L
1,500 SR
Queue Stats
197W - 223L
1,334 Elo+
Party 1
King Arthur
King Arthur
MOBN VIPER
King Arthur
Level 68
God Stats
12W - 10L
1,406 SR
Queue Stats
398W - 465L
1,340 Elo+
Party 1
Fafnir
Fafnir
PolishPainTrain
Fafnir
Level 125
God Stats
3W - 2L
1,264 SR
Queue Stats
63W - 59L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,109
611
4,180
7,054
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
CeaseReality
Xbalanque
8
1 / 1 / 1
5,137
514
5,560
6,796
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 1
5,089
509
3,552
5,984
3,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
1,896
190
0
222
79
8
0 / 1 / 0
4,829
483
2,023
4,202
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 1
4,867
487
1,400
5,708
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 1
6,257
626
2,925
3,263
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 2
5,145
515
2,954
5,255
1,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MOBN VIPER
King Arthur
11
0 / 0 / 0
6,462
646
1,405
2,649
1,310
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 3
5,412
541
2,860
9,360
6,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
4
4
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
1
0.5
L
1
1
1
1.5
L
Xbalanque
CeaseReality
Xbalanque
1
1
1
1.5
W
3
0
1
3.5
W
1
1
2
2
W
King Arthur
MOBN VIPER
King Arthur
0
0
0
0
L
0
1
1
0.5
W
0
1
3
1.5
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,315
Damage
11,544
24,258
Taken
26,235
11,057
Mitigated
12,902
6,544
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,400
789
0
1,862
5,708
2,244
0
417
5,291
0
25,140
L
4,180
327
0
1,197
7,054
3,374
0
630
6,392
0
44,091
L
Xbalanque
CeaseReality
Xbalanque
5,560
3,575
0
3,791
6,796
2,048
0
2,562
4,182
0
32,593
W
2,925
1,101
0
349
3,263
1,146
1,590
1,309
1,954
33,672
0
W
2,954
1,845
0
1,196
5,255
1,743
498
2,077
3,178
0
30,265
W
King Arthur
MOBN VIPER
King Arthur
1,405
267
0
410
2,649
1,310
0
0
2,649
0
43,002
L
3,552
511
0
1,306
5,984
3,972
0
937
5,032
12,988
0
W
2,860
1,233
300
4,283
9,360
6,459
2
1,772
7,588
11,498
0
L
0
0
0
0
222
79
0
198
0
0
0
L
2,023
0
0
250
4,202
1,584
0
1,269
2,867
29,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,060
Gold Earned
28,143
216
Minions Killed
268
0
Camps Cleared
0
712,245
Distance Traveled
976,199
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,867
487
51
5
0
225,548
2
L
Thor
6,109
611
89
9
0
192,693
3
L
Xbalanque
5,137
514
58
6
0
156,578
0
W
Nu Wa
6,257
626
59
6
0
189,461
6
W
Apollo
5,145
515
45
5
0
169,266
2
W
King Arthur
6,462
646
100
10
0
193,703
4
L
Cthulhu
5,089
509
17
2
0
197,683
0
W
Fafnir
5,412
541
13
1
0
198,221
2
L
Neith
1,896
190
0
0
0
0
0
L
Nox
4,829
483
52
5
0
165,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role