Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Itzthatkid
Mercury
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Raximo
Ymir
Level 153
God Stats
2W - 0L
1,357 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 1
Neith
Neith
XtraChrome
Neith
Level 107
God Stats
1W - 1L
1,795 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
seelowrey
King Arthur
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 126
1,530 SR
1,524 Elo+

VS

Team Averages
Level 114
1,649 SR
1,499 Elo+
Da Ji
Da Ji
Gyarodos36219
Da Ji
Level 108
God Stats
13W - 14L
1,442 SR
Queue Stats
377W - 403L
1,547 Elo+
Party 2
Athena
Athena
HeavilyDoubt
Athena
Level 70
God Stats
2W - 1L
1,760 SR
Queue Stats
132W - 159L
1,428 Elo+
Solo
Fenrir
Fenrir
K9 Prophet
Fenrir
Level 125
God Stats
9W - 12L
1,604 SR
Queue Stats
782W - 751L
1,488 Elo+
Party 2
Anhur
Anhur
LeVarP29
Anhur
Level 142
God Stats
6W - 2L
1,872 SR
Queue Stats
77W - 60L
1,518 Elo+
Solo
Kukulkan
Kukulkan
RoundFeline
Kukulkan
Level 127
God Stats
3W - 4L
1,568 SR
Queue Stats
138W - 126L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
4 / 0 / 7
10,694
535
11,186
8,385
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Itzthatkid
Mercury
18
10 / 2 / 9
11,153
558
14,912
17,076
9,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Raximo
Ymir
15
5 / 1 / 12
9,668
483
9,819
15,967
17,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
5 / 2 / 10
10,349
517
13,930
11,664
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
seelowrey
King Arthur
16
3 / 3 / 2
10,705
535
9,429
18,372
16,343
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 1
8,473
424
6,210
20,494
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
11
0 / 7 / 4
7,112
356
3,233
22,257
16,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
K9 Prophet
Fenrir
18
4 / 4 / 0
11,066
553
10,954
18,439
16,095
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Anhur
LeVarP29
Anhur
11
1 / 5 / 2
7,408
370
8,688
14,328
4,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
RoundFeline
Kukulkan
15
0 / 2 / 1
9,413
471
9,205
8,050
2,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
27
Kills
8
8
Deaths
27
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
7
7.5
L
3
9
1
0.39
L
Athena
0
7
4
0.29
W
Mercury
Itzthatkid
Mercury
10
2
9
7.25
L
Fenrir
K9 Prophet
Fenrir
4
4
0
1
L
Anhur
LeVarP29
Anhur
1
5
2
0.4
W
Ymir
Raximo
Ymir
5
1
12
11
L
Kukulkan
RoundFeline
Kukulkan
0
2
1
0.25
W
Neith
5
2
10
5
W
King Arthur
seelowrey
King Arthur
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,276
Damage
38,290
71,464
Taken
83,568
52,164
Mitigated
48,819
19,329
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,186
1,192
0
928
8,385
4,413
1,201
2,428
5,957
109,224
0
L
6,210
1,475
0
5,214
20,494
8,542
0
4,074
16,420
0
60,818
L
Athena
3,233
1,392
154
3,394
22,257
16,488
27
10,465
11,792
29,990
0
W
Mercury
Itzthatkid
Mercury
14,912
10,419
0
6,124
17,076
9,113
2,350
2,964
14,112
0
88,649
L
Fenrir
K9 Prophet
Fenrir
10,954
3,240
0
7,145
18,439
16,095
0
710
17,729
0
83,818
L
Anhur
LeVarP29
Anhur
8,688
5,723
0
3,423
14,328
4,701
330
4,116
10,212
0
42,520
W
Ymir
Raximo
Ymir
9,819
3,782
1,099
4,241
15,967
17,451
693
3,690
12,277
47,430
0
L
Kukulkan
RoundFeline
Kukulkan
9,205
389
0
1,280
8,050
2,993
62
1,640
6,410
89,913
0
W
Neith
13,930
7,797
0
3,957
11,664
4,844
3,570
2,569
9,095
0
84,095
W
King Arthur
seelowrey
King Arthur
9,429
1,635
0
2,980
18,372
16,343
353
1,277
17,095
0
70,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
43,472
610
Minions Killed
526
0
Camps Cleared
0
1,845,949
Distance Traveled
1,743,291
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,694
535
181
9
0
387,940
4
L
Da Ji
8,473
424
103
5
0
353,931
5
L
Athena
7,112
356
39
2
0
342,391
0
W
Mercury
11,153
558
131
7
0
434,999
0
L
Fenrir
11,066
553
165
8
0
383,940
1
L
Anhur
7,408
370
60
3
0
290,361
0
W
Ymir
9,668
483
52
3
0
358,688
7
L
Kukulkan
9,413
471
159
8
0
372,668
9
W
Neith
10,349
517
127
6
0
340,748
3
W
King Arthur
10,705
535
119
6
0
323,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role