Player Matchup

Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Lotus Kuzen
Kali
Level 85
God Stats
1W - 1L
1,490 SR
Queue Stats
242W - 208L
1,455 Elo+
Party 1
Team Averages
Level 80
1,497 SR
1,485 Elo+

VS

Team Averages
Level 88
1,521 SR
1,397 Elo+
Xing Tian
Xing Tian
DRIPPIN REIGN
Xing Tian
Level 87
God Stats
2W - 1L
1,478 SR
Queue Stats
45W - 55L
1,373 Elo+
Party 2
Hel
Hel
Dee Jay
Hel
Level 119
God Stats
5W - 5L
1,524 SR
Queue Stats
42W - 51L
1,390 Elo+
Party 2
Artemis
Artemis
brandonejaime-
Artemis
Level 59
God Stats
109W - 95L
1,561 SR
Queue Stats
221W - 222L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 3 / 0
7,539
580
12,376
12,156
6,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
 
Izanami
12
0 / 2 / 0
7,430
572
4,594
8,478
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 3 / 0
6,994
538
6,112
12,258
5,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DRIPPIN REIGN
Xing Tian
13
2 / 0 / 5
9,097
700
11,746
15,914
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hel
14
3 / 0 / 5
9,552
735
6,230
10,635
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 0 / 4
9,153
704
8,291
6,654
7,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
L
Izanami
 
Izanami
0
2
0
0
W
Xing Tian
DRIPPIN REIGN
Xing Tian
2
0
5
4.5
W
Hel
3
0
5
5.5
L
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
26,267
32,892
Taken
33,203
15,288
Mitigated
23,217
3,315
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,376
3,096
0
1,646
12,156
6,451
0
7,055
5,101
0
31,341
L
Izanami
 
Izanami
4,594
3,115
0
634
8,478
3,115
0
4,975
3,503
0
28,902
W
Xing Tian
DRIPPIN REIGN
Xing Tian
11,746
1,042
182
2,818
15,914
10,754
594
0
15,914
26,536
0
W
Hel
6,230
106
7,384
7,130
10,635
5,346
228
411
10,224
21,634
0
L
6,112
1,600
0
1,035
12,258
5,722
0
6,216
6,042
0
21,031
W
8,291
2,556
0
0
6,654
7,117
1,658
109
6,545
0
37,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
27,802
134
Minions Killed
131
6
Camps Cleared
5
683,386
Distance Traveled
718,460
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,539
580
36
3
3
240,860
2
L
Izanami
7,430
572
77
6
2
211,256
2
W
Xing Tian
9,097
700
34
3
1
264,888
3
W
Hel
9,552
735
38
3
2
270,172
2
L
Kali
6,994
538
21
2
1
231,270
0
W
Artemis
9,153
704
59
5
2
183,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role